CUP gives me a LOT of grief.
Its "WAW" Section represents the potentially last opportunity to have an "around the world, Spain to Berlin Wall" kind of CFS for me.
Two A Mitchells, Models that serve no practical purpose to me AT ALL WHATSOEVER (9 built...wtf?!)
have replaced the Pappy Gunn version and the solid nose strafers and the ones used by the 9th Air force over the med (J-22 j15; D Models...) of which there were hundreds upon hundreds built and converted...
and basically represent the Backbone of the Mitchell family.
And i basically went TILT on that.
But... i calmed down.
And... with some head-scratching i managed to get them back in the game.
but the Yak9B is missing. The one with the 4x100kg bombload.
I am totally confused why that Stock plane was removed from the Game? (...TILT/How Dare anyone/ who the hell dared.../ Y u remove Jabo-Yak?!)
so:
in the
air ini where i put the strafer Mitchells, i find the lines for the Yak9B
Yak-9B air.YAK_9B 1 NOINFO r01 SUMMER
in the
plane Properties where i have the strafer Mitchells i also got the line for the Yak9B
Yak-9B Yak-9B, 1944
and in the
weapons.properties are the loadouts as usual.
#####################################################################
# Yak-9B
#####################################################################
Yak-9B.default Default
Yak-9B.2fab100 2xFAB-100
Yak-9B.3fab100 3xFAB-100
Yak-9B.4fab100 4xFAB-100
Yak-9B.2ptab 64xPTAB-2.5
Yak-9B.4ptab 128xPTAB-2.5
Yak-9B.none Empty
================================
My thinking is:
The Yak9B is still in the game, all i need is to set the references in the files.
I am working along the lines of the Yak pack i found here
https://www.sas1946.com/main/index.php/topic,4510.0.htmlthe readme confirms manipulations to the following files:
air.ini
plane_ru
weapons_ru
=========================================================
A) i have to relearn this from square one it appears... what am i missing?
B) what other planes have been cut out, so i can put them in again?