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Author Topic: Fix_Buildings  (Read 18849 times)

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PO_MAK_249RIP

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Re: Fix_Buildings
« Reply #36 on: March 16, 2015, 04:50:34 AM »

Ok what do I do guys?? I've got CUP up and running, do I install this now or wait for a CUP update patch?

Mick

I think this question is gonna pop up for any new additions !!
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Yeager_1946

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Re: Fix_Buildings
« Reply #37 on: March 16, 2015, 06:22:20 AM »


Beautiful work as always, Jero! Thank you very much!  :)
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marcost

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Re: Fix_Buildings
« Reply #38 on: March 16, 2015, 08:27:16 AM »

Thank you Jero!
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Aviar

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Re: Fix_Buildings
« Reply #39 on: March 16, 2015, 04:22:05 PM »

Beautiful. Let us know when these last three objects will be available for download. Thanks again!

Aviar
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PA_Jeronimo

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Re: Fix_Buildings
« Reply #40 on: March 16, 2015, 05:32:43 PM »

Beautiful. Let us know when these last three objects will be available for download. Thanks again!

Aviar

Already available, I've updated the link in the first post. ;)
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PO_MAK_249RIP

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Re: Fix_Buildings
« Reply #41 on: March 17, 2015, 10:34:11 AM »

Sorry guys wasnt trying to sound ungrateful was just wondering if best to wait for a CUP update patch or not?
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Aviar

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Re: Fix_Buildings
« Reply #42 on: March 17, 2015, 10:48:43 AM »

Jeronimo,

There is a small issue with the edited Cuve-Gr and FTankS_01 objects. On the top portion near the edge there are two areas where you can see through the object.







Aviar


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Mick

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Re: Fix_Buildings
« Reply #43 on: March 17, 2015, 11:03:43 AM »

... that's because of the rust, Aviar ...!  :D
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vpmedia

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Re: Fix_Buildings
« Reply #44 on: March 17, 2015, 11:04:31 AM »

Off topic, I'd like to use these textures, any chance for an upload? :)
http://i60.tinypic.com/2dui0sk.jpg
I tried to extract them from HSFX7 but was unable to find them.

Whiskey_Sierra_972

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Re: Fix_Buildings
« Reply #45 on: March 17, 2015, 11:15:10 AM »

Off topic, I'd like to use these textures, any chance for an upload? :)
http://i60.tinypic.com/2dui0sk.jpg
I tried to extract them from HSFX7 but was unable to find them.

Post their static.ini position and I'll look if I have them....
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PA_Jeronimo

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Re: Fix_Buildings
« Reply #46 on: March 17, 2015, 11:29:58 AM »

Jeronimo,

There is a small issue with the edited Cuve-Gr and FTankS_01 objects. On the top portion near the edge there are two areas where you can see through the object.


Ok, I'm going to correct it, thanks.

Off topic, I'd like to use these textures, any chance for an upload? :)
http://i60.tinypic.com/2dui0sk.jpg
I tried to extract them from HSFX7 but was unable to find them.

Here is the entire file.  https://www.mediafire.com/view/8j0s9jm5v3tb8c5/
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PA_Jeronimo

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Re: Fix_Buildings
« Reply #47 on: March 17, 2015, 11:58:09 AM »

There is a small issue with the edited Cuve-Gr and FTankS_01 objects. On the top portion near the edge there are two areas where you can see through the object.

Solved, it was a problem with the alpha layer of texture, unfortunately you will need to download the mod, sry. :(
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