Below are revised versions of my original adders that have been updated to be compatible with C.U.P. Update - WAW Part-08 released on April 15, 2015.
#WAW_1st adder v2 still contains over 20 additional planes, new FMs for the MustangMkI's and Hellcats, CWatson's F4U's with modified FMs, benitomuso's PAL-HUDConfig mod, and some additional skins. Only the Air.ini, plane.ru, and weapon.ru files were updated (this is true for all the following updates too).
Download: #WAW_1st adder v2.7z [April 19, 2015 - ADDED revised / corrected link below - the original download was corrupted. Please let me know if you have any more problems ... tooslow]
https://www.mediafire.com/download/l7ar92vfsng4227/#WAW_1st_adder_v2.7zhttps://www.mediafire.com/download/7yg4oa7pas2nycr/#WAW_1st_adder_v2.7z#WAW_2nd adder contains over 20 additional planes and some additional skins. REMOVED aircraft that are now included in #WAW-Part 8. These included PZL P_24 series, PZL_23B &42, PZL37B, and ki-48. ADDED the Lublin R-XIII series.
Download: #WAW_2nd adder.7z
https://www.mediafire.com/download/j4j86im3otzn9a3/#WAW_2nd_adder_v2.7z#WAW_3rd adder also contains over 20 additional planes and some additional skins. REMOVED aircraft that are now included in #WAW-Part 8. These included P_11g, PWS-10, and PWS-26.
Download: #WAW_3rd adder v2.7z
https://www.mediafire.com/download/uyb5z25ty40d6pb/#WAW_3rd_adder_v2.7zI have expanded the 4th adder to include additional aircraft and I'm still testing it. Hopefully it will be ready in a couple days.
... tooslow
PS Below I'm repeating my earlier instructions, with some edits, for loading these additions ...
Here are the download links with short descriptions for some add on aircraft for WAW. Below are three adders to WAW using the JSGME setups that are activated the same way the original TFM was done, i.e., just load them in the jsgmemods folder and activate them using the jsgme. I just picked the adders that I wanted to see included in #WAW. The folders are about 1.5GB or so uncompressed or about 150 to 200 MB compressed using 7zip.
On my computer (loading on a SSD) the first one took about 10 seconds to activate and the second and third adders took about 5 to 10 minutes each to activate.
All adders must be installed this order or the air.ini entries won't work and you will get a CTD. Also these were installed on the base system and are my only changes. I haven't tested the additions with other mods.
So far I've tested them in the QMB only and everything seems to work on my install of CUP.
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You've never been lost until you've been lost at Mach 3.'
--Paul F. Crickmore (SR71 test pilot)