Hello everyone,
I read a bit about Kate's B5N recently and found a few sentences that I put below, my request is for the B5N1 that we have in the game Thanks Gio and Mission_bug, the modification would be to add an 800Kg bomb to Kate's weaponry.
also found a sentence that suggests that the B5N1 could carry 3 x bombs of 250kg, but in the end it's hard to distinguish truth from conjecture
.
I'd also like to Thank Mission bug and Gio for bringing this aircraft into the game, and point out that my request is not a criticism of their work, just an attempt to complete Kate's armament to be as historically accurate as possible.
Links\sources:
B5N2-to-B5N1-for 4.12:
https://www.sas1946.com/main/index.php?topic=47120.0https://j-aircraft.com/faq/B5N.htm#B5N1%20at%20Pearl%20Harbor%20as%20well%20as%20B5N2's?https://www.militaryfactory.com/aircraft/detail.php?aircraft_id=374https://naval-encyclopedia.com/naval-aviation/ww2/japan/nakajima-b5n.php:
a few quotes:
The B5N1 carried a forward machine gun armament for strafing an possible attack in flight, two 7.7 Type 97 machine guns in the wings. But it was not the case for all. In fact many went just equipped with a defensive armament only, a single flexible-mounted 7.7 mm (.303 in) Type 92 machine gun.
The main use of the B5N was its Type 91 torpedo carried underbelly. It was mounted under racks were fixed eccentrically, to the right-bottom of the fuselage. They could be replaced for a model supporting a 800 kg bomb (Like the Type 99 No 80 armor-piercing bomb also used by the "Val" with devastating result, but in that case, dropped in level-bombing) or two 250 kg bombs (Type 98, No 25) or six smaller 60 kg bombs (Type 2 No 6). Replacing racks however was a two hours long process to complete, which cost the admiralty dearly at Midway...
The two 250s are staggered with the left one forward. Each hangs from a single rack which looks exactly like the one on bomb-carrying Zero 21s. There are photos on page 33 of the original Maru Mechanic that show the front end of the right rack being even with the rear edge of the right wheel well. The plans show it is 765 mm to the right of the centerline and the left rack is 300 mm to the right of the centerline, the same distance as the torpedo mount.
Not sure how much help this is but, AIRCRAFT IN PROFILE NO. 141 "The Nakajima B5N 'Kate'" (Dr.M. F. Hawkins) in VOLUME 6 has two photos of B5N1s carrying 3x 250kg bombs in a what appears to be in a single line (in tandem?) under the fuselage (and a third showing the empty racks); the author notes:
"For bomb aiming he [the observer/navigator/bomb-aimer] opened small doors in the floor, offset to the left of the stores carried under the fuselage."
The alternative weapons loads are noted as
6x 60kg bombs OR
3x 250kg bombs OR
1x 800kg torpedo (carried offset to the right of the fuselage center line)
........................in the game:
####################################
# B5N1, 1937
####################################
B5N1.default default
B5N1.6x30 6x30
B5N1.6x50 6x50
B5N1.3x100 3x100
B5N1.1x250 1x250
B5N1.1x500 1x500
B5N1.1x600 1x600
B5N1.1x91 1x91
B5N1.1x91_late 1x91_late
B5N1.none none
Various variants of mounting bombs in the B5N:
https://www.matrixgames.com/forums/viewtopic.php?p=4435837there is also a fix for B5N2 (also works with B5N1) which moves the bomb suspension more forward, compared to the pictures seems to be more real,
Unfortunately I do not remember who was its author (I believe it was Zip_Comic1, Thank You!), I hope that he will not be offended by me for its publication:
Re: Request - Mod Correction For B5N Heavy Bomb Loadouts
« Reply #1 on: Today at 12:53:51 PM »
ReplyQuote
I think it is just a simple Hook Loc number change....
The 250kg, 500kg, and 600kg ....(in my install no 800kg) are called _External Bomb02......and are on ...._ExternalDev02
I Just changed numbers ....and I came close to your location.....
Here simple fix you can do yourself.....Backup CF_D0 for both before attempting
1. Open CF_D0 mesh with notepad ....you need to do for both (JA) and (Multi1) folders
2. Change to numbers shown in red and underlined .....
[HookLoc]
1 0 0 0 1 0 0 0 1 -0.0028 -3.39448 0.60894
1 0 0 0 1 0 0 0 1 -0.61385 -1.89455 -0.06891
1 0 0 0 1 0 0 0 1 0.62152 -1.89455 -0.06891
1 0 0 0 1 0 0 0 1 0.6625 -2.86501 -0.44122
1 0 0 0 1 0 0 0 1 -0.67283 -2.87129 -0.44122
1 0 0 0 1 0 0 0 1 0.00224 -2.58541 1.00172
1 0 0 0 1 0 0 0 1 0.00224 -0.09612 0.91171
1 0 0 0 1 0 0 0 1 0.00224 1.69116 0.53771
1 0 0 0 1 0 0 0 1 0.00224 1.12928 -0.70456
1 0 0 0 1 0 0 0 1 0.12822 -2.10425 0.67307
0 1 0 -1 0 0 0 0 1 0.1456 0.32767 0.67264
1 0 0 0 1 0 0 0 1 0.12822 -0.92556 0.67307
0 -1 0 1 0 0 0 0 1 -0.30005 -1.65328 -0.80939
0 -1 0 1 0 0 0 0 1 -0.30005 -1.55898 -0.85797 //ExternalDev02
0 -1 0 1 0 0 0 0 1 0.00404 -1.25435 -0.79706
0 -1 0 1 0 0 0 0 1 -0.0641 -1.1769 -0.7688
0 -0.998135 -0.0610503 1 0 0 0 -0.0610503 0.998135 -0.30005 -2.05 -1.12113
0 -1 0 1 0 0 0 0 1 -0.30005 -1.66673 -1.04274 //Bomb02
0 -1 0 1 0 0 0 0 1 0.24602 -1.09228 -1.05698 //Bomb03
0 -1 0 1 0 0 0 0 1 -0.24493 -1.09228 -1.05698 //Bomb04
0 -1 0 1 0 0 0 0 1 0.00137 -1.91551 -1.05698 //Bomb05
0 -1 0 1 0 0 0 0 1 0.12826 -2.31705 -1.01555 //Bomb06
0 -1 0 1 0 0 0 0 1 -0.26338 -2.31705 -1.01555 //Bomb07
0 -1 0 1 0 0 0 0 1 0.12826 -1.30037 -1.01555 //Bomb08
0 -1 0 1 0 0 0 0 1 -0.26338 -1.30037 -1.01555 //Bomb09
0 -1 0 1 0 0 0 0 1 0.12826 -0.26094 -1.01555 //Bomb10
0 -1 0 1 0 0 0 0 1 -0.26338 -0.26094 -1.01555 //Bomb11
3. Save
before and after adding fix:
Thanks for reading,
Best Regards,
Piotrek