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Author Topic: Quick and dirty request - Fix 4.09 A6M5b guns  (Read 7983 times)

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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #12 on: April 17, 2015, 05:17:31 PM »

Remember : the "stocks" skins do not work with this version!

Ahh! Right! That Japancat's remapping! I'd forgot that! :( I've a lot of traditional Zero skins in my PTO campaigns... :'(
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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #13 on: April 18, 2015, 12:31:22 AM »

Tested.

All works for me but...



also, it would require a set of default skins:



Ops! I forgot: I've also a misalignment of gun sight reticle in Shift+F1 view (reticle too low).



A6M5a for comparison at right.

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Epervier

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #14 on: April 18, 2015, 02:57:45 AM »

Tested.

All works for me but...
Ok !
In the cockpit it is possible that errors!
I've given that some files!
For the plane you have problems!
I give all the files and folder "summer"!
Make sure you have selected the default skin!
Make sure you do not have another Mod who come to interfere with this one!
For example my pack "relook_Japan!"

Je vais refaire une archive !
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Epervier

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #15 on: April 18, 2015, 05:40:19 AM »

Please test this version : see here https://www.sas1946.com/main/index.php/topic,45833.0.html

If you are happy I'll make a new post!
In theory this Mod it should work in 410, but I gives no warranty!

Remember : the "stocks" skins do not work with this version!
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SAS~Gerax

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #16 on: April 18, 2015, 07:38:19 AM »

If you are happy I'll make a new post!

yes, please do so Garbiel.

btw, just tested this mod in stock 4.12 MA5.30 is OK!  :)
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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #17 on: April 18, 2015, 08:46:10 AM »

If you are happy I'll make a new post!
yes, please do so Garbiel.

btw, just tested this mod in stock 4.12 MA5.30 is OK!
In 410/412 : Remember that you lose the realistic navigation !  ;)


New post : https://www.sas1946.com/main/index.php/topic,45833.0.html
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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #18 on: April 18, 2015, 09:28:29 AM »

Please test this version ...

Sorry, I found no way to have it working in my install.

All remained exactly like before (please see my previous post).

I set default skin and have no "relook_Japan!" installed. About cockpit, I have only two other folder named "A6M5b", and only one has a "body.msh" inside; I put a minus sign "-" in front of each, with no avail.

It's a pity. :(
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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #19 on: April 18, 2015, 09:38:17 AM »

Sorry, I found no way to have it working in my install.
Sorry but I do not see how to help!
I have provided the "cockpit" and "plane" folders with all of the necessary files!
Everything works in my UP2.01 and 412/MA53 (SAS~Gerax) !
You must have parasites!
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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #20 on: April 18, 2015, 10:04:44 AM »

Sorry but I do not see how to help!

I agree and want to thank you anyway for your work and kind help.
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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #21 on: April 19, 2015, 03:23:24 AM »

Can't believe to my eyes! ???

Looking for possible cause of mod not working in my install, I noticed three of the five Java class files of this mod can't be detected by search function:



for comparison, please see how one of the other two is regularly found:



What am I doing wrong?
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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #22 on: April 19, 2015, 07:17:17 AM »

J'ai pas compris...

8EA342589DCDB80A   A6M5B.class ==> daughter-Class - Same name in all packages - here the code is modified !

09F9183E1667F58C   A6M5bxyz.class ==> mother-Class - new Class with code HSFX7 modified ! - To avoid hitting the mother-Class used by all A6M of the game !

CockpitA6M5b.clas - Same name in all packages - here the code is modified for 409 compatibility !
7C59E3CEE9050510
763A4C16E4D6EF98
A42EA7D2C402AD0C

cod file ==> modified for new MGun + japan bombs instead of US Bombs !
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greybeard

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Re: Quick and dirty request - Fix 4.09 A6M5b guns
« Reply #23 on: April 19, 2015, 09:40:24 AM »

J'ai pas compris

Those are the 5 classfiles of the mod.

Whichever is their own meaning and function, there are 2 that are found by system and 3 that the system cannot find!

I mean, they are all there (please watch upper left window) but search function can't detect 3 of them (please watch lower right window).

This make me think that in the same way IL-2 can load only that 2, as a consequence I see in game only part of the mod (for instance I have 7.7 mm working).

Ce sont les 5 fichiers de classe du mod.
Quel que soit c'est leur propre signification et la fonction, il ya deux qui sont trouvés par le système et 3 que le système ne peut pas trouver!
Je veux dire, ils sont tous là (s'il vous plaît regarder la fenêtre en haut à gauche) mais la fonction de recherche ne peuvent pas détecter trois d'entre eux (s'il vous plaît regarder la fenêtre en bas à droite).
Cette me faire croire que de la même manière l'IL-2 peut charger seulement que deux, comme une conséquence je vois dans le jeu qu'une partie de la mod (par exemple, j'ai les 7,7 mm travaillant).
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