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Author Topic: F-16 beta v5  (Read 95155 times)

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warwagon41

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Re: F-16 beta v5
« Reply #192 on: December 12, 2015, 09:42:28 AM »

Thank  you western0221 !!
That did it , now it works beautifully .
Great plane , thanks to all that made it fly and to those that help with installation !
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warwagon41

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Re: F-16 beta v5
« Reply #193 on: December 13, 2015, 11:35:25 AM »

Does anyone have a template for this beauty that they would be willing to share ?
I would like to do a couple 114th vipers to go along with the 114th Phantoms I did awhile back.


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Fresco23

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Re: F-16 beta v5
« Reply #194 on: December 30, 2015, 10:09:48 AM »

I also am wondering about a template
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cogito, ergo sum armatus

glarche

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Re: F-16 beta v5
« Reply #195 on: February 26, 2016, 05:31:49 PM »

...
You must have the US Marine Aviation pack (F/A-18C/D, AV-8B+) v2.0
& AH-1 Cobra helicopter mod
https://www.sas1946.com/main/index.php/topic,42004.0.html
to run this F-16 mod. Read more here in reply #27.
...

Hi Ranwers !

Could you give me more details about the pack's installation ? Especially about the .ini and so on...

Thanks
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SAS~Malone

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Re: F-16 beta v5
« Reply #196 on: February 26, 2016, 09:23:35 PM »

glarche - i edited your post above - do not include pictures in quotes in future!
also, the instructions are clearly included in the download.
so, why are you asking this - what part of the instructions don't you understand, or have you  not yet even bothered to download and look for yourself?
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.....taking fun seriously since 1968.....  8)

proweather

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Re: F-16 beta v5
« Reply #197 on: March 26, 2016, 10:52:45 PM »

I can't seem to get into the cockpit! The game loads fine but the game treats it like AI aircraft, only neither the computer or I am controlling it. Help?
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SAS~GJE52

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Re: F-16 beta v5
« Reply #198 on: March 27, 2016, 08:57:56 AM »


Quote
   I can't seem to get into the cockpit! The game loads fine but the game treats it like AI aircraft, only neither the computer or I am controlling it. Help?     

.................. ok, the team are working on your problem ...................


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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

Ranwers

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Re: F-16 beta v5
« Reply #199 on: March 27, 2016, 09:27:21 AM »

 ;D
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Remember, that it takes considerably longer to create a mod than a pretty screen shot

SAS~Tom2

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Re: F-16 beta v5
« Reply #200 on: March 27, 2016, 02:57:23 PM »

In other words:  Game type, logfile, system specs...
 ;)
CHrs

Tom
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proweather

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Re: F-16 beta v5
« Reply #201 on: March 27, 2016, 07:26:13 PM »

Here is the code:

Code: [Select]
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/P&W:F16_FM.emd' is being loaded from File: 'f16_fm'
FM called 'FlightModels/P&W:F16_FM.emd' is being loaded from Alternative File: 'f16_fm'
Flight Model File FlightModels/F-16C_B25.fmd:f16_fm contains no Mach Drag Parameters.
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
WARNING: object '3DO/Cockpit/F16ViperII/pit1.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Cockpit/F16ViperII/Pit1.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Pit1.mat'
INTERNAL ERROR: Material: Can't load 'Pit1.mat'

ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitF_16C_B2530 NOT destroyed
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Pit1.mat'

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:907)
at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
at com.maddox.il2.objects.air.CockpitF_16C_B2530.<init>(CockpitF_16C_B2530.java:274)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3324)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2694)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
There is no File 'PaintSchemes/Skins/F-16C_Block25/Default' with the Skin or Texture specified!, trying to use default...
INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
ERROR file: File users/straughter/Icons not found
Mission: adzfgzdfghSD.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC211_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB21_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB3_D0'
warning: no files : music/takeoff
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western0221

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Re: F-16 beta v5
« Reply #202 on: March 27, 2016, 08:03:04 PM »

Ah... well known problem of High-Resolution mod with AMD CPU/APU.

With Intel CPU, High-Resolution mod works in full function as planned over cockpits and ships' external, maps, clouds in over 1024x1024 size textures.
But with AMD CPU/APU, High-Resolution mod fails treating cockpits and ships' external, etc.
You have to reduce the texture size into 1024x1024 by yourself.

Open your folder \!_F16A&C\3do\Cockpit\F16ViperII , the texture file "pit1.tga" --- that is 2048x2048 resolution --- by Photoshop or GIMP, some graphic editor (able to treat alpha-channel correctly).
Resize its size into 1024x1024 and save as the same name (without any compress).
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proweather

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Re: F-16 beta v5
« Reply #203 on: March 27, 2016, 10:30:47 PM »

I tried... It did not work.
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