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Author Topic: F-16 beta v5  (Read 95112 times)

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western0221

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Re: F-16 beta v5
« Reply #216 on: June 16, 2016, 02:29:05 AM »

Is there a possibility to have the F-16 without wing pylons?

I don't have a free time to check their 3D construction by myself, now.
But I think NO to your question.

F-16's pylons 3D models might be fixed parts of each wings, not separated.
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skyhawkmlt

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Re: F-16 beta v5
« Reply #217 on: June 16, 2016, 02:32:37 AM »

not even a chance for a clean version of the model some time in the future? AM and C preferably? ^^
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western0221

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Re: F-16 beta v5
« Reply #218 on: June 16, 2016, 02:38:54 AM »

not even a chance for a clean version of the model some time in the future? AM and C preferably? ^^

I also have a hope to remake F-16's external 3D and other ones (loadouts, cockpits, etc.) by myself in the FAR future. But it will be far far .... very far.
I'm occupied by other progressing projects at least 12 months, and even I'll start F-16 retouching ..... it will need 6 or more months to finish.
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skyhawkmlt

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Re: F-16 beta v5
« Reply #219 on: June 16, 2016, 02:54:33 AM »

pity I also see that it has this line in weapons.properties 'F-16C_Block52.none                              Empty' but it doesn't show up in the loadout list
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duffys tavern

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Re: F-16 beta v5
« Reply #220 on: July 06, 2016, 11:22:58 AM »

4.12.2 / 5.3
After going to win 8.1 and reinstalling everything, all seems to be going well except the F-16 load outs. The F-16, with the exception of the F-16A Block 5 & 10, have only air to air load outs. The Block 5 & 10 have a few bombs but no AGMs. I d/l every required item again to make sure I had the latest version. The F-18s & AV8B have all weapons. I also have them in 4.13, 6.1 and all is fine There. Anyone else encountered this? Any help appreciated.
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western0221

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Re: F-16 beta v5
« Reply #221 on: July 06, 2016, 11:31:56 AM »

I thinks Vega's weapon pack may solve almost of weapon missing errors of loadouts.

If not.... please show your error log of registering loadouts part.
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duffys tavern

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Re: F-16 beta v5
« Reply #222 on: July 06, 2016, 12:46:43 PM »

Do you know where I can get "Vega's weapon pack"? Is that the same as "#_modern weapon"? I have that one installed. Appreciate the help.
Update: Ok, nosed around and found it. That did the trick, thanks a bunch! Appreciate your help.
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slavajda02

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Re: F-16 beta v5
« Reply #223 on: December 19, 2016, 11:34:10 AM »

It start I go quick play and it loads but without cocpit and no controls :/
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western0221

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Re: F-16 beta v5
« Reply #224 on: December 19, 2016, 11:42:00 AM »

It start I go quick play and it loads but without cocpit and no controls :/

HD mod may not work on your game.
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OverDhill

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Re: F-16 beta v5
« Reply #225 on: February 08, 2017, 11:45:48 PM »

Love your work on the F-16.  Would this work with the B.A.T. installation? If so where would I place the files?  Thanks
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The_Alaska_Man

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Re: F-16 beta v5
« Reply #226 on: February 09, 2017, 12:03:33 PM »

It start I go quick play and it loads but without cocpit and no controls :/

HD mod may not work on your game.

Hey there, I had this problem before and I believe the problem was that I had an AMD core instead of an intel core, eventually got a dell xps 8900 with an i7 core and now they show up.
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nadvgia

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Re: F-16 beta v5
« Reply #227 on: February 17, 2017, 05:27:23 PM »

It freezes when quiting a mission. I have ver. 4.12.2 modact 5.3. Also, using the new SAS Engine MOD 2.7.3 western Full-package.

Code: [Select]
java.lang.NoSuchMethodError
at com.maddox.il2.objects.weapons.Missile.destroy(Missile.java:667)
at com.maddox.il2.objects.weapons.RocketGun.doDestroy(RocketGun.java:18)
at com.maddox.il2.engine.Interpolators.interplateClean(Interpolators.java:255)
at com.maddox.il2.engine.Interpolators.cancelAll(Interpolators.java:167)
at com.maddox.il2.engine.Interpolators.destroy(Interpolators.java:264)
at com.maddox.il2.engine.Actor.destroy(Actor.java:770)
at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
at com.maddox.il2.objects.sounds.SndAircraft.destroy(SndAircraft.java:752)
at com.maddox.il2.objects.air.NetAircraft.destroy(NetAircraft.java:1879)
at com.maddox.il2.objects.air.Aircraft.destroy(Aircraft.java:2174)
at com.maddox.il2.objects.air.AircraftLH.destroy(AircraftLH.java:63)
at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:149)
at com.maddox.il2.engine.DrawEnvXY.resetGameClear(DrawEnvXY.java:746)
at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:197)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.game.Mission.clear(Mission.java:788)
at com.maddox.il2.game.Mission.destroy(Mission.java:747)
at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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