Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 ... 9   Go Down

Author Topic: Essex Angled Deck Carrier  (Read 46180 times)

0 Members and 1 Guest are viewing this topic.

karla

  • Modder
  • member
  • Offline Offline
  • Posts: 243
Essex Angled Deck Carrier
« on: May 23, 2015, 01:18:05 AM »

USS BON HOMME RICHARD CVA-31 1965




     

For your enjoyment I present a complete model of USS Bon Homme Richard CVA-31 circa 1965. I have added much detail -especially in the regions seen from your cockpit. The aim was to create a high detailed model for the navy pilot and it is hoped that many of you will use BHR as your home base. Bon Homme Richard was an Essex class attack aircraft carrier launched over 70 years ago and fought honourably in World War II, Korea and Vietnam.


FEATURES
Highly detailed model with high resolution, weathered texturing. Among other things it has: detailed flight deck crew, alternative low resolution crew, flight deck vehicles, fully modelled animated radar mast, alternative aircraft parking, optional replenish at sea, optional elevator positions, sponsons equipments details, extensive railing, whalers, optional night deck lighting, curved deck antennae, jet blast deflectors and more.

The emphasis was on detail. There are no plain surfaces, all objects were mapped with textured areas to give variation in hues and tones. Practically all damage models and textures have been removed and only flight deck area collision boxes were created. This was a logical step to save memory, time and to achieve a higher visual realism. The model is intended to be used in plausible scenarios and shell damage, colliding into hull or masts is considered to be a fiction. Smoke and animated flags were also excluded for similar reasons.

F-4D Phantom II BHR and A-4M Skyhawk BHR detailed skins are included to complete the boat.

A lengthy readme file is included.


REQUIREMENTS
IL-2 Sturmovik 1946 version 4.12.2m http://www.mission4today.com/index.php?name=Knowledge_Base&file=print&kid=584&page=1
SAS Modact 5.3 https://www.sas1946.com/main/index.php/topic,37662.0.html
SAS Engine MOD ver2.7 https://www.sas1946.com/main/index.php?topic=37774.0
SAS Engine MOD patch https://www.sas1946.com/main/index.php?topic=39075.0
SAS Common Utilities https://www.sas1946.com/main/index.php/topic,40490.0.html
SAS Ship Extension 2.2X https://www.sas1946.com/main/index.php?topic=39077.0
SAS High Resolution/True Color Textures Mod https://www.sas1946.com/main/index.php/topic,33239.0.html


INSTALLATION
USS Bon Homme Richard CVA-31 HD model has to be installed in your Mods folder i.e. IL-2 Sturmovik 1946/#SAS. (If you have Windows, read all "/" as "\")

1) First, ensure that IL-2 is running and ready under 4.12.2m. That is, Modact, Engine MOD and Common Utilities are installed.

2) Add western's Ship Extensions. You will also need to install western's mod (version 20150114 or latest) for Engine MOD.

3) Install the amazing High Resolution / True Color Textures Mod package by Carsmaster and Storebror.

4) Unzip 'USSBonHommeRichardCVA31_1965_vxxxx.zip' file to a temporary location.

5) Copy and paste the unzipped 'USSBonHommeRichardCVA31_1965_vxxx' folder to your .../Ubisoft/IL-2_1946_4122m/#SAS/ mods folder. (IL-2_1946_4122m - or whatever you call it - is a separate installation of IL2 version 4.12.2m). All IL-2 installations are best kept separate from .../Program Files/... folder.

6) Open .../Ubisoft/IL-2 1946_4122m/#SAS/STD/com/maddox/il2/objects/ships.ini with a text editor. Add all the lines from "ships_ini.txt" at the end of the Ships.ini file.

7) Open .../Ubisoft/IL-2 1946_4122m/#SAS/STD/com/maddox/il2/objects/stationary.ini with a text editor. Add the line from "stationary_ini.txt" at the end of the US warships section.

8] Open .../Ubisoft/IL-2 1946_4122m/#SAS/STD/com/maddox/il2/objects/chief.ini with a text editor. Add the first line from "chief_ini.txt" after the US warships section. Add the second and third lines in the other US warships section further down in the Chief.ini file.

9) Open .../Ubisoft/IL-2 1946_4122m/#SAS/STD/i18n/technics.properties with a text editor. Add the single line from "technics_properties.txt" after the US warships section.

10) Installation of the catapult mod is almost mandatory. Open  .../Ubisoft/IL-2 1946_4122m/#SAS/!SAS_Engine_Mod/com/maddox/il2/objects/catapult.ini with a text editor. Add the lines from "catapult_ini.txt" to the end of the catapult.ini file.

11) Use FullMission Builder to create a scenario containing Bon Homme Richard.

12) Have loads of fun.

13) If you have FPS issues, follow the no-crew option in the readme.

14) It is possible to use the carrier in other IL-2 versions, but not recommended. Install western0221 SCB-125 carrier pack from https://www.sas1946.com/main/index.php/topic,24177.0.html?PHPSESSID=5cb3fd69d58e51a842cf6bb5d06f12f6. Follow his instructions.

Select one of the carriers and remove all the data from the ...3do/Ships/carriername folder and replace with the corresponding Bon Homme Richard data. Open the .../STD/com/maddox/il2/objects/ships.ini file and find the appropriate "carriername" and edit the details to reflect those in the "ships_ini.txt" file. That is, remove most of the guns, add in radar and sequentially renumber all the parts headings in square [] brackets. The jet blast deflectors will not work in these installations.

For example, use USSEssexCV9_1957 as the proxy for Bon Homme Richard and replace the 59 parts in the 'ships.ini' file with the 17 parts given in the 'DBW_HSFX_UP.txt' file.

Your terminal or logfile will show you what you did wrong; it may take a couple of iterations. Don't change the old "carriername" and when you use Full Mission Builder, "31" should pop up in its place.


VERSION HISTORY
version 150731 - JBD fix
version 150526 - minor corrections
version 150523 - initial release


DOWNLOAD
MediaFire https://www.mediafire.com/download/o30y1qn755e27gj/USSBonHommeRichardCVA31_1965_v150731.zip

ACKNOWLEDGEMENTS
early carrier mods by Diving_Hawk
western0221 for Essex angled deck carriers, JBD fix, other assistance and Java slot
Rawners for his practical crew
The_Woz for the really useful Blender exporter
Stainless for real effort in reducing a lighting/rendering defect
western0221 et al for the great update to the Phantom II
asheshouse, Kingsley, SA~Gerax, Tofolo, 4S_Vega, Watters and western0221 for beta testing
Thanks to you IL-2 SAS enthusiasts, talented modellers and artists for keeping the game alive

Treat her with respect; she has a noble history

EDITED
170122 FPS issues
150801 JBD fix
150526 minor
150524 JBD ambiguity
150523 release
Logged

karla

  • Modder
  • member
  • Offline Offline
  • Posts: 243
Re: Essex Angled Deck Carrier
« Reply #1 on: May 23, 2015, 01:18:24 AM »

1) Jet Blast Deflectors
JBDs are now working - thanks to western0221 - and are included in version 150731 onwards. For those who don't want to download and re-install the whole ship, a patch may be downloaded from MediFire https://www.mediafire.com/download/yme9t6czxlm0jx6/CVA31_JBD_fix.zip (If you use any options (meatbal, parking, replen etc) don't forget to modify the JBD entries in the relevant hier.him file).
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6420
  • In memory of my beloved hero: Saburo SAKAI!
Re: Essex Angled Deck Carrier
« Reply #2 on: May 23, 2015, 02:43:50 AM »

Wonderful!

Thanks for this release....the work I see behind her was simply immense....as immense as our grateful thanks to you and all the mates behind this project!
Logged

ggrewe

  • member
  • Offline Offline
  • Posts: 608
Re: Essex Angled Deck Carrier
« Reply #3 on: May 23, 2015, 03:07:22 AM »

Awesome work Karla - thanks for all the dedicated effort. She looks absolutely beautiful  8)
Logged

AG-51_Razor

  • member
  • Offline Offline
  • Posts: 221
    • Air Group 51
Re: Essex Angled Deck Carrier
« Reply #4 on: May 23, 2015, 12:17:57 PM »

Thank you Karla! She is a thing of beauty!
Logged

deSAD

  • member
  • Offline Offline
  • Posts: 188
    • aviaskins.com
Re: Essex Angled Deck Carrier
« Reply #5 on: May 23, 2015, 03:24:40 PM »

@karla
Excellent work! Thank you! :) But ... what can be caused by this error?
Code: [Select]
[21:13:24] Mission: Simply/CVA-31.mis is Playing
[21:14:23] java.lang.NoSuchMethodError
[21:14:23] at com.maddox.il2.objects.ships.ShipkarCV$USSBonHommeRichardCVA31_1965.setBlastDeflector(ShipkarCV.java:35)
[21:14:23] at com.maddox.il2.fm.Gear.ground(Gear.java:879)
[21:14:23] at com.maddox.il2.fm.Gear.ground(Gear.java:534)
[21:14:23] at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:313)
[21:14:23] at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:835)
[21:14:23] at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
[21:14:23] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1084)
[21:14:23] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[21:14:23] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[21:14:23] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[21:14:23] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[21:14:23] at com.maddox.rts.Message._send(Message.java:1217)
[21:14:23] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[21:14:23] at com.maddox.rts.Message.sendTo(Message.java:1134)
[21:14:23] at com.maddox.rts.Message.trySend(Message.java:1115)
[21:14:23] at com.maddox.rts.Time.loopMessages(Time.java:252)
[21:14:23] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[21:14:23] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[21:14:23] at com.maddox.il2.game.Main.exec(Main.java:449)
[21:14:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Maybe it is because I have not installed western's Ship Extensions? But you say that ...
... Add western's Ship Extensions (for working jet blast deflectors to be added later).
That is, the current version of your MOD do not need western's Ship Extensions? Or is it not so? Please help me, please :-[
Logged

karla

  • Modder
  • member
  • Offline Offline
  • Posts: 243
Re: Essex Angled Deck Carrier
« Reply #6 on: May 24, 2015, 07:49:22 AM »

@deSAD - I think you've identified the problem. It looks like the 'setBlastDeflector' bit gives us a clue. Install western0221's Ship Extensions which is probably necessary even though BHR JBDs aren't fully working yet. I'll amend the installation instructions. Please let us know whether its fixed to confirm that the problem and solution are understood.
Logged

Andee

  • member
  • Offline Offline
  • Posts: 19
  • 41 YoYo
Re: Essex Angled Deck Carrier
« Reply #7 on: May 24, 2015, 04:05:32 PM »




Thank you Karla :)
Logged
If  you are planing take great screenshot with new mods, don't plan anything before you have full installed working mod. Otherwise installation is going to fail badly. *true story

karla

  • Modder
  • member
  • Offline Offline
  • Posts: 243
Re: Essex Angled Deck Carrier
« Reply #8 on: May 24, 2015, 04:15:29 PM »

OK Andee, enjoy.

(The JBDs look like they are missing off your deck; they're going to be fully functional soon though. Also, the shadows need another bit of work now I have a slightly better understanding of the bug in the Blender exporter.)
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Essex Angled Deck Carrier
« Reply #9 on: May 24, 2015, 04:31:13 PM »

Great looking ship!


A bug report:
CVA-31 comes to a game and mission, works, but this error message line
ERROR: CARSLPFG: Too many faces (3444)
are much much recorded in my log.lst.

In IL-2 1946's 3D graphics engine, One LOD in One msh file can have only 3000 faces.
So a part of your ship is over this limit.
Please search the part and separate into two (like 2000 faces + 1444 faces) msh file.
Logged

deSAD

  • member
  • Offline Offline
  • Posts: 188
    • aviaskins.com
Re: Essex Angled Deck Carrier
« Reply #10 on: May 25, 2015, 02:46:35 PM »

@deSAD - I think you've identified the problem. ... Install western0221's Ship Extensions which is probably necessary even though BHR JBDs aren't fully working yet. I'll amend the installation instructions. Please let us know whether its fixed to confirm that the problem and solution are understood.
Yes, after installing western0221's Ship Extensions problem has been resolved, and try to play a mission involving the ship no longer results in an error.


Let me once again thank you for your hard work 8)

However, I have another question :-\ The installation instructions tell you the following ...
Quote
Underway relenishement may be simulated by renaming the "Hier.him" file in .../Ubisoft/IL-2 1946_4122m/#SAS/USSBonHommeRichardCVA31_1965_vxxxx/3do/Ships/USSBonHommeRichardCVA31_1965/ folder to "Hier.him_KEEP" or similar. Copy, paste and rename the "Hier.him_unreplen" file to "Hier.him" in the same folder. Open .../Ubisoft/IL-2 1946_4122m/#SAS/STD/com/maddox/il2/objects/ships.ini with a text editor and deactivate the three lines in [USSBonHommeRichardCVA31_1965:Part18] by adding "//" at the beginning of each line (or delete the lines). In Full Mission Builder positon a suitable tanker on the starboard side of BHR using high zoom to position the tanker accurately. Make sure all ships proceed at the same speed. The hoses are not flexible - so allow for the lack of realism here.

But this section - [USSBonHommeRichardCVA31_1965:Part18] - absent. The last section - [USSBonHommeRichardCVA31_1965: Part17]. Tell me, please, is a misprint in the manual or implied, that the future model of the ship will be further developed?
Logged

karla

  • Modder
  • member
  • Offline Offline
  • Posts: 243
Re: Essex Angled Deck Carrier
« Reply #11 on: May 26, 2015, 09:50:18 AM »

Thanks deSAD. Bon Homme Richard looks nice and crisp on your system. I see, like me, you prefer aircraft parking near stern to give a lengthy taxi run to catapult. It would be better if we could park along deck edges facing inward - in fact I will ask in the Making Mods forum.

There is an error in the read.me for underway replenishment installation. Ignore the changes to the ships.ini file. I'll update soon.
Logged
Pages: [1] 2 3 4 ... 9   Go Up
 

Page created in 0.032 seconds with 25 queries.