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Author Topic: SAS-Modular Map Expansion - Part 11  (Read 26340 times)

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SAS~Monty27

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SAS-Modular Map Expansion - Part 11
« on: May 31, 2015, 05:53:26 PM »

SAS-Modular Map Expansion - PART ELEVEN - CUP reaches 364 Il2 maps!

INSTALL NOTES:

REMEMBER TO JSGME DISABLE #CUP_TB SKIES BEFORE INSTALL
AFTER THIS UPGRADE YOU WILL NOT NEED IT AGAIN!


Simply UnZIP/UnRAR all contents directly to your main Il2 Directory and allow overwrite when prompted.

Comprises improved/additional textures.
Object updates and new Static.INI for all CUP modules.

Seven new maps, two quite old projects, one brand new, two modern re-masterings of classics, two updated versions and one fixed, bring the SAS~Modular Map Expansion up to date (so far).  Remember that CUP-Module-01 Maps are essential for ALL of CUP, whatever your favourite period.  So please keep current and grab the latest set of the most comprehensive Map Expansion in all of Il2.

CUP now contains 364 Il2 Maps!  Every one of them has been thoroughly tested for save bugs and texture loading.  For such a massive project there have been, with the exception of a couple of late fixes, very few issues at all.  Despite its complexity this is also one of the easiest, and most user friendly, packages to install.  Many lessons were learned with TFM.

For the areas; Belarus 1916 and Belarus WWII, CUP has recently been corrected.  There was never anything wrong with the maps.  Thanks especially to rollnloop and Uzin for your help with this one.

Constructed to function properly with PAL's MissionPRO Combo (JSGME enabled and included in CUP); the CUP Maplist is divided regionally and alphabetically with detailed credits and consistent labelling.  These features are added to make life easier for FMB Mission Builders and many of the very best Mission Builders and Il2 Map Makers have worked on its design.



New Content
Crimea***********************-by Cyberolas
WWI Belarus 1916*************-by Uzin
Belarus Summer***************-by Uzin
Belarus winter***************-by Uzin
East Africa******************-by Kapteeni
Dodecanese*******************-by agracier
Central_Med******************-by Marez & GilB57
Papua_New_Guinea*************-by Tomcat_Zombie & SAS~Farang65



CRIMEA RETEXTURED, RETOWNED, REVILLAGED - Cyberolas
https://www.sas1946.com/main/index.php/topic,16373.0.html
Another Cyberolas treatment literally transforms this map! With photoreal textures the entire region is brought to life. Flying Il2 here looks more like FSX than a ten-year-old sim.



BELORUSSIA V2 - Uzin
https://www.sas1946.com/main/index.php/topic,29951.msg314008.html#msg314008
These maps cover the area from Minsk to Brest.  Based partly on aerial photos, made during WWII, they contain more than sixty airfields located through research of authentic documents from that era.

Molva: Red Church in Minsk 3D model.
Nachprod (aka Murdoc):summer and winter skin of Red Church in Minsk.
Stoupa: written permission  to use his Pilsen Synagogue.
RedEye_Jir: written permission to use his objects from maps of Spain.
Uufflakke: written permission to use his objects towers.



DODECANESE ISLANDS - agracier
https://www.sas1946.com/main/index.php?action=search2
Three years ago agracier opened up another vital European region to Il2 with this beautiful and interesting map.



EAST AFRICA - Kapteeni
This older map still looks great and features in several colonial and regional campaigns.



CENTRAL MEDITERRANEAN MAP - Maraz & GilB57
https://www.sas1946.com/main/index.php/topic,8608.0.html
This amazing treatment results in a photo-realistic looking map from the Tunisian coast to Sicily.  The textures are wonderful and this map has the best Malta too.

GW Spring Central Mediteranean V 1.1 Re-Mastered by GilB57
-New & fixed map for Maraz Central Mediterranean map
-Enhanced textures & added airfields and buildings
-Maraz for the original map
-Canon-UK, LAL-Rone, Uufflakke and a few others for objects
-Viking, Agracier for textures



PAPUA - NEW GUINEA - BOUGAINVILLE - AUSTRALIA - Tomcat_Zombie & SAS~Farang65
https://www.sas1946.com/main/index.php/topic,45687.0.html
This map was started by Tomcat_Zombie and then populated by SAS~Farang65 with textures assistance from dpeters95.  The thread is a great read, the map is very extensive, and thbauchot's TB Skies have been added as standard!

New sky textures Part 5 tbauchot
https://www.sas1946.com/main/index.php/topic,46010.msg516133.html#msg516133

DOWNLOAD SAS-MME11.RAR
https://www.mediafire.com/?361ms5m7s00cb3y


SAS-MME11 UPDATE
https://www.mediafire.com/?5b1i4vruuhhq5oi


Updated on the day of release!
New Papua-New Guinea-Bougainville-Australia Textures Update and Kokoda Airfield.

+ TB Skies added to all maps - updated

+ Upgraded Actors.static for bay of Biscay Map - thbauchot
See original notes below:

**************

1:
deleting of my airfields templates that floated on the water surface area in the area of :
RAF Predannack and south of the town of Falmouth.

2:
reorganization of taxi and stay waypoints on the RAF Warmwell airfield :
Now the landing aircraft are able to find their way and don't disappear anymore.

Only aircrafts such single engined or light twin engined are able to find their way !
for example : Mosquito, Beaufighter, Beaufort, Blenheim, etc...
More heavy like : B-25, A-20, Wellington, etc... don't work !


Good flights, Thierry B.

**************


SAS~Monty27
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CPVAF_wawa

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #1 on: May 31, 2015, 06:15:39 PM »

I believe CUP will include all parts of the earth;  There will always be a day .

Thanks a lot ,Monty27
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SAS~Monty27

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #2 on: May 31, 2015, 06:32:21 PM »

Thanks to the Map-Makers, not me...

Crimea***********************-by Cyberolas
WWI Belarus 1916*************-by Uzin
Belarus Summer***************-by Uzin
Belarus winter***************-by Uzin
East Africa******************-by Kapteeni
Dodecanese*******************-by agracier
Central_Med******************-by Marez & GilB57
Papua_New_Guinea*************-by Tomcat_Zombie & SAS~Farang65

I agree that these guys have covered some very important battlefields.  What also really impresses me about this map-work is the textures.  These maps are of an incredible quality, which makes the whole sim feel right up to date.
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kingsley

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #3 on: May 31, 2015, 08:01:27 PM »

Simon
A very nice one have done a good job putting this one togther all check out thru fmb
You the rest of the bunch and the map makers Thank You
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SAS~Monty27

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #4 on: May 31, 2015, 08:24:04 PM »

Thanks kingsley, good to hear from you mate!  ;D
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Forager

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #5 on: May 31, 2015, 08:39:19 PM »

Thanks to all involved.
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propnut27

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #6 on: May 31, 2015, 08:56:31 PM »

Marvelous job. Thank you for your dedication to the community, and your expertise in presenting it to us.

Gil
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spartan18a

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #7 on: June 01, 2015, 02:01:59 AM »

Really amazing work. It seems the sky is the limit  :D

REMEMBER TO JSGME DISABLE #CUP_TB SKIES BEFORE INSTALL
AFTER THIS UPGRADE YOU WILL NOT NEED IT AGAIN!


Once we have updated, we CAN delete the #CUP_TB SKIES, right? I don´t wanna mess anything up  :P

Thanks
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SAS~Monty27

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #8 on: June 01, 2015, 03:07:06 AM »

Really amazing work. It seems the sky is the limit  :D

REMEMBER TO JSGME DISABLE #CUP_TB SKIES BEFORE INSTALL
AFTER THIS UPGRADE YOU WILL NOT NEED IT AGAIN!


Once we have updated, we CAN delete the #CUP_TB SKIES, right? I don´t wanna mess anything up  :P

Thanks

Yeah kill it, nearly all the maps now have beautiful skies by TB built in!  Later I will make some JSGME sets which will swap the skies around in each map, like 'shuffle' on your iPod - because Theirry has made 83 examples so far.

Marvelous job. Thank you for your dedication to the community, and your expertise in presenting it to us.

Gil

Multi-layered pictures are fun aren't they?  I was testing the maps for 'save-bugs', flying the little Cub and doing some aerial photography with the brilliant PALS VisualMOD enabled.  I hope everybody has tried that on outside views.  Had a bunch of nice screenies at the end... ;D
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Chupacabras84

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #9 on: June 01, 2015, 04:11:31 AM »

364 IL2 MAPS  :o
Just think of the work hours that went into it, impossible for one person but for years of community's hard work quite manageable.
Plus someone to put it all together and test it.
Seriously, dude, thats mind-blowing.
At this rate IL2 might become the most comprehensive sim ever.
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cgagan

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #10 on: June 01, 2015, 05:09:42 AM »

Simon and crew, we are in great (and everlasting) debt... 8)
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SAS~Monty27

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Re: SAS-Modular Map Expansion - PART ELEVEN - SASMME11
« Reply #11 on: June 01, 2015, 08:04:31 AM »

364 IL2 MAPS  :o
Just think of the work hours that went into it, impossible for one person but for years of community's hard work quite manageable.
Plus someone to put it all together and test it.
Seriously, dude, thats mind-blowing.
At this rate IL2 might become the most comprehensive sim ever.

Simon and crew, we are in great (and everlasting) debt... 8)

Oh yeah, the map work goes back years.  I agree that 'community' is the key.  This place is very friendly and helpful.  Nobody can see everything, but when an issue crops up we focus in.  A good example is rollnloop pointing out the Belarus 1916 savegame bug, then Uzin posted a recent link, both with good feedback.  We fixed the static.ini and where we had 1 busted map we got back 3 new ones!
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