What is that "static.ini" -file in your example? I understood that I must work only with the "actors.static" file?
My mistake.
You need to work only with the actors.static indeed.
Static.ini is the file where all objects are listed. Actors.static is the list where objects are listed for that particular map.
By the way, about the initial question regarding the too big actors.static there is a way to open maps in Unlocked FMB which have an actors.static with a larger filesize.
https://www.sas1946.com/main/index.php/topic,46615.0.html
Thanks, so now I think I have understood almost everything and can continue my job! Actually I tested the map with my new actors.static-file (only airfields and couple of buildings in Viipuri-town) and the old Finsgulf-missions and they worked fine in Off-line.
But it don't worked with the VP-server, because it runs with the old default map and I had the new version in my computer. I noticed that If there are any difference with the actors.static in the server and in the user's game, it don't work. But with the new textures, new map_c and new map_T there are any problems. The server needs just the same actor.static file what the server's users have. Have you noticed that?
So I think it goes that way: Later when this new version is ready I name it as "Finsgulf_RRR" or something like that and users can choose are they playing with this version or with the old version?