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Author Topic: B-24D-140-CO (from 4.13) - v1.02  (Read 55593 times)

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Epervier

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #36 on: June 22, 2015, 08:38:18 AM »

Decidedly today Translator must sleep!
Max & redfox, I do not understand! Sorry !

But remember that this conversion is made to the Rebels...
I can provide assistance (if possible) only for the Rebels!
Other users do so at their own risk!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

max_thehitman

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #37 on: June 22, 2015, 08:51:58 AM »



It´s ok Epervier.
You continue work on the 4.09 Rebel Mod version, and I will continue testing them in the 4.10.
If it also works in it, I will tell you.

Cheers
MAX

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Griffon_301

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #38 on: June 22, 2015, 11:17:54 AM »

I confirm what redfix has posted but for 4.12 too...
same issues..that B24D though works nicely...
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Airbourne

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #39 on: June 23, 2015, 02:47:22 AM »

In my earlier post I said that this B-24 flies nicely in my 4.10 DBW set-up and so it does. I should add I have Pal's auto-diff installed. But just like Redfox I find that my B-24J and my older B-24D are now unusable because they start every mission on the ground without an undercarriage. (I don't do air-start missions if I can avoid it). I have also discovered that if I remove the B-24D-140-CO the problem goes away and my original two B-24s work fine. Obviously there is some kind of weird conflict between the mods. Personally I shall just stick to the two original planes. After all, the 140-CO was made by Epervier for 4.09 not 4.10. (edit: not any more) We mustn't be greedy: two B-24s should be enough for any virtual aviator!
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greybeard

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #40 on: June 23, 2015, 05:58:01 AM »

I installed successfully this plane, but can't get the full list of ordnance: I see only "default" listed in the dropdown menu of QMB.

I tried also with "AI only" version, but no juice. Of course, I updated folder "Weapons_USA_GB" with that provided with this mod.

What am I doing wrong? :-[
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Mick

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #41 on: June 23, 2015, 06:05:07 AM »

What am I doing wrong? :-[

... simple ... you're not posting your log ...  8)

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Epervier

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #42 on: June 23, 2015, 06:46:41 AM »

I see only "default" listed in the dropdown menu of QMB.
100lb Bomb US !
Since the creation of the World that bomb is replaced in the code by the FAB-50 which has the form of a 100lb!
This is stupid!
Unfortunately this nonsense exists in many Mods.
Every time I change the code to have a true 100lb!
Test with "my pack" full of weapons US-UK: https://www.mediafire.com/?omascooooi67zfc
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Spitwulf

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #43 on: June 23, 2015, 08:39:07 AM »

First: thanks to Epervier for all the conversions!

Second: I've made a little patch for avoid conflicts with stock B-24D and J in my DBW installation. If anyone is interested or wants to test, I'll publish in this thread (I've not enough time for extensive tests at this moment...). All seems to work, but I'm not sure...

Bye!
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greybeard

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #44 on: June 23, 2015, 08:59:34 AM »

100lb Bomb US !
...
Test with "my pack" full of weapons US-UK

Thanks! Now it works!



Best regards,
GB
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redfox

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #45 on: June 23, 2015, 09:53:04 AM »

First: thanks to Epervier for all the conversions!

Second: I've made a little patch for avoid conflicts with stock B-24D and J in my DBW installation. If anyone is interested or wants to test, I'll publish in this thread (I've not enough time for extensive tests at this moment...). All seems to work, but I'm not sure...

Bye!

Yes I would certainly like to give it a test Spitwulf....

Cheers - Redfox
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Epervier

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #46 on: June 23, 2015, 11:02:10 AM »

You are welcome !

Second: I've made a little patch for avoid conflicts with stock B-24D and J in my DBW installation. If anyone is interested or wants to test, I'll publish in this thread (I've not enough time for extensive tests at this moment...). All seems to work, but I'm not sure...
Do not hesitate to intervene to the Privateers_410 !
They are also orphans now! They need a guardian angel 410 !  :D

When the tests are validated I will make changes in the first post!  ;)
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Spitwulf

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Re: B-24D-140-CO (from 4.13) - v1.02
« Reply #47 on: June 23, 2015, 01:50:43 PM »

Quote
Do not hesitate to intervene to the Privateers_410 !
They are also orphans now! They need a guardian angel 410 !

Eh eh eh, I'm still a rookie! I don't have enough experience to be a guardian angel!  ;)

So, this is the D/L link for my patch: https://www.mediafire.com/download/vgpf4ydboac752w/B-24D-140-CO_DBW_PATCH_BETA.rar

CAUTION: this patch is ONLY FOR DBW USERS! NOT TESTED in stock 4.10/Modact! USE AT OWN RISK  ;)

If the bombsight not works, try these classfile (put into B-24D-140 mod folder):  https://www.mediafire.com/download/bqsjb971nb1ap8f/Bombsight_fix.rar

Installation:

1: go to B-24D140CO and delete the classfile "2E1ADF6EDF8A6C64". THIS IS A MANDATORY STEP!
   This class is incompatible with DBW stock B-24D and -J. The class was cloned and renamed, and now is used only by the B-24D-140.

2: Copy and paste the new classes into B-24D140CO folder. Overwrite if requested (but make a backup copy first).

3: Tests the patch! :)

Additional steps:

4: if you have the "relook mod" for the B-24J, go to mod folder and delete the same class pointed above, at Step 1.
   Optional: if you desire to maintain the stock DBW loadout (with Bat and guided bombs), delete ALL classes and the "cod" folder.


UPDATE
4: if you have the "relook mod" for the B-24J, go to mod folder and delete ALL the classfiles and cod folder. (Thanks to redfox for report!)

4bis: FIX for MISSING BAT bombs

Go to "relook mod" folder, 3do --> plane --> B-24J-100-CF(USA) folder, and open the hier.ini with a notepad. Now scroll down until the bottom and add these lines:

[BatWingRackL_D0]
Mesh BatWingRackL_D0
Parent WingLMid_D0
Hidden
Attaching 0 -1.000000 0 1 0 0 0 0 1 1.558805 -0.021510 -0.213079
[BatWingRackR_D0]
Mesh BatWingRackR_D0
Parent WingRMid_D0
Hidden
Attaching 0 -1.000000 0 1 0 0 0 0 1 -1.713869 -0.021509 -0.180430

save and close. Same procedure into B-24J-100-CF(Multi1) folder.


5: if you have the "ball turret_down up" mod, simply delete it. Seems to be unnecessary with DBW.

Credits: 1c/TD for the new B-24D
           Epervier for conversions to 4.09 standard.

That's all! Tests and report!

Bye!
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