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Author Topic: I just got Reshade/SweetFX working in OpenGL...  (Read 142108 times)

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benitomuso

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #120 on: August 09, 2016, 10:24:41 AM »

Please try this:

SweetFX_(bk) download:

https://www.mediafire.com/download/tk6ji2ulftoi22c/ReShade_SweetFX_%28bk%29.7z


Dezip the 7z-folder on your desktop.

Copy all files and folders from the "ReShade_SweetFX" folder and put them simply in your maingamefolder.

If it will not run open the desktop-folder "ReShade_SweetFX" and you'll see what you have to delete.

"SweetFX_(bk)" is for OpenGL only! Good luck!  ;)

Best regards, Gerhard  :)

Thank you Gerhard, but I didn't mean that I don't know how to make it work in general. I meant I wasn't successful on making depth-of-field feature work in particular.

Regards,
                    Pablo
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #121 on: August 14, 2016, 01:26:48 AM »

It works... in a way... and at the same time it doesn't.
Getting DOF activated in Reshade is quite simple.
You select your active profile, add the DOF shader and save the profile.
You can select the DOF shader with a right mouse-click and adjust settings, but for my short test I left it at default settings.
All of this can be done using the "ReShade Assistant", no need to manually frickle with the settings files.

The result is this (at best haha), Full HD on click:



The problem however is that the focal point only works for one specific perspective, other perspectives have the focus set somewhere else, e.g. in the distance:


Certain perspectives show completely distorted edges:


And again others even blank out whole parts of the image:


The issues might be able to resolve by adjusting the DOF shader settings, I don't know and didn't check.

Best regards - Mike
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tartenmuche

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #122 on: August 14, 2016, 04:35:35 AM »

Dear Bomberkiller,
I installed Sweet Fx following your instructions but I am not fully happy with the results.
Could you kindly tell me what I have to do to remove it safely?
Best regards.
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bomberkiller

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #123 on: August 14, 2016, 05:33:43 AM »

Quote
I installed Sweet Fx following your instructions but I am not fully happy with the results.

Hello tartenmuche,

what is not right with your SweetFX?

Quote
Could you kindly tell me what I have to do to remove it safely?

Please read here again:

https://www.sas1946.com/main/index.php/topic,46936.msg567027.html#msg567027

Or simply rename (set - in front) the two folders "ReShade" and "SweetFX" and the two files "opengl32.dll" and "ReShade64.dll" - that's all.

Best regards, Gerhard  :)
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #124 on: August 14, 2016, 06:59:32 AM »

Actually even just renaming opengl32.dll, e.g. to "-opengl32.dll" would be enough to "remove" ReShade.
But even more, in ReShade you can define a key to toggle ReShade "on/off" at runtime in your game ;)

Best regards - Mike
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tartenmuche

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #125 on: August 14, 2016, 10:14:47 AM »

Dear Bomberkiller,
I did two things in the same time : I installed the settings in my conf.ini recommanded by Storebror and also Sweet fx, I bit off more than I can chew.
Dear Storebror,
could you please explain where i can find the on/off command in Reshade.
Best regards.
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baggo

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #126 on: August 14, 2016, 01:43:12 PM »

tartenmutch try scroll lock key....kev.
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tartenmuche

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #127 on: August 14, 2016, 02:35:58 PM »

Dear Baggo,
I am sorry but I don't understand.
Where is the lock key in the Il2 folder or in the control and command of the game when launched?
Thank you and best regards.
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baggo

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #128 on: August 14, 2016, 03:10:31 PM »

tartenmutche I followed bommerkillers instructions to benitumuso a few posts back works like a charm,and you can toggle effects on and off with the scroll lock key,hope this helps .kev.
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baggo

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #129 on: August 14, 2016, 03:47:44 PM »

tartenmutche, sorry mate just saw your other posts,didnt realise you had already tried those instructions.all I can say is they worked for me and I can turn on and off the effects with the scoll lock key,sorry I coudnt help you more I'm just starting to look at what you can do with it, maybe mike or bk can sort your prob their far more into this mod than I am,sorry I couldn't help more mate .kev
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bomberkiller

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #130 on: August 15, 2016, 02:03:53 AM »



 ;)
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #131 on: August 15, 2016, 02:47:46 AM »

Using the ReShade Assistant you can configure the "toggle on/off" key to any key you like.
And just to be on the safe side:
Your keyboard might not have an "Any" key, in that case please ask your local dealer for this supplementary 3-key keyboard from M$:



Best regards - Mike
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