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Author Topic: I just got Reshade/SweetFX working in OpenGL...  (Read 142035 times)

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sparky

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #264 on: November 04, 2020, 03:48:46 PM »

Hi all

I have just installed reshade, it is working fine but if I try and access the settings on pressing the 'home' button, then the mouse pointer remains stuck on the game screen and i can't move it to the settings screen. Any advice, please? I'm using BAT


thanks
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Old_DaD

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #265 on: November 04, 2020, 10:50:58 PM »

Hi. Have you changed your mouse=X setting in your confi. Ini file in your main game? Set mouse=1Then after you've messed around with your settings.. Set mouse =2 again
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sparky

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #266 on: November 05, 2020, 03:46:49 AM »

That worked, thanks very much for your help
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Candyman0756

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #267 on: December 27, 2020, 07:17:18 PM »

What do you mean, mouseuse? I can't find "mouse = x" in my conf.ini
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Cheers, Candyman

Old_DaD

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #268 on: December 28, 2020, 07:27:47 AM »

OK..quite correct to point out mistake. Quite often a crime punishable by ..someform.
Yes, that one. ..mouseUse=
X in this case being an ambiguous designator. i.e. representing a numeral (1 or 2).
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Andy H

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #269 on: April 11, 2021, 05:50:00 AM »


Thinking "if it ain't busted, don't fix it", I'm torn between sticking with SweetFX: v2.0 and giving the latest all singing, all dancing, OpenGL compatible Reshade 4.9.1 a go. 

Anyone tried it? I'm very wary of screwing-up a BAT install that I've spent years getting as 'just so' as I can get it.
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Old_DaD

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #270 on: April 11, 2021, 09:33:14 AM »

Well , obviously copy your BAT setup for safety..I have that latest 4.9.1set up on my DBW and VP 4.12 game set ups working successfully..you can easily  disable it if you don't like the effects.
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Andy H

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #271 on: April 11, 2021, 12:39:00 PM »

Thanks! I'll give it a go.  :)
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texaco

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #272 on: April 20, 2021, 03:06:46 AM »

Thank You bomberkiller. Your settings work very good with my dbw 1.71
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Kopfdorfer

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #273 on: April 20, 2021, 08:17:53 AM »

I am curious about these effects , but I don't know which version is best suited
to IL2 1946.
In a much earlier entry in this thread , Storebror suggested v2.
Now you guys are talking about v4.6.

Can someone please discuss which version is currently best suited to IL2 1946 ?
(If it makes a difference I use (still) HSFX7.0.3.

Thanks

Kopfdorfer
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Andy H

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #274 on: April 20, 2021, 12:08:53 PM »

I'm happily using 4.9.1 - OpenGL compatable, the only problem I had was the mouse pointer business - sorted a few posts above, and a warning that my old SweetFX might cause glitches, easily sorted by uninstalling, which took all the old stuff with it, then re-installing.
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Dragunoff

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #275 on: March 24, 2022, 03:21:02 AM »

4.9.1 works very well for me. But  settings depends of map, time and weather.








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