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Author Topic: Center Europe Map (Munchen-Prague-Wroclaw)  (Read 21165 times)

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Lynx23

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Center Europe Map (Munchen-Prague-Wroclaw)
« on: July 03, 2015, 07:28:14 AM »

Hi to all,

I would like to announce my project Center Europe Map.
- Water at zero height level
- Surface, water, bridges should fulfill Daidalos team requirements
- More than 250 bridges
- More than 370 cities
- New textures for summer and autumn
- New color variant of 3D autumn trees
- actors.static cca 2MB (OK even for on-line)
- objects on map require HSFX7 (or more)




DOWNLOAD VERSION 1.1 LINKS FOR HSFX7 (INCLUDE ONLY NON-HSFX7 OBJECTS)

http://ulozto.cz/xmqZpv7N/map-csr-hsfx-1-1-zip
or
http://www.filedropper.com/mapcsrhsfx11


DOWNLOAD VERSION 1.1 LINKS FOR CLEAR 4.12 GAME WITH MODE ACTIVATOR (INCLUDE ALL OBJECTS)

http://ulozto.cz/x9SFGNK1/map-csr-412-1-1-zip
or
http://www.filedropper.com/mapcsr41211


INFO AND ATTRACTIONS
- Fully functional infrastructure (bridges, roads and railroads)
- New textures
- There are some mines in Erzgebirge area usefull as targets for fictional missions for Czechoslovakia X Germany
- There is also Messerschmitt factory in Augsburg
- The map is balanced over the whole area


ADD INTO "static.ini" IN CASE OF HSFX7 VERSION
Quote
[buildings.Plate$City_square_plate]
Title           City_square_plate
Mesh            3do/airfield/CSR/CitySP/mono.sim

[buildings.Plate$BigBlank]
Title BigBlank
Mesh 3do/airfield/CSR/BigBlank/mono.sim


ADD INTO "static.ini" IN CASE OF CLEAR 4.12 VERSION
Quote
//===========================================================================
[***]
Title Czech_Objects
//===========================================================================

[buildings.House$Clocktower]
Title Clocktower
MeshLive 3do/Buildings/CSR/Clocktower_complex/Clocktower/live.sim
MeshDead 3do/Buildings/CSR/Clocktower_complex/Clocktower/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$House_I]
Title House_I
MeshLive 3do/Buildings/CSR/Clocktower_complex/House_I/live.sim
MeshDead 3do/Buildings/CSR/Clocktower_complex/House_I/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$House_II]
Title House_II
MeshLive 3do/Buildings/CSR/Clocktower_complex/House_II/live.sim
MeshDead 3do/Buildings/CSR/Clocktower_complex/House_II/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$House_III]
Title House_III
MeshLive 3do/Buildings/CSR/Clocktower_complex/House_III/live.sim
MeshDead 3do/Buildings/CSR/Clocktower_complex/House_III/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$House_gen]
Title House_gen
MeshLive 3do/Buildings/CSR/Clocktower_complex/House_gen/live.sim
MeshDead 3do/Buildings/CSR/Clocktower_complex/House_gen/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$mining_tower]
Title mining_tower
MeshLive 3do/Buildings/CSR/mining_tower/live.sim
MeshDead 3do/Buildings/CSR/mining_tower/dead.sim
AlignToLand 0
Body FuelSmall
Panzer 0.5

[buildings.House$VelkaSynagogaPlzen]
Title Velka_Synagoga_Plzen
MeshLive 3do/Buildings/CSR/VelkaSynagogaPlzen/mono.sim
MeshDead 3do/Buildings/CSR/VelkaSynagogaPlzen/mono.sim
Body RockBig
Panzer 9.96

[buildings.House$HangarKbelyPraha]
Title Hangar_Kbely_Praha
MeshLive 3do/Buildings/CSR/HangarKbelyPraha/live.sim
MeshDead 3do/Buildings/CSR/HangarKbelyPraha/dead.sim
Body WoodMiddle
Panzer 0.5

[buildings.House$HangarBoryPlzen]
Title Hangar_Bory_Plzen
MeshLive 3do/Buildings/CSR/HangarBoryPlzen/live.sim
MeshDead 3do/Buildings/CSR/HangarBoryPlzen/dead.sim
Body WoodMiddle
Panzer 0.5

[buildings.House$PetrinTowerPraha]
Title Petrinska_rozhledna_Praha
MeshLive 3do/Buildings/CSR/PetrinskaRozhlednaPraha/mono.sim
MeshDead 3do/Buildings/CSR/PetrinskaRozhlednaPraha/mono.sim
Body RockBig
Panzer 9.96

[buildings.House$NarozeniPannyMarieDomazlice]
Title Kostel_Narozeni_Panny_Marie_Domazlice
MeshLive 3do/Buildings/CSR/NarozeniPannyMarieDomazlice/mono.sim
MeshDead 3do/Buildings/CSR/NarozeniPannyMarieDomazlice/mono.sim
Body RockBig
Panzer 9.96

[buildings.House$svBartolomej]
Title Chram_sv_Bartolomeje_Plzen
MeshLive 3do/Buildings/CSR/svBartolomejPlzen/mono.sim
MeshDead 3do/Buildings/CSR/svBartolomejPlzen/mono.sim
Body RockBig
Panzer 9.96

[buildings.House$svPertaPavelStaryPlzenec]
Title Rotunda_sv_Perta_a_Pavela_Stary_Plzenec
MeshLive 3do/Buildings/CSR/svPertaPavelStaryPlzenec/mono.sim
MeshDead 3do/Buildings/CSR/svPertaPavelStaryPlzenec/mono.sim
Body RockMiddle
Panzer 9.96

[buildings.House$Pilsen_tower]
Title Pilsen water tower
MeshLive 3do/Buildings/CSR/Pilsen_tower/live.sim
MeshDead 3do/Buildings/CSR/Pilsen_tower/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.House$Prague_lighthouse]
Title Prague lighthouse tower
MeshLive 3do/Buildings/CSR/Prague_lighthouse/live.sim
MeshDead 3do/Buildings/CSR/Prague_lighthouse/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.5

[buildings.Plate$City_square_plate]
Title City_square_plate
Mesh 3do/airfield/CSR/CitySP/mono.sim

[buildings.Plate$BigBlank]
Title BigBlank
Mesh 3do/airfield/CSR/BigBlank/mono.sim


//===========================================================================
[***]
Title Canons_Hangars
//===========================================================================

[buildings.House$109Hangar1]
Title 109Hangar1
MeshLive 3do/Buildings/Airdrome/109Hangar1/live.sim
MeshDead 3do/Buildings/Airdrome/109Hangar1/dead.sim
AlignToLand 0
AddHeightLive 0.01
AddHeightDead 0.01
Body WoodMiddle
Panzer 0.1

[buildings.House$109Hangar3]
Title 109Hangar3
MeshLive 3do/Buildings/Airdrome/109Hangar3/live.sim
MeshDead 3do/Buildings/Airdrome/109Hangar3/dead.sim
AlignToLand 0
AddHeightLive 0.01
AddHeightDead 0.01
Body WoodMiddle
Panzer 0.1

[buildings.House$110Hangar1Open]
Title 110Hangar1Open
MeshLive 3do/Buildings/Airdrome/110Hangar1Open/live.sim
MeshDead 3do/Buildings/Airdrome/110Hangar1Open/dead.sim
AlignToLand 0
AddHeightLive 0.01
AddHeightDead 0.01
Body WoodMiddle
Panzer 0.1

[buildings.House$110Hangar1Closed]
Title 110Hangar1Closed
MeshLive 3do/Buildings/Airdrome/110Hangar1Closed/live.sim
MeshDead 3do/Buildings/Airdrome/110Hangar1Closed/dead.sim
AlignToLand 0
AddHeightLive 0.01
AddHeightDead 0.01
Body WoodMiddle
Panzer 0.1

[buildings.House$Ju87Hangar]
Title Ju87Hangar
MeshLive 3do/Buildings/Airdrome/Ju87Hangar/live.sim
MeshDead 3do/Buildings/Airdrome/Ju87Hangar/dead.sim
AlignToLand 0
AddHeightLive 0.01
AddHeightDead 0.01
Body WoodMiddle
Panzer 0.1

[buildings.House$small_halfmoon]
Title small_halfmoon
MeshLive 3do/Buildings/Airdrome/small_halfmoon/live.sim
MeshDead 3do/Buildings/Airdrome/small_halfmoon/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 0.1

[buildings.House$LuftwaffeHalfMoon]
Title LuftwaffeHalfMoon
MeshLive 3do/Buildings/Airdrome/LuftwaffeHalfMoon/live.sim
MeshDead 3do/Buildings/Airdrome/LuftwaffeHalfMoon/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$twin_shelter]
Title twin_shelter
MeshLive 3do/Buildings/Airdrome/twin_shelter/live.sim
MeshDead 3do/Buildings/Airdrome/twin_shelter/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$jersey_hangar]
Title jersey_hangar
MeshLive 3do/Buildings/Airdrome/jersey_hangar/live.sim
MeshDead 3do/Buildings/Airdrome/jersey_hangar/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$beaumont_HQ]
Title beaumont_HQ
MeshLive 3do/Buildings/Airdrome/beaumont_HQ/live.sim
MeshDead 3do/Buildings/Airdrome/beaumont_HQ/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$generic_HQ]
Title generic_HQ
MeshLive 3do/Buildings/Airdrome/generic_HQ/live.sim
MeshDead 3do/Buildings/Airdrome/generic_HQ/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$Blister_Open]
Title Blister_Open
MeshLive 3do/Buildings/Airdrome/Blister_Open/live.sim
MeshDead 3do/Buildings/Airdrome/Blister_Open/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 0.1

[buildings.House$Civilian_Hangar]
Title Civilian_Hangar
MeshLive 3do/Buildings/Airdrome/civilian_hangar/live.sim
MeshDead 3do/Buildings/Airdrome/civilian_hangar/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$RAF_Ops_1]
Title RAF_Ops_1
MeshLive 3do/Buildings/Airdrome/RAF_Ops_1/live.sim
MeshDead 3do/Buildings/Airdrome/RAF_Ops_1/dead.sim
AlignToLand 0
Body WoodMiddle
Panzer 2.1

[buildings.House$FlakTower]
Title FlakTower
MeshLive 3do/Buildings/Airdrome/FLAK_tower/live.sim
MeshDead 3do/Buildings/Airdrome/FLAK_tower/dead.sim
Body RockMiddle
Panzer 3.0


//===========================================================================
[***]
Title Various_Buildings
//===========================================================================

[buildings.House$PalacioR_JIR]
Title PalacioR_JIR
MeshLive 3do/Buildings/Mod_JIR/PalacioR_JIR/live.sim
MeshDead 3do/Buildings/Mod_JIR/PalacioR_JIR/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.1

[buildings.House$Cuartel]
Title Cuartel
MeshLive 3do/Buildings/Mod_JIR/Cuartel/live.sim
MeshDead 3do/Buildings/Mod_JIR/Cuartel/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.1

[buildings.House$Cuartel2]
Title Cuartel2
MeshLive 3do/Buildings/Mod_JIR/Cuartel2/live.sim
MeshDead 3do/Buildings/Mod_JIR/Cuartel2/dead.sim
AlignToLand 0
Body RockMiddle
Panzer 0.35

[buildings.House$PAranjuez]
Title PAranjuez
MeshLive 3do/Buildings/Mod_JIR/PAranjuez/live.sim
MeshDead 3do/Buildings/Mod_JIR/PAranjuez/dead.sim
AddHeightLive -2.0
AddHeightDead -2.0
Body RockBig
Panzer 0.48

[buildings.House$B_T]
Title B_T
MeshLive 3do/Buildings/Moscow/B_T/mono.sim
MeshDead 3do/Buildings/Moscow/B_T/dead.sim
AlignToLand 0
Body RockBig
Panzer 0.4

[buildings.House$notredamegeneric]
Title notredamegeneric
MeshLive 3do/Buildings/French/notredame/live.sim
MeshDead 3do/Buildings/French/notredame/dead.sim
AlignToLand 0
Body RockBig
Panzer 1.1


The version for clear game can work also for older versions than 4.12, but i didnot test it.


Lynx
 :P

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Lynx23

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #1 on: July 03, 2015, 07:31:34 AM »

A few screenshots:




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Lynx23

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #2 on: July 03, 2015, 07:32:16 AM »

And more:




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Uzin

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #3 on: July 03, 2015, 07:59:05 AM »

Many thanks !

Some notes and questions:

1. simple add2allini:
Center_Europe-summer(Lynx) CSR/load_summer.ini
Center_Europe-autumn(Lynx) CSR/load_autumn.ini 

2. Which version of HSFX and Il-2 used ?
Folder 3do/Buildings/CSR is empty -why ?

3. Universal static ini checker does not show any missing object with your static.ini file, but the map does not save missions in my Il2-2 ver. 4.10.1 SAS modact 3.06 version of the game. Obviously some objects needed in 3do folder.
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SAS~Gerax

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #4 on: July 03, 2015, 08:18:49 AM »

Great! Many thanks Lynx!  :)
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max_thehitman

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #5 on: July 03, 2015, 10:15:41 AM »



SUPER!  8) This looks amazing! Beautiful!
I must use in the DBW-410 also.

THANK YOU Lynx23
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Lynx23

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #6 on: July 03, 2015, 12:23:11 PM »

2. Which version of HSFX and Il-2 used ?
Folder 3do/Buildings/CSR is empty -why ?

Yes, I am sorry for that. Originally I wanted to create map fully compatible with clear 4.12 game, so I prepared also directory for original Czech objects. But finally I decided to produce version for HSFX 7 (or higher) as HSFX include these objects. So you can delete the empty directory.



3. Universal static ini checker does not show any missing object with your static.ini file, but the map does not save missions in my Il2-2 ver. 4.10.1 SAS modact 3.06 version of the game. Obviously some objects needed in 3do folder.

So the problem will be probably version. The map needs HSFX 7+. To be more detailed:
- The map itself needs clear IL2 4.12+
- And there are needed some special objects from HSFX 7:
              - Chzech Objects (Clocktower,House_I,House_II,House_III,House_gen,mining_tower,Velka_Synagoga_Plzen_Hangar_Kbely_Praha,Hangar_Bory_Plzen,...)
              - Svalbard (svalbard_mine3)
              - Canons_Luftwaffe_Hangars (...)
              - Canons_RAF_Hangars (...)
- the only object included in the package with the map is City_square_plate

So you have to use HSFX7+ or download all of these objects.
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Uzin

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #7 on: July 03, 2015, 01:24:00 PM »


... or download all of these objects.
I should like to, but wherefrom , please? Can you give a link, please ?
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PA_Keko

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #8 on: July 03, 2015, 01:36:57 PM »

good job!!!
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Lynx23

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #9 on: July 03, 2015, 03:17:44 PM »

Just for you for future changes,
complete list of all Objects used on the map (version 1.1):

Quote
House$109Hangar1
House$109Hangar3
House$110Hangar1Closed
House$110Hangar1Open
House$3Duby_Hangar_02
House$46CraneBig1
House$46MCycle
House$46Watower
House$AirdromeBarrack
House$AirdromeControlTowerBig
House$AirdromeControlTowerSmall
House$AirdromeFuelTank
House$AirdromeHangar1
House$AirdromeHangar2
House$AirdromeHangarT1S1
House$AirdromeTank1
House$B_T
House$beaumont_HQ
House$BerlinGates
House$BerlinStella
House$Blister_Open
House$BS_Kalvaria
House$Castle_Tower_01
House$Castle_Tower_02
House$Castle_Tower_03
House$Castle_Wall
House$City_01
House$City_02
House$City_03
House$City_04
House$City_05
House$City_06
House$City_07
House$City_08
House$City_09
House$City_10
House$Civilian_Hangar
House$Clocktower
House$Cuartel
House$Cuartel2
House$Drazovce
House$Factory_01
House$Factory_02
House$Factory_03
House$Factory_04
House$Factory_05
House$Factory_06
House$Factory_07
House$FinlandHelsinkiAirport
House$FinlandHelsinkiParliament
House$FinlandHelsinkiStadium
House$FlakTower
House$FTankS_01
House$FTankS_02
House$FTankS_03
House$generic_HQ
House$GermanyCityHouse2
House$GermanyCountryChurch
House$GermanyMill
House$HangarBoryPlzen
House$HangarKbelyPraha
House$House_I
House$House_II
House$House_III
House$ChurchS_01
House$ChurchS_02
House$ChurchS_03
House$ChurchS_04
House$ChurchS_05
House$IndustrialFactoryConstruction1
House$IndustrialFactoryHouse1
House$IndustrialFactoryTank1
House$IndustrialFactoryWarenHouse1
House$jersey_hangar
House$Ju87Hangar
House$Leopoldov_Fort_01
House$Leopoldov_Fort_02
House$LuftwaffeHalfMoon
House$mining_tower
House$Misc_02
House$NarozeniPannyMarieDomazlice
House$notredamegeneric
House$PalacioR_JIR
House$PAranjuez
House$PetrinTowerPraha
House$Pilsen_tower
House$PortBaseSegment
House$PortBaseSmallSegment
House$PortFloor
House$Prague_lighthouse
House$RAF_Ops_1
House$Rail_03
House$RailBigStation
House$RailPassage
House$Reichstag
House$RuralS_04
House$RussiaCityHouse3
House$RussiaKievHangar_Lrge
House$RussiaPiterDvortsoviBridgeCenter
House$RussiaPiterDvortsoviBridgeLeft
House$RussiaPiterDvortsoviBridgeRight
House$RussiaPiterSmallAddBridge
House$RussiaPiterSmallBridge
House$RussiaPiterStrelkaBridge
House$RussiaPiterTroitskiBridgeLeft
House$RussiaPiterTroitskiBridgeMidLeft
House$RussiaPiterTroitskiBridgeMidRight
House$RussiaPiterTroitskiBridgeRight
House$RussiaRailStation
House$SevastopolFortress2
House$small_halfmoon
House$svalbard_mine3
House$svBartolomej
House$svPertaPavelStaryPlzenec
House$Topolcany
House$twin_shelter
House$Urban_01
House$VelkaSynagogaPlzen
House$Zvolen_01
Plate$BigBlank
Plate$City_square_plate
Plate$ConcreteConnect
Plate$ConcreteParkingLarge
Plate$ConcreteRunway
Plate$ConcreteRunwayEnd
Plate$ConcreteRunwayLong
Plate$ConcreteTaxi
Plate$ConcreteTaxiLong
Plate$ConcreteTurn
Plate$RailVokzalRailLeft
Plate$RailVokzalRailLine
Plate$RailVokzalRailRight

And list of non-Il2 4.12 clear game objects (from HSFX7):

Quote
House$109Hangar1
House$109Hangar3
House$110Hangar1Closed
House$110Hangar1Open
House$B_T
House$beaumont_HQ
House$Blister_Open
House$Civilian_Hangar
House$Clocktower
House$Cuartel
House$Cuartel2
House$FlakTower
House$generic_HQ
House$HangarBoryPlzen
House$HangarKbelyPraha
House$House_I
House$House_II
House$House_III
House$jersey_hangar
House$Ju87Hangar
House$LuftwaffeHalfMoon
House$mining_tower
House$NarozeniPannyMarieDomazlice
House$notredamegeneric
House$PalacioR_JIR
House$PAranjuez
House$PetrinTowerPraha
House$Pilsen_tower
House$Prague_lighthouse
House$RAF_Ops_1
House$small_halfmoon
House$svalbard_mine3
House$svBartolomej
House$svPertaPavelStaryPlzenec
House$twin_shelter
House$VelkaSynagogaPlzen
Plate$BigBlank
Plate$City_square_plate


If you want use the map without HSFX7, the best idea will be extract these non-IL2 4.12 objects directly from HSFX7. Because some of these objest was released only in HSFX.
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Uzin

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #10 on: July 04, 2015, 03:52:02 AM »


If you want use the map without HSFX7, the best idea will be extract these non-IL2 4.12 objects directly from HSFX7. Because some of these objest was released only in HSFX.
Many thanks for the objects listing. However.
If somebody like me has not any HSFX installed, it is imposible for us to extract the proper objects from HSFX. So it would be very kind of some good soul having HSFX installed, to extract these object and upload them for us, poor souls. Otherwise we must install all HSFX for the sake of single map, perhaps of two- like that of Waggel German Baltic Sea.
Why the situation reminds me Marie Antoinette ? LOL?  :D
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Lynx23

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Re: Center Europe Map (Munchen-Prague-Wroclaw)
« Reply #11 on: July 04, 2015, 07:30:50 AM »


If you want use the map without HSFX7, the best idea will be extract these non-IL2 4.12 objects directly from HSFX7. Because some of these objest was released only in HSFX.
Many thanks for the objects listing. However.
If somebody like me has not any HSFX installed, it is imposible for us to extract the proper objects from HSFX. So it would be very kind of some good soul having HSFX installed, to extract these object and upload them for us, poor souls. Otherwise we must install all HSFX for the sake of single map, perhaps of two- like that of Waggel German Baltic Sea.
Why the situation reminds me Marie Antoinette ? LOL?  :D


OK I did it for you. You owe me a beer. You can find the link in the first post.
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