here is my log file from the cockpit crash issue with the B6N2, I downloaded the 4.10 version for my DBW 1.71
.fmd:Cr20_FM
m_lastFMFile = ca311_fm
opening new fm file cr20_fm
sFMDir = cr20bis_fm
s1 = flightmodels/cr20bis.fmd
s = FlightModels/Cr20bis.fmd:Cr20bis_FM
m_lastFMFile = cr20_fm
opening new fm file cr20bis_fm
sFMDir = cr20asso_fm
s1 = flightmodels/cr20asso.fmd
s = FlightModels/Cr20Asso.fmd:Cr20Asso_FM
m_lastFMFile = cr20bis_fm
opening new fm file cr20asso_fm
sFMDir = gui/game/buttons
s1 = flightmodels/cr32.fmd
s = FlightModels/CR32.fmd
m_lastFMFile = cr20asso_fm
getting fm file gui/game/buttons
sFMDir = br20_fm
s1 = flightmodels/br20.fmd
s = FlightModels/Br20.fmd:Br20_FM
m_lastFMFile = gui/game/buttons
opening new fm file br20_fm
sFMDir = gui/game/buttons
s1 = flightmodels/g50.fmd
s = FlightModels/G50.fmd
m_lastFMFile = br20_fm
getting fm file gui/game/buttons
sFMDir = g50b
s1 = flightmodels/g50b.fmd
s = FlightModels/G50B.fmd:G50B
m_lastFMFile = gui/game/buttons
opening new fm file g50b
sFMDir = g50bis4101fm
s1 = flightmodels/g50bisa.fmd
s = FlightModels/G50bisA.fmd:G50bis4101FM
m_lastFMFile = g50b
opening new fm file g50bis4101fm
sFMDir = g50bis4101fm
s1 = flightmodels/g50bisan.fmd
s = FlightModels/G50bisAN.fmd:G50bis4101FM
m_lastFMFile = g50bis4101fm
sFMDir = g50bn4101fm
s1 = flightmodels/g50bnrecon.fmd
s = FlightModels/G50BNrecon.fmd:G50BN4101FM
m_lastFMFile = g50bis4101fm
opening new fm file g50bn4101fm
sFMDir = gui/game/buttons
s1 = flightmodels/cr42.fmd
s = FlightModels/CR42.fmd
m_lastFMFile = g50bn4101fm
getting fm file gui/game/buttons
sFMDir = cr42n_fm
s1 = flightmodels/cr42n.fmd
s = FlightModels/CR42N.fmd:CR42N_FM
m_lastFMFile = gui/game/buttons
opening new fm file cr42n_fm
sFMDir = wonderplane42a_fm
s1 = flightmodels/wonderplane42a.fmd
s = FlightModels/WonderPlane42a.fmd:WonderPlane42a_FM
m_lastFMFile = cr42n_fm
opening new fm file wonderplane42a_fm
sFMDir = gui/game/buttons
s1 = flightmodels/g-55_ss0.fmd
s = FlightModels/G-55_ss0.fmd
m_lastFMFile = wonderplane42a_fm
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/g-55_ss0-late.fmd
s = FlightModels/G-55_ss0-late.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/g-55.fmd
s = FlightModels/G-55.fmd
m_lastFMFile = gui/game/buttons
sFMDir = g55m4101fm
s1 = flightmodels/g-55m.fmd
s = FlightModels/G-55m.fmd:G55M4101FM
m_lastFMFile = gui/game/buttons
opening new fm file g55m4101fm
sFMDir = gui/game/buttons
s1 = flightmodels/g-55-late.fmd
s = FlightModels/G-55-late.fmd
m_lastFMFile = g55m4101fm
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/g56.fmd
s = FlightModels/G56.fmd
m_lastFMFile = gui/game/buttons
sFMDir = ro37bis_fm
s1 = flightmodels/ro37bis.fmd
s = FlightModels/Ro37bis.fmd:Ro37bis_FM
m_lastFMFile = gui/game/buttons
opening new fm file ro37bis_fm
sFMDir = gui/game/buttons
s1 = flightmodels/mc-200.fmd
s = FlightModels/MC-200.fmd
m_lastFMFile = ro37bis_fm
getting fm file gui/game/buttons
sFMDir = macchisea_fm
s1 = flightmodels/saettasea.fmd
s = FlightModels/SaettaSea.fmd:MacchiSea_FM
m_lastFMFile = gui/game/buttons
opening new fm file macchisea_fm
sFMDir = mc-201_fm
s1 = flightmodels/mc-201.fmd
s = FlightModels/MC-201.fmd:MC-201_FM
m_lastFMFile = macchisea_fm
opening new fm file mc-201_fm
sFMDir = gui/game/buttons
s1 = flightmodels/mc-202.fmd
s = FlightModels/MC-202.fmd
m_lastFMFile = mc-201_fm
getting fm file gui/game/buttons
sFMDir = macchisea_fm
s1 = flightmodels/folgoresea.fmd
s = FlightModels/FolgoreSea.fmd:MacchiSea_FM
m_lastFMFile = gui/game/buttons
getting fm file macchisea_fm
sFMDir = gui/game/buttons
s1 = flightmodels/mc-205.fmd
s = FlightModels/MC-205.fmd
m_lastFMFile = macchisea_fm
getting fm file gui/game/buttons
sFMDir = mc-205n_2_fm
s1 = flightmodels/mc-205n_2.fmd
s = FlightModels/MC-205N_2.fmd:MC-205N_2_FM
m_lastFMFile = gui/game/buttons
opening new fm file mc-205n_2_fm
sFMDir = wonderplane39a_fm
s1 = flightmodels/wonderplane39a.fmd
s = FlightModels/WonderPlane39a.fmd:WonderPlane39a_FM
m_lastFMFile = mc-205n_2_fm
opening new fm file wonderplane39a_fm
sFMDir = gui/game/buttons
s1 = flightmodels/re-2000.fmd
s = FlightModels/RE-2000.fmd
m_lastFMFile = wonderplane39a_fm
getting fm file gui/game/buttons
sFMDir = re2000ga_fm
s1 = flightmodels/re2000ga.fmd
s = FlightModels/Re2000GA.fmd:Re2000GA_FM
m_lastFMFile = gui/game/buttons
opening new fm file re2000ga_fm
sFMDir = re_2001_fm
s1 = flightmodels/re_2001.fmd
s = FlightModels/Re_2001.fmd:Re_2001_FM
m_lastFMFile = re2000ga_fm
opening new fm file re_2001_fm
sFMDir = re_2001cn_fm
s1 = flightmodels/re_2001.fmd
s = FlightModels/Re_2001.fmd:Re_2001CN_FM
m_lastFMFile = re_2001_fm
opening new fm file re_2001cn_fm
sFMDir = re2001m4101fm
s1 = flightmodels/re-2001m.fmd
s = FlightModels/RE-2001m.fmd:RE2001M4101FM
m_lastFMFile = re_2001cn_fm
opening new fm file re2001m4101fm
sFMDir = re2002m4101fm
s1 = flightmodels/re-2002m.fmd
s = FlightModels/RE-2002m.fmd:RE2002M4101FM
m_lastFMFile = re2001m4101fm
opening new fm file re2002m4101fm
sFMDir = re2005_fm
s1 = flightmodels/re-2005.fmd
s = FlightModels/RE-2005.fmd:RE2005_FM
m_lastFMFile = re2002m4101fm
opening new fm file re2005_fm
sFMDir = sm_s62_4101fm
s1 = flightmodels/sm_s62.fmd
s = FlightModels/SM_S62.fmd:SM_S62_4101FM
m_lastFMFile = re2005_fm
opening new fm file sm_s62_4101fm
sFMDir = m33gio_fm
s1 = flightmodels/m33gio.fmd
s = FlightModels/M33Gio.fmd:M33Gio_FM
m_lastFMFile = sm_s62_4101fm
opening new fm file m33gio_fm
sFMDir = sm44_am_fm
s1 = flightmodels/sm44_am.fmd
s = FlightModels/SM44_AM.fmd:SM44_AM_FM
m_lastFMFile = m33gio_fm
opening new fm file sm44_am_fm
sFMDir = sm_s55m4101fm
s1 = flightmodels/sm_s55m.fmd
s = FlightModels/SM_S55m.fmd:SM_S55m4101FM
m_lastFMFile = sm44_am_fm
opening new fm file sm_s55m4101fm
sFMDir = sm81px_fm
s1 = flightmodels/sm81px.fmd
s = FlightModels/SM81PX.fmd:SM81PX_FM
m_lastFMFile = sm_s55m4101fm
opening new fm file sm81px_fm
sFMDir = sm81_fm
s1 = flightmodels/sm-81.fmd
s = FlightModels/SM-81.fmd:SM81_FM
m_lastFMFile = sm81px_fm
opening new fm file sm81_fm
sFMDir = sm81bis_fm
s1 = flightmodels/sm81bis.fmd
s = FlightModels/SM81Bis.fmd:SM81Bis_FM
m_lastFMFile = sm81_fm
opening new fm file sm81bis_fm
sFMDir = sm81ar_fm
s1 = flightmodels/sm81ar.fmd
s = FlightModels/SM81AR.fmd:SM81AR_FM
m_lastFMFile = sm81bis_fm
opening new fm file sm81ar_fm
sFMDir = sm81gr_fm
s1 = flightmodels/sm81gr.fmd
s = FlightModels/SM81GR.fmd:SM81GR_FM
m_lastFMFile = sm81ar_fm
opening new fm file sm81gr_fm
sFMDir = sm81l_fm
s1 = flightmodels/sm81l.fmd
s = FlightModels/SM81L.fmd:SM81L_FM
m_lastFMFile = sm81gr_fm
opening new fm file sm81l_fm
sFMDir = gui/game/buttons
s1 = flightmodels/sm79.fmd
s = FlightModels/SM79.fmd
m_lastFMFile = sm81l_fm
getting fm file gui/game/buttons
sFMDir = amx_fm
s1 = flightmodels/amx.fmd
s = FlightModels/AMX.fmd:AMX_FM
m_lastFMFile = gui/game/buttons
opening new fm file amx_fm
sFMDir = aero_a101_fm
s1 = flightmodels/aero_a101.fmd
s = FlightModels/Aero_A101.fmd:Aero_A101_FM
m_lastFMFile = amx_fm
opening new fm file aero_a101_fm
sFMDir = l39
s1 = flightmodels/l-39c.fmd
s = FlightModels/L-39C.fmd:L39
m_lastFMFile = aero_a101_fm
opening new fm file l39
sFMDir = tf39_fm
s1 = flightmodels/tf39.fmd
s = FlightModels/TF39.fmd:TF39_FM
m_lastFMFile = l39
opening new fm file tf39_fm
sFMDir = ab39_fm
s1 = flightmodels/ab39.fmd
s = FlightModels/AB39.fmd:AB39_FM
m_lastFMFile = tf39_fm
opening new fm file ab39_fm
sFMDir = l39c
s1 = flightmodels/l-39c.fmd
s = FlightModels/L-39C.fmd:L39C
m_lastFMFile = ab39_fm
opening new fm file l39c
sFMDir = l39a
s1 = flightmodels/l-39a.fmd
s = FlightModels/L-39A.fmd:L39A
m_lastFMFile = l39c
opening new fm file l39a
sFMDir = l159f
s1 = flightmodels/l-159f.fmd
s = FlightModels/L-159F.fmd:L159F
m_lastFMFile = l39a
opening new fm file l159f
sFMDir = ba122
s1 = flightmodels/aviaba-122.fmd
s = FlightModels/AviaBa-122.fmd:Ba122
m_lastFMFile = l159f
opening new fm file ba122
sFMDir = gui/game/buttons
s1 = flightmodels/b-71.fmd
s = FlightModels/B-71.fmd
m_lastFMFile = ba122
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/aviab-534.fmd
s = FlightModels/AviaB-534.fmd
m_lastFMFile = gui/game/buttons
sFMDir = avia_b534_float_fm
s1 = flightmodels/avia_b534_float.fmd
s = FlightModels/AVIA_B534_Float.fmd:AVIA_B534_Float_FM
m_lastFMFile = gui/game/buttons
opening new fm file avia_b534_float_fm
sFMDir = aviab-534sea_fm
s1 = flightmodels/aviab-534sea.fmd
s = FlightModels/AviaB-534Sea.fmd:AviaB-534Sea_FM
m_lastFMFile = avia_b534_float_fm
opening new fm file aviab-534sea_fm
sFMDir = b135_fm
s1 = flightmodels/avia_b135.fmd
s = FlightModels/Avia_B135.fmd:B135_FM
m_lastFMFile = aviab-534sea_fm
opening new fm file b135_fm
sFMDir = s231_fm
s1 = flightmodels/s231.fmd
s = FlightModels/S231.fmd:S231_FM
m_lastFMFile = b135_fm
opening new fm file s231_fm
sFMDir = gui/game/buttons
s1 = flightmodels/letovs-328.fmd
s = FlightModels/LetovS-328.fmd
m_lastFMFile = s231_fm
getting fm file gui/game/buttons
sFMDir = z26
s1 = flightmodels/z26.fmd
s = FlightModels/Z26.fmd:Z26
m_lastFMFile = gui/game/buttons
opening new fm file z26
sFMDir = z50
s1 = flightmodels/z50.fmd
s = FlightModels/Z50.fmd:Z50
m_lastFMFile = z26
opening new fm file z50
sFMDir = hispanoe30_fm
s1 = flightmodels/hispanoe30.fmd
s = FlightModels/HispanoE30.fmd:HispanoE30_FM
m_lastFMFile = z50
opening new fm file hispanoe30_fm
sFMDir = fokkercx_fm
s1 = flightmodels/fokkercx.fmd
s = FlightModels/FokkerCX.fmd:FokkerCX_FM
m_lastFMFile = hispanoe30_fm
opening new fm file fokkercx_fm
sFMDir = fokkercxp_fm
s1 = flightmodels/fokkercxp.fmd
s = FlightModels/FokkerCXP.fmd:FokkerCXP_FM
m_lastFMFile = fokkercx_fm
opening new fm file fokkercxp_fm
sFMDir = fk51w_fm
s1 = flightmodels/koolhoven_fk51w.fmd
s = FlightModels/Koolhoven_FK51W.fmd:FK51W_FM
m_lastFMFile = fokkercxp_fm
opening new fm file fk51w_fm
sFMDir = fk51j_fm
s1 = flightmodels/koolhoven_fk51j.fmd
s = FlightModels/Koolhoven_FK51J.fmd:FK51J_FM
m_lastFMFile = fk51w_fm
opening new fm file fk51j_fm
sFMDir = gui/game/buttons
s1 = flightmodels/fokkerg1.fmd
s = FlightModels/FokkerG1.fmd
m_lastFMFile = fk51j_fm
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/fokkerdk.fmd
s = FlightModels/FokkerDK.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/fokkerdu.fmd
s = FlightModels/FokkerDU.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/fokkers3early.fmd
s = FlightModels/FokkerS3Early.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/fokkers3late.fmd
s = FlightModels/FokkerS3LATE.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/fokkers4.fmd
s = FlightModels/FokkerS4.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/pws-10.fmd
s = FlightModels/PWS-10.fmd
m_lastFMFile = gui/game/buttons
sFMDir = pzl_p7
s1 = flightmodels/p-7.fmd
s = FlightModels/P-7.fmd:PZL_P7
m_lastFMFile = gui/game/buttons
opening new fm file pzl_p7
sFMDir = gui/game/buttons
s1 = flightmodels/r-xiiid.fmd
s = FlightModels/R-XIIID.fmd
m_lastFMFile = pzl_p7
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/r-xiiiterh.fmd
s = FlightModels/R-XIIIterh.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/rwd_8.fmd
s = FlightModels/RWD_8.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/rwd-10.fmd
s = FlightModels/RWD-10.fmd
m_lastFMFile = gui/game/buttons
sFMDir = rwd14
s1 = flightmodels/rwd-14.fmd
s = FlightModels/RWD-14.fmd:RWD14
m_lastFMFile = gui/game/buttons
opening new fm file rwd14
sFMDir = gui/game/buttons
s1 = flightmodels/p-11f.fmd
s = FlightModels/P-11f.fmd
m_lastFMFile = rwd14
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/p-11c.fmd
s = FlightModels/P-11c.fmd
m_lastFMFile = gui/game/buttons
sFMDir = pzl_p11
s1 = flightmodels/p-11c.fmd
s = FlightModels/P-11c.fmd:PZL_P11
m_lastFMFile = gui/game/buttons
opening new fm file pzl_p11
sFMDir = p11g
s1 = flightmodels/p-11g.fmd
s = FlightModels/P-11g.fmd:P11G
m_lastFMFile = pzl_p11
opening new fm file p11g
sFMDir = gui/game/buttons
s1 = flightmodels/pzl23b.fmd
s = FlightModels/PZL23B.fmd
m_lastFMFile = p11g
getting fm file gui/game/buttons
sFMDir = pzl24
s1 = flightmodels/p-24b.fmd
s = FlightModels/P-24B.fmd:PZL24
m_lastFMFile = gui/game/buttons
opening new fm file pzl24
sFMDir = pzl24
s1 = flightmodels/p-24e.fmd
s = FlightModels/P-24E.fmd:PZL24
m_lastFMFile = pzl24
sFMDir = pzl24
s1 = flightmodels/p-24f.fmd
s = FlightModels/P-24F.fmd:PZL24
m_lastFMFile = pzl24
sFMDir = pzl24
s1 = flightmodels/p-24g.fmd
s = FlightModels/P-24G.fmd:PZL24
m_lastFMFile = pzl24
sFMDir = gui/game/buttons
s1 = flightmodels/pzl-37.fmd
s = FlightModels/PZL-37.fmd
m_lastFMFile = pzl24
getting fm file gui/game/buttons
sFMDir = pws26
s1 = flightmodels/pws-26.fmd
s = FlightModels/PWS-26.fmd:PWS26
m_lastFMFile = gui/game/buttons
opening new fm file pws26
sFMDir = gui/game/buttons
s1 = flightmodels/pzl42.fmd
s = FlightModels/PZL42.fmd
m_lastFMFile = pws26
getting fm file gui/game/buttons
sFMDir = vg-33_fm
s1 = flightmodels/vg-33.fmd
s = FlightModels/VG-33.fmd:VG-33_FM
m_lastFMFile = gui/game/buttons
opening new fm file vg-33_fm
sFMDir = breguet19l_fm
s1 = flightmodels/breguet19l.fmd
s = FlightModels/Breguet19L.fmd:Breguet19L_FM
m_lastFMFile = vg-33_fm
opening new fm file breguet19l_fm
sFMDir = breguet19h_fm
s1 = flightmodels/breguet19h.fmd
s = FlightModels/Breguet19H.fmd:Breguet19H_FM
m_lastFMFile = breguet19l_fm
opening new fm file breguet19h_fm
sFMDir = gui/game/caudroncr714_fm
s1 = flightmodels/caudroncr714.fmd
s = FlightModels/CaudronCR714.fmd:gui/game/CaudronCR714_FM
m_lastFMFile = breguet19h_fm
opening new fm file gui/game/caudroncr714_fm
sFMDir = d371_fm
s1 = flightmodels/d371.fmd
s = FlightModels/D371.fmd:D371_FM
m_lastFMFile = gui/game/caudroncr714_fm
opening new fm file d371_fm
sFMDir = d372_fm
s1 = flightmodels/d372.fmd
s = FlightModels/D372.fmd:D372_FM
m_lastFMFile = d371_fm
opening new fm file d372_fm
sFMDir = d510_fm
s1 = flightmodels/d510.fmd
s = FlightModels/D510.fmd:D510_FM
m_lastFMFile = d372_fm
opening new fm file d510_fm
sFMDir = d501_fm
s1 = flightmodels/d501.fmd
s = FlightModels/D501.fmd:D501_FM
m_lastFMFile = d510_fm
opening new fm file d501_fm
sFMDir = d510th_fm
s1 = flightmodels/d510th.fmd
s = FlightModels/D510TH.fmd:D510TH_FM
m_lastFMFile = d501_fm
opening new fm file d510th_fm
sFMDir = d520
s1 = flightmodels/d520.fmd
s = FlightModels/D520.fmd:D520
m_lastFMFile = d510th_fm
opening new fm file d520
sFMDir = gl-32_fm
s1 = flightmodels/gl-32.fmd
s = FlightModels/GL-32.fmd:GL-32_FM
m_lastFMFile = d520
opening new fm file gl-32_fm
sFMDir = gl-450_fm
s1 = flightmodels/gl-450.fmd
s = FlightModels/GL-450.fmd:GL-450_FM
m_lastFMFile = gl-32_fm
opening new fm file gl-450_fm
sFMDir = gl-633_fm
s1 = flightmodels/gl-633.fmd
s = FlightModels/GL-633.fmd:GL-633_FM
m_lastFMFile = gl-450_fm
opening new fm file gl-633_fm
sFMDir = leo451_fm
s1 = flightmodels/leo-451.fmd
s = FlightModels/LeO-451.fmd:LEO451_FM
m_lastFMFile = gl-633_fm
opening new fm file leo451_fm
sFMDir = loire46_fm
s1 = flightmodels/loire46.fmd
s = FlightModels/Loire46.fmd:Loire46_FM
m_lastFMFile = leo451_fm
opening new fm file loire46_fm
sFMDir = bloch210_fm
s1 = flightmodels/bloch210.fmd
s = FlightModels/Bloch210.fmd:Bloch210_FM
m_lastFMFile = loire46_fm
opening new fm file bloch210_fm
sFMDir = mb152
s1 = flightmodels/mb-152.fmd
s = FlightModels/MB-152.fmd:MB152
m_lastFMFile = bloch210_fm
opening new fm file mb152
sFMDir = mb_174_fm
s1 = flightmodels/mb_174.fmd
s = FlightModels/MB_174.fmd:MB_174_FM
m_lastFMFile = mb152
opening new fm file mb_174_fm
sFMDir = gui/game/buttons
s1 = flightmodels/ms406.fmd
s = FlightModels/MS406.fmd
m_lastFMFile = mb_174_fm
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/ms410.fmd
s = FlightModels/MS410.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/msmorko.fmd
s = FlightModels/MSMorko.fmd
m_lastFMFile = gui/game/buttons
sFMDir = ni52_fm
s1 = flightmodels/ni52.fmd
s = FlightModels/Ni52.fmd:Ni52_FM
m_lastFMFile = gui/game/buttons
opening new fm file ni52_fm
sFMDir = potez25l_fm
s1 = flightmodels/potez25l.fmd
s = FlightModels/Potez25L.fmd:Potez25L_FM
m_lastFMFile = ni52_fm
opening new fm file potez25l_fm
sFMDir = potez25s_fm
s1 = flightmodels/potez25s.fmd
s = FlightModels/Potez25S.fmd:Potez25S_FM
m_lastFMFile = potez25l_fm
opening new fm file potez25s_fm
sFMDir = potez25j_fm
s1 = flightmodels/potez25j.fmd
s = FlightModels/Potez25J.fmd:Potez25J_FM
m_lastFMFile = potez25s_fm
opening new fm file potez25j_fm
sFMDir = potez25toe_fm
s1 = flightmodels/potez25toe.fmd
s = FlightModels/Potez25TOE.fmd:Potez25TOE_FM
m_lastFMFile = potez25j_fm
opening new fm file potez25toe_fm
sFMDir = potez54_fm
s1 = flightmodels/potez540.fmd
s = FlightModels/Potez540.fmd:Potez54_FM
m_lastFMFile = potez25toe_fm
opening new fm file potez54_fm
sFMDir = potez54_fm
s1 = flightmodels/potez542.fmd
s = FlightModels/Potez542.fmd:Potez54_FM
m_lastFMFile = potez54_fm
sFMDir = potez54_fm
s1 = flightmodels/potez543.fmd
s = FlightModels/Potez543.fmd:Potez54_FM
m_lastFMFile = potez54_fm
sFMDir = potez63x_fm
s1 = flightmodels/potez_630.fmd
s = FlightModels/Potez_630.fmd:Potez63x_FM
m_lastFMFile = potez54_fm
opening new fm file potez63x_fm
sFMDir = dar10_fm
s1 = flightmodels/dar10.fmd
s = FlightModels/DAR10.fmd:DAR10_FM
m_lastFMFile = potez63x_fm
opening new fm file dar10_fm
sFMDir = ik_fm
s1 = flightmodels/ik-3.fmd
s = FlightModels/IK-3.fmd:IK_FM
m_lastFMFile = dar10_fm
opening new fm file ik_fm
sFMDir = gui/game/buttons
s1 = flightmodels/iar-80a.fmd
s = FlightModels/IAR-80A.fmd
m_lastFMFile = ik_fm
getting fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/iar-80.fmd
s = FlightModels/IAR-80.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/iar-80b.fmd
s = FlightModels/IAR-80B.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/iar-80m.fmd
s = FlightModels/IAR-80M.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/iar-81a.fmd
s = FlightModels/IAR-81a.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/jeep.fmd
s = FlightModels/Jeep.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/wagen.fmd
s = FlightModels/Wagen.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/i-16type24(ofsafonov).fmd
s = FlightModels/I-16type24(ofSafonov).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/mig-3(ofpokryshkin).fmd
s = FlightModels/MiG-3(ofPokryshkin).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/p-39n(ofpokryshkin).fmd
s = FlightModels/P-39N(ofPokryshkin).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/p-39q-15(ofrechkalov).fmd
s = FlightModels/P-39Q-15(ofRechkalov).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/ju-87g-2(ofrudel).fmd
s = FlightModels/Ju-87G-2(ofRudel).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/me-262(ofnowotny).fmd
s = FlightModels/Me-262(ofNowotny).fmd
m_lastFMFile = gui/game/buttons
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 44100, num channels = 2.
Not enought hardware buffers (0), hardware disabled
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware - disabled [buffers : 0]
Extensions - enabled :
EAX ver. 1 [ ] - disabled
EAX ver. 2 [ ] - disabled
EAX ver. 3 [ ] - disabled
I3D ver. 2 [ ] - disabled
ZoomFX [ ] - disabled
MacroFX [ ] - disabled
SIMD render [X]
num channels 16
Cannot open audio file samples/infinite 1
Loading mission QuickQMBPro/EastFront_Crimea/EastFront_CrimeaBlueArmor00.mis...
Loaded camouflage: SUMMER
Month = 7 , Hour = 4
Temperature - 0m = 16.0 .
Temperature - 1000m = 9.51001 .
Temperature - 2000m = 3.019989 .
Temperature - 3000m = -3.4700012 .
Temperature - 4000m = -9.959991 .
Temperature - 5000m = -16.450012 .
Temperature - 6000m = -22.940002 .
Temperature - 7000m = -29.429993 .
Temperature - 8000m = -35.92 .
Temperature - 9000m = -42.410004 .
Temperature - 10000m = -48.899994 .
Temperature - 11000m = -55.39 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
*** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32
PBuffer: suitable formats: 6
Created a 1024x1024 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
PBuffer: suitable formats: 6
Created a 2048x2048 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
Loading vertex/fragment programs: *1303785096*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without