Also getting the 30% QMB Freeze, tested Mig-21PFM, MA 5.3.
[09:47:49] Loading mission QuickQMBPro/Crimea/CrimeaRedScramble00.mis...
[09:47:49] Month = 7 , Hour = 17
[09:47:49] Temperature - 0m = 23.0 .
[09:47:49] Temperature - 1000m = 16.51001 .
[09:47:49] Temperature - 2000m = 10.019989 .
[09:47:49] Temperature - 3000m = 3.5299988 .
[09:47:49] Temperature - 4000m = -2.9599915 .
[09:47:49] Temperature - 5000m = -9.450012 .
[09:47:49] Temperature - 6000m = -15.940002 .
[09:47:49] Temperature - 7000m = -22.429993 .
[09:47:49] Temperature - 8000m = -28.919998 .
[09:47:49] Temperature - 9000m = -35.410004 .
[09:47:49] Temperature - 10000m = -41.899994 .
[09:47:49] Temperature - 11000m = -48.39 .
[09:47:49] Temperature - 12000m = -54.880005 .
[09:47:49] Loading map.ini defined airfields:
[09:48:08] PBuffer: suitable formats: 42
[09:48:08]
[09:48:08] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[09:48:08] Depth = 24, stencil = 8
[09:48:08] PBuffer: suitable formats: 42
[09:48:08]
[09:48:08] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[09:48:08] Depth = 24, stencil = 8
[09:48:11] Loading vertex/fragment programs: *698806304*
[09:48:11] *** Loading: [vpFogFar2Tex2D]
[09:48:11] *** Loading: [vpFog2Tex2DBlend]
[09:48:11] *** Loading: [vpFogFar4Tex2D]
[09:48:11] *** Loading: [vpFogFar8Tex2D]
[09:48:11] *** Loading: [vpFogNoTex]
[09:48:11] *** Loading: [vpFog4Tex2D]
[09:48:11] *** Loading: [vpFog4Tex2D_UV2]
[09:48:11] *** Loading: [vp4Tex2D]
[09:48:11] *** Loading: [vp6Tex2D]
[09:48:11] *** Loading: [vpTexUVTex2D]
[09:48:11] *** Loading: [vpWaterGrid_NV]
[09:48:11] *** Loading: [vpWaterSunLight_NV]
[09:48:11] *** Loading: [vpWaterSunLight_ATI]
[09:48:11] *** Loading: [vpWaterSunLight_FP]
[09:48:11] *** Loading: [vpTreeSprite]
[09:48:11] *** Loading: [vpTreeTrunk]
[09:48:11] *** Loading: [vpVAObjectsN]
[09:48:11] *** Loading: [vpVAObjectsL0]
[09:48:11] *** Loading: [vpSprites]
[09:48:11] *** Loading: [vpSimpleGL]
[09:48:11] *** Loading: [fpWaterSunLightFast]
[09:48:11] *** Loading: [fpWaterSunLight]
[09:48:11] *** Loading: [fpWaterSunLightBest]
[09:48:11] *** Loading: [fpCoastBump]
[09:48:11] *** Loading: [fpCoastFoam]
[09:48:11] *** Loading: [fpCoastFoamFast]
[09:48:11] *** Loading: [fpCoastFoamFarFogTex]
[09:48:11] *** Loading: [fpCausticSimple]
[09:48:11] *** Loading: [fpCaustic]
[09:48:11] *** Loading: [fpSprites]
[09:48:11] *** Loading: [fpObjectsL0]
[09:48:11] *** Loading: [fpObjectsL0_2L]
[09:48:11] *** Loading: [fpSimpleGL]
[09:48:11] *** Loading: [fpNearLandFog]
[09:48:11] *** Loading: [fpFarLandFog]
[09:48:11] *** Loading: [fpRiverCoastAA]
[09:48:11] *** Loading: [vpWaterDM_CPU]
[09:48:11] *** Loading: [fpWaterDM_CPU]
[09:48:11] *** Loading: [fpWaterDM_CPULo]
[09:48:11] *** Loading: [fpWaterLFogDM]
[09:48:11] *** Loading: [fpIceWater]
[09:48:11] *** Loading: [fpNearNoBlend]
[09:48:11] *** Loading: [fpNearNoBlendNoise]
[09:48:11] *** Loading: [fpNearBlend]
[09:48:11] *** Loading: [fpNearBlendNoise]
[09:48:11] *** Loading: [fpFarBlend]
[09:48:11] *** Loading: [fpForestPlane]
[09:48:11] *** Loading: [fpForestPlaneNoise]
[09:48:11] *** Loading: [fpForestPlaneEdges]
[09:48:11] *** Loading: [fpForestPlaneEdgesNoise]
[09:48:12] Load bridges
[09:48:13] Load static objects
[09:48:13] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[09:48:13] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[09:48:15] ##### House without collision (3do/Buildings/Airdrome/Tank1/mono.sim)
[09:48:15] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[09:48:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[09:48:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[09:48:20] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from Alternative File: 'mig21'
[09:48:20] Flight Model File FlightModels/MiG-21PFM.fmd:MIG21 contains no Mach Drag Parameters.
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[09:48:21] ERROR loading sound control sample.339_idle_x4.wav.rpm
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 22.6 -> 2 (delta = -20.6) to Range 0..2
[09:48:24] java.lang.NoSuchFieldError: bHasBombSelect
[09:48:24] at com.maddox.il2.objects.air.MIG_21.onAircraftLoaded(MIG_21.java:909)
[09:48:24] at com.maddox.il2.objects.air.MIG21PFM.onAircraftLoaded(MIG21PFM.java:132)
[09:48:24] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2695)
[09:48:24] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[09:48:24] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[09:48:24] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[09:48:24] at com.maddox.il2.game.Mission._load(Mission.java:762)
[09:48:24] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[09:48:24] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[09:48:24] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[09:48:24] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[09:48:24] at com.maddox.il2.game.Main.exec(Main.java:449)
[09:48:24] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Weapons pack as for this thread post 1, Common Utils, jet Era...Engine Mod 2.7/Patch.
Cheers