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Author Topic: MiG-21 Pack V 4.1 - 30.09.2018  (Read 133071 times)

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Maro

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #372 on: June 14, 2019, 07:38:09 AM »

Mig works perfect, but there's only 1 problem - AI and autopilot can't landing (on concrete airfields too). They everytime destroy their landing gear and crash. Please fix or help.
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mojojojo

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #373 on: November 02, 2019, 10:02:39 AM »

I'm having an issue with a conflict with this mod. Without the MiG 21 installed, all of my other mods with missiles work fine. However, when it's installed, neither it nor any other of my mods with guided missiles work. Any idea if there's a solution to this conflict? My log is below, if that helps.

Code: [Select]
Loading mission QuickQMBPro/Crimea/CrimeaRedScramble00.mis...
Y=1940 / M=7 / H= 12 , Temperature - 0m = 24.0 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

PBuffer: suitable formats: 12

Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
PBuffer: suitable formats: 12

Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
Loading vertex/fragment programs: *1270033504*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL44_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR44_D0'
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:77)
at com.maddox.sound.SoundPreset.get(SoundPreset.java:107)
at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
at com.maddox.il2.engine.Actor.newSound(Actor.java:637)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:521)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:435)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2464)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2437)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2138)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1290)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
at com.maddox.il2.game.Mission._load(Mission.java:655)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset weapon.NS30 (java.lang.Exception: Invalid preset format)
WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Su-7/blank.tga'
 *** IL-2 Selector N/A loaded ***
SAS Common Utils Game Version = 4.122
WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Su-7UTI/Blank.tga'
Hook '_CANNON01' NOT found in mesh of class com.maddox.il2.objects.air.F_4D
Hook '_CANNON01' NOT found in mesh of class com.maddox.il2.objects.air.F_4D
Hook '_CANNON01' NOT found in mesh of class com.maddox.il2.objects.air.F_4D
ERROR file: File users/0/Icons not found
Mission: QuickQMBPro/Crimea/CrimeaRedScramble00.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL33_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR33_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC3_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL212_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR212_D0'
warning: no files : music/takeoff
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC_D0'
INTERNAL ERROR: Str2FloatClamp() - Clamped 55 -> 32 (delta = -23) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
warning: no files : music/inflight
INTERNAL ERROR: Str2FloatClamp() - Clamped 55 -> 32 (delta = -23) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
java.lang.NoSuchMethodError
at com.maddox.il2.objects.air.RadarWarningReceiverUtils.RWRMissileLaunchWarning(RadarWarningReceiverUtils.java:692)
at com.maddox.il2.objects.air.RadarWarningReceiverUtils.update(RadarWarningReceiverUtils.java:628)
at com.maddox.il2.objects.air.F_4.update(F_4.java:1731)
at com.maddox.il2.objects.air.F_4fuelReceiver.update(F_4fuelReceiver.java:37)
at com.maddox.il2.objects.air.F_4D.update(F_4D.java:288)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1147)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:480)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:470)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:44)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:832)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:180)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1172)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:371)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Hubberranz

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #374 on: November 02, 2019, 10:08:06 PM »

Quote
Cannot load sound preset weapon.NS30 (java.lang.Exception: Invalid preset format)
Try to rename the !Mig.. file towards a lesser priority for loading.
If any class weapon has been changed by newer ones recently, the mig21 mod must be moved beyond those...
exemple: ..just remove !; this will push it to M in the alphanumerical order of loading.
It is worth to try.

Otherwise you might have a "sound mod" issue to resolve. The plane's presets file does not contain a reference to weapon.NS30.prs . ( ..in mods file, windows-search for weapon.NS30 perhaps.. or just NS30 .
Update: Found in Mig-19 v1.0 and v1.2
).
You may disregard chunk , warnings and float clamps messages.
Quote
Hook '_CANNON01' NOT found in mesh of class com.maddox.il2.objects.air.F_4D
... so here is a conflict.  :(

Quote
java.lang.NoSuchMethodError
( F4D ) ..this is serious: wrong game or some prerequisite mod(s) missing. Check. Check. Check.

Quote
   at com.maddox.il2.objects.air.F_4fuelReceiver.update(F_4fuelReceiver.java:37)
.. check engine mod post for newer refueling method;  for specific aircraft update(s) ; check F-4 mod itself, to most recent; jet era is present. ( ..also perhaps F-4 is not yet able for most recent refueling.. ).
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Hubberranz

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #375 on: November 04, 2019, 04:47:15 AM »

If not solved already...
Hello! This is the problem that was found in all MiG-21s that have a cannon in their armament.
The skin of the aircraftis not designed for a suspended weapon.

Mapping of pylonGP9.msh is entire skin wide, on skin1o.tga, at bottom. ( ..known issue.. )

Meanwhile...
Dedicated pylonGP9 skin fix: https://www.mediafire.com/file/cso5039t5sfedxc/pylonGP9set.zip/file

Unfortunately, this does not read on skin1o.tga for a desired bottom-color match.
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Darkhawk138

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #376 on: December 30, 2019, 11:27:03 AM »

I cant make this worl, its crashed on 60%
Anyone can help?
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Flying H

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #377 on: December 30, 2019, 04:04:15 PM »

@Darkhawk138, Missing or misspelled air.ini lines. Check message 369 above.
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And you can fly, high as a kite, if you want to.........

Darkhawk138

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #378 on: December 30, 2019, 09:56:18 PM »

@Darkhawk138, Missing or misspelled air.ini lines. Check message 369 above.
Ummm... What is massage 369 ? I dont understand. Im new here
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SAS~Gerax

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #379 on: December 31, 2019, 01:17:30 AM »

He means the reply #369 in this thread
just a few replies above ...  ;)
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Koty

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #380 on: December 31, 2019, 08:48:34 AM »


Unfortunately, this does not read on skin1o.tga for a desired bottom-color match.

Well don't worry, there was no such thing IRL as trying to match the gunpod to the paintjob anyway. It was in standard weapon gray.
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If I don't have to do it, I won't. If I have to do it, I'll make it quick.

M0SCA

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #381 on: June 26, 2020, 06:26:12 AM »

CTD @60%  :(
Code: [Select]
[12:23:49 PM] java.lang.ClassNotFoundException: com/maddox/il2/objects/
[12:23:49 PM] at java.lang.Class.forName0(Native Method)
[12:23:49 PM] at java.lang.Class.forName(Unknown Source)
[12:23:49 PM] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:539)
[12:23:49 PM] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:518)
[12:23:49 PM] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:1069)
[12:23:49 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1841)
[12:23:49 PM] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[12:23:49 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[12:23:49 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[12:23:49 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:23:49 PM] at com.maddox.il2.game.Main.exec(Main.java:405)
[12:23:49 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:23:49 PM] Main begin: PlMisAir: class ' ' not found
[12:23:49 PM] java.lang.RuntimeException: PlMisAir: class ' ' not found
[12:23:49 PM] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:1064)
[12:23:49 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1841)
[12:23:49 PM] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[12:23:49 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[12:23:49 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[12:23:49 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:23:49 PM] at com.maddox.il2.game.Main.exec(Main.java:405)
[12:23:49 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Jun 26, 2020 12:23:49 PM] -------------- END log session -------------
solved  :-[
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Consul

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #382 on: May 19, 2021, 01:22:18 AM »

I have a 20 percent crash. I installed the hotfix, but I decided not to do what Tom4 did considering that you probably fixed it by now.
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linux4all

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #383 on: May 19, 2021, 12:35:45 PM »

Can you upload the log?
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