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Author Topic: MiG-21 Pack V 4.1 - 30.09.2018  (Read 133254 times)

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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #120 on: October 24, 2015, 04:46:46 AM »

MiG-15 through 21 (regardless of version): 1  (if that means that you simply press brake lever and use rudder pedals)
Su-15 and 25: 0
I'll have a look on 7 and 9, but it is either 0 or 1.
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SAS~Tom2

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Re: MiG-21 Unified Pack V.1.3
« Reply #121 on: November 09, 2015, 11:11:32 AM »

ATm testing the bug I mentioned for turbulence weather settings (whenever they are active the FM shaking will be extremely erratic at low alt etc..) on the F-105.
What I accidently found today is that the takeoff, depending on runway, can be a potential dead trap for Mig-21s still with the typical nose down and explode behaviour.

Happened twice today while testing the Vietnam map and after having installed the WIP F-105.
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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #122 on: November 09, 2015, 12:24:26 PM »

well, if you exceed 400 km/h, nosewheel breaks...
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SAS~Tom2

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Re: MiG-21 Unified Pack V.1.3
« Reply #123 on: November 10, 2015, 05:26:33 PM »

Koty: I meant something different. ;)
But it seems to be rather game engine limitation than any bug.
 ;)
---------------------------------
 

Today I will test and nail out which classfile is responsible for the weather slash turbulence bug I mentioned en detail and also upload either a fix in form of an old classfile or my own Mig-21 folder which contains all the previous classfiles and the latest FM only.
Plus attaching here:

My cockpit alternative recolours with backups for radar meshes:


As quotes from other threads..
These are cockpit colour choices
https://www.mediafire.com/download/t5mmuezckd36dvl/Pit+colour+choices+for%23_MiG_21.rar

If you download and extract this, it will contain an extra folder only for cockpits, named #_Mig_21:
Delete the MIG-21_Textures named folder in it, already included in the new Unified pack.
Plus I put a cockpit fix for the PFM canopy reflection on page 1 post 1 already.

Then put it into your Mods parent folder.
Default are black Mig-21PF/PFM cockpits with frontpanel pinup for the Mig-21PF version. If you do not like the pinup, copy and paste the PFM cockpit frontpanel.tga over.

The rest are my currently preferred options:
A bluegreen Mig-21PF cockpit and Bluegreen Mig-21PFM cockpit. As well as a bluish PFM pit.

To activate these, mark the default pits out "-Mig-21PFM" and/or "-Mig-21PF"
Then rename one of the cockpits you want to use to the name previously marked out aka e.g. Mig-21PFM or Mig-21PF.

NONE of these have the working radar screen as I prefer them that way for good reasons.

To get the radar screen working in these:



...you can simply take this and overwrite the entire #_Mig_21

https://www.mediafire.com/download/h4xszgu6vsnypp9/Overwrite+%23_MiG_21.rar



Or simply deactivate the #_Mig_21 folder and thus have the default ones.

Screen




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SAS~Tom2

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Re: MiG-21 Unified Pack V.1.3
« Reply #124 on: November 10, 2015, 07:14:28 PM »


For more options:
A hier.him file to get rid of the front gunsight etc and simulate a current day private owned Mig-21 cockpit, as pretty much all of those have the gunsight and reticle stuff scrapped off. Only for PFM version.


Reply 21
https://www.sas1946.com/main/index.php/topic,46361.12.html

https://www.mediafire.com/download/kf2o703t3ax13bd/%23_Mig-21.rar#_Mig-21.rar  (rename the folder you extract to #_Mig_21)





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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #125 on: December 11, 2015, 02:36:11 PM »

Okay - S, R and bis have green tail-light. MF has white (which is correct). So... any clue where is the hook for that light? Since it is not in the Keel1_D0... (Yes, I have modified lights, but they work right.)

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western0221

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Re: MiG-21 Unified Pack V.1.3
« Reply #126 on: December 11, 2015, 02:46:03 PM »

Okay - S, R and bis have green tail-light. MF has white (which is correct). So... any clue where is the hook for that light? Since it is not in the Keel1_D0... (Yes, I have modified lights, but they work right.)

Using some tool like "Grep" for all the .msh files by the keyword "_NavLight".

_NavLight0 and 1 = Red
_NavLight2 and 3 = Green
_NavLight4 and 5 = White   ..... maybe
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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #127 on: December 11, 2015, 03:00:08 PM »

Okay - S, R and bis have green tail-light. MF has white (which is correct). So... any clue where is the hook for that light? Since it is not in the Keel1_D0... (Yes, I have modified lights, but they work right.)

Using some tool like "Grep" for all the .msh files by the keyword "_NavLight".

_NavLight0 and 1 = Red
_NavLight2 and 3 = Green
_NavLight4 and 5 = White   ..... maybe


Thanks mate :)

Found it. It WAS in Keel1_D0, but since there was an empty line, .msh converter couldn't read it - but now I was using notepad (and checking manually).

So...

In Keel1_D0, for S, R and bis, the hook _NavLight3 should be renamed to _NavLight4. :))
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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #128 on: December 15, 2015, 02:44:06 PM »

So, should I release as is, or will y'all wait until I finish it?


TODO:
 - remove fences under the holes in front of wings
 - add numbers (it is easier than I thought)
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Whiskey_Sierra_972

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Re: MiG-21 Unified Pack V.1.3
« Reply #129 on: December 15, 2015, 02:56:58 PM »

Even so is wonderful mate!
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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #130 on: December 16, 2015, 06:41:39 AM »

So, Okay... the fences should not be removed... so, I'll just have to try my best at numbers :)

Photo of 10th ORAP...




EDIT: Numbers are getting bugged - I'll publish as is. That is - if Mediafire starts to cooperate. Does not seem it wants at moment...
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Koty

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Re: MiG-21 Unified Pack V.1.3
« Reply #131 on: December 17, 2015, 02:57:45 AM »

Since I cannot acces Mediafire at the moment, I'll upload this way.

http://www.ulozto.net/xzRfcEJN/3do-mig-21r-zip?_ga=1.261925515.786763333.1368887989

Enjoy.
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