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Author Topic: MiG-21 Pack V 4.1 - 30.09.2018  (Read 133215 times)

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spacemishka

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #192 on: October 11, 2016, 12:56:58 PM »

more about my problem

Code: [Select]
[18:52:36] java.lang.NoSuchFieldError: bHasBombSelect
[18:52:36] at com.maddox.il2.objects.air.MIG_21.onAircraftLoaded(MIG_21.java:909)
[18:52:36] at com.maddox.il2.objects.air.MIG_21S.onAircraftLoaded(MIG_21S.java:125)
[18:52:36] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2691)
[18:52:36] at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
[18:52:36] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[18:52:36] at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
[18:52:36] at com.maddox.il2.game.Mission._load(Mission.java:761)
[18:52:36] at com.maddox.il2.game.Mission.access$6(Mission.java:732)
[18:52:36] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
[18:52:36] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:52:36] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[18:52:36] at com.maddox.il2.game.Main.exec(Main.java:449)
[18:52:36] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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AmselJ

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #193 on: October 11, 2016, 01:13:47 PM »

20% - probably you have problem with stationary.ini. Delet lines

MIG_21PF             vehicles.planes.MiG21Static$MIG21PF 1
MIG_21PFM             vehicles.planes.MiG21Static$MIG21PFM 1
MIG_21FL             vehicles.planes.MiG21Static$MIG21FL 1
MIG_21S             vehicles.planes.MiG21Static$MIG_21S 1
MIG_21MF             vehicles.planes.MiG21Static$MIG_21MF 1
MIG_21bis             vehicles.planes.MiG21Static$MIG_21bis 1

or read https://www.sas1946.com/main/index.php/topic,22.0.html

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spacemishka

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #194 on: October 11, 2016, 01:31:29 PM »

no i dont put this in stationary.

It loads up the game. But when i start q quick mission in stucks at 30% and crashes.

I have something similar with the MIG-19 package. A quick mission is loaded completely,...but when try to shot a missile, the game crashes and leaves me the same message in the log.
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spacemishka

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #195 on: October 11, 2016, 02:57:02 PM »

I solved my problem with the MIG-19/SM-12 package by installing the western patch for the engine_mod. But MIG-21s are still not working.
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nadvgia

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #196 on: October 11, 2016, 06:22:14 PM »

Got a CTD in QMB at 30%:

Code: [Select]
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from File: 'mig21'
FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from Alternative File: 'mig21'
Flight Model File FlightModels/MiG-21PF.fmd:MIG21 contains no Mach Drag Parameters.
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 22.6 -> 2 (delta = -20.6) to Range 0..2
java.lang.NoSuchFieldError: bHasBombSelect
at com.maddox.il2.objects.air.MIG_21.onAircraftLoaded(MIG_21.java:909)
at com.maddox.il2.objects.air.MIG21PF.onAircraftLoaded(MIG21PF.java:131)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2695)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I've removed every MIG-21 mod inside my SAS folder and only have this ver. now.

The update looks tasty  :P and i can't eat it ..yet
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BaronFel181

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #197 on: October 11, 2016, 06:59:30 PM »

As per KT's reply #190, I too have issues with missile selection in Version 3.0. Particularly if R-60 is paired with R-3, one cannot select which missile to fire. This was not a problem in Version 2.0. Otherwise, great work! Thanks!
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AmselJ

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #198 on: October 12, 2016, 01:17:11 AM »

Hi Nadvgia,
Do you have this Mode
Forgotten_Countries SAS Switched V31
Try to turn off and check if it's working now.
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4S_Vega

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #199 on: October 12, 2016, 04:10:03 AM »

i'm fixing the missiles selection bug
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taskf53

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #200 on: October 12, 2016, 05:22:29 AM »

Hello 4S_Vega.

The radio compass works fine for PF, PFM, FL, R.(ILS and TACAN).

Dont works properly for others (works in the original mod third generation).

Also some little bugs with 21 bis:

GAttack_5: 10xFAB-100+1x800L






Thank you for your hard work.

Best regards. :)

Edit.

412.2 MA 5.3
SAS Engine Mod 2.7.1w 2016 10 02.
JET ERA v1.33+ patch Vega +Refuel western patch.
Common Utils_109.
WeaponsPack v 1.3.
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SAS~Tom2

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #201 on: October 12, 2016, 07:57:28 AM »

Also getting the 30% QMB Freeze, tested Mig-21PFM, MA 5.3.

Code: [Select]
[09:47:49] Loading mission QuickQMBPro/Crimea/CrimeaRedScramble00.mis...
[09:47:49] Month = 7 , Hour = 17
[09:47:49] Temperature -     0m = 23.0 .
[09:47:49] Temperature -  1000m = 16.51001 .
[09:47:49] Temperature -  2000m = 10.019989 .
[09:47:49] Temperature -  3000m = 3.5299988 .
[09:47:49] Temperature -  4000m = -2.9599915 .
[09:47:49] Temperature -  5000m = -9.450012 .
[09:47:49] Temperature -  6000m = -15.940002 .
[09:47:49] Temperature -  7000m = -22.429993 .
[09:47:49] Temperature -  8000m = -28.919998 .
[09:47:49] Temperature -  9000m = -35.410004 .
[09:47:49] Temperature - 10000m = -41.899994 .
[09:47:49] Temperature - 11000m = -48.39 .
[09:47:49] Temperature - 12000m = -54.880005 .
[09:47:49] Loading map.ini defined airfields:
[09:48:08] PBuffer: suitable formats: 42
[09:48:08]
[09:48:08] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[09:48:08] Depth = 24, stencil = 8
[09:48:08] PBuffer: suitable formats: 42
[09:48:08]
[09:48:08] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[09:48:08] Depth = 24, stencil = 8
[09:48:11] Loading vertex/fragment programs: *698806304*
[09:48:11] *** Loading: [vpFogFar2Tex2D]
[09:48:11] *** Loading: [vpFog2Tex2DBlend]
[09:48:11] *** Loading: [vpFogFar4Tex2D]
[09:48:11] *** Loading: [vpFogFar8Tex2D]
[09:48:11] *** Loading: [vpFogNoTex]
[09:48:11] *** Loading: [vpFog4Tex2D]
[09:48:11] *** Loading: [vpFog4Tex2D_UV2]
[09:48:11] *** Loading: [vp4Tex2D]
[09:48:11] *** Loading: [vp6Tex2D]
[09:48:11] *** Loading: [vpTexUVTex2D]
[09:48:11] *** Loading: [vpWaterGrid_NV]
[09:48:11] *** Loading: [vpWaterSunLight_NV]
[09:48:11] *** Loading: [vpWaterSunLight_ATI]
[09:48:11] *** Loading: [vpWaterSunLight_FP]
[09:48:11] *** Loading: [vpTreeSprite]
[09:48:11] *** Loading: [vpTreeTrunk]
[09:48:11] *** Loading: [vpVAObjectsN]
[09:48:11] *** Loading: [vpVAObjectsL0]
[09:48:11] *** Loading: [vpSprites]
[09:48:11] *** Loading: [vpSimpleGL]
[09:48:11] *** Loading: [fpWaterSunLightFast]
[09:48:11] *** Loading: [fpWaterSunLight]
[09:48:11] *** Loading: [fpWaterSunLightBest]
[09:48:11] *** Loading: [fpCoastBump]
[09:48:11] *** Loading: [fpCoastFoam]
[09:48:11] *** Loading: [fpCoastFoamFast]
[09:48:11] *** Loading: [fpCoastFoamFarFogTex]
[09:48:11] *** Loading: [fpCausticSimple]
[09:48:11] *** Loading: [fpCaustic]
[09:48:11] *** Loading: [fpSprites]
[09:48:11] *** Loading: [fpObjectsL0]
[09:48:11] *** Loading: [fpObjectsL0_2L]
[09:48:11] *** Loading: [fpSimpleGL]
[09:48:11] *** Loading: [fpNearLandFog]
[09:48:11] *** Loading: [fpFarLandFog]
[09:48:11] *** Loading: [fpRiverCoastAA]
[09:48:11] *** Loading: [vpWaterDM_CPU]
[09:48:11] *** Loading: [fpWaterDM_CPU]
[09:48:11] *** Loading: [fpWaterDM_CPULo]
[09:48:11] *** Loading: [fpWaterLFogDM]
[09:48:11] *** Loading: [fpIceWater]
[09:48:11] *** Loading: [fpNearNoBlend]
[09:48:11] *** Loading: [fpNearNoBlendNoise]
[09:48:11] *** Loading: [fpNearBlend]
[09:48:11] *** Loading: [fpNearBlendNoise]
[09:48:11] *** Loading: [fpFarBlend]
[09:48:11] *** Loading: [fpForestPlane]
[09:48:11] *** Loading: [fpForestPlaneNoise]
[09:48:11] *** Loading: [fpForestPlaneEdges]
[09:48:11] *** Loading: [fpForestPlaneEdgesNoise]
[09:48:12] Load bridges
[09:48:13] Load static objects
[09:48:13] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[09:48:13] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[09:48:15] ##### House without collision (3do/Buildings/Airdrome/Tank1/mono.sim)
[09:48:15] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[09:48:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[09:48:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[09:48:20] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from Alternative File: 'mig21'
[09:48:20] Flight Model File FlightModels/MiG-21PFM.fmd:MIG21 contains no Mach Drag Parameters.
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
[09:48:20] FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[09:48:21] ERROR loading sound control sample.339_idle_x4.wav.rpm
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:23] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[09:48:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[09:48:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 22.6 -> 2 (delta = -20.6) to Range 0..2
[09:48:24] java.lang.NoSuchFieldError: bHasBombSelect
[09:48:24] at com.maddox.il2.objects.air.MIG_21.onAircraftLoaded(MIG_21.java:909)
[09:48:24] at com.maddox.il2.objects.air.MIG21PFM.onAircraftLoaded(MIG21PFM.java:132)
[09:48:24] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2695)
[09:48:24] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[09:48:24] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[09:48:24] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[09:48:24] at com.maddox.il2.game.Mission._load(Mission.java:762)
[09:48:24] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[09:48:24] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[09:48:24] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[09:48:24] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[09:48:24] at com.maddox.il2.game.Main.exec(Main.java:449)
[09:48:24] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


Weapons pack as for this thread post 1, Common Utils, jet Era...Engine Mod 2.7/Patch.

Cheers

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AmselJ

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #202 on: October 12, 2016, 11:30:36 AM »

I have this same problem, game turn of when I want to fly with MIG-21 from QMB. I finde thet problem is with Forgoten Countries.
If you have this mod please turn of it. Probably help.
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Hubberranz

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Re: MiG-21 Unified Pack V 3.0 - update 10.10.2016
« Reply #203 on: October 12, 2016, 11:53:16 AM »

I have this same problem, game turn of when I want to fly with MIG-21 from QMB. I finde thet problem is with Forgoten Countries.
If you have this mod please turn of it. Probably help.
Same problem as SAS~Tom2 : QBM game load to 30% then ctd = program being stop message, then ends. Forgotten countries off did not solved this.  :(
412.2 Moact 5.3 /Common Utils_109/ WeaponsPack v 1.3. ( tried v 1,2 also ).
Code: [Select]
[6:32:16 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[6:32:16 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[6:32:17 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
[6:32:17 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[6:32:17 PM] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from File: 'mig21'
[6:32:17 PM] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from Alternative File: 'mig21'
[6:32:17 PM] Flight Model File FlightModels/MiG-21PF.fmd:MIG21 contains no Mach Drag Parameters.
[6:32:17 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
[6:32:17 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[6:32:17 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[6:32:17 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[6:32:18 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 22.6 -> 2 (delta = -20.6) to Range 0..2
[6:32:18 PM] java.lang.NoSuchFieldError: bHasBombSelect
[6:32:18 PM] at com.maddox.il2.objects.air.MIG_21.onAircraftLoaded(MIG_21.java:909)
[6:32:18 PM] at com.maddox.il2.objects.air.MIG21PF.onAircraftLoaded(MIG21PF.java:131)
[6:32:18 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2695)
[6:32:18 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[6:32:18 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[6:32:18 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[6:32:18 PM] at com.maddox.il2.game.Mission._load(Mission.java:762)
[6:32:18 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[6:32:18 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[6:32:18 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[6:32:18 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[6:32:18 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[6:32:18 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

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