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Author Topic: Ultrapack bug report thread (all versions)  (Read 110478 times)

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Frankiek

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Re: Ultrapack bug report thread (all versions)
« Reply #1104 on: March 07, 2025, 11:19:21 AM »

Is exactly like the IL-4 glitch it is a problem with the call for Gloss1D0o than in certain setup is not working correctly so it end up using the substitute 1KB skin1o that is in the plane folder instead of the regular default skin. In the IL-4 case it was also inked with viewSet=36 changing to 56 would sort out the issue. I think that earlier in this thread there are exchanges on this very subject. If Mike reads this he can provide the correct explanation. I don't remember now all the technical details.

I quickly checked and is exactly the same glitch as soon as I used viewSet=36 the green spot appeared then disappeared with 56. The problem is with these lines of code in the gunner cockpit class that are normally correct
 
protected void reflectPlaneMats()
    {
        HierMesh hiermesh = aircraft().hierMesh();
        Mat mat = hiermesh.material(hiermesh.materialFind("Gloss1D0o"));
        mesh.materialReplace("Gloss1D0o", mat);
    }

but with certain view sets they don't work properly
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