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Author Topic: Ultrapack bug report thread (all versions)  (Read 110546 times)

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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #408 on: October 28, 2022, 03:56:47 AM »

Cause was several versions of the initial Mods got released.
Thanks Tobi, that makes sense (in a way).
Now we've got another version added to the list, "ours" ;)

I don't know if this is a bug, but i'm at my wits end.  I was messing around in FMB and I can't move objects around anymore.  When "ENTER" is pressed it zooms in and gives a ground view of the object.  If  "MouseRight" is held down you can drag the object around in the ground view.  That no longer works.
Confirmed and fixed in Hotfix 3: https://www.sas1946.com/main/index.php/topic,67406.msg759265.html#msg759265
Nice find.
What a nasty little bug.
Took me 3 hours to figure it out...

]cheers[
Mike
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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #409 on: October 28, 2022, 10:23:49 AM »

Thank you so much Mike!  Works again, and now I can use the mouse scroll button to zoom in instead of shift dragging to zoom in like a Neanderthal.
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FNRennier

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Re: Ultrapack bug report thread (all versions)
« Reply #410 on: October 28, 2022, 04:49:51 PM »

First I want to thank you for the UP3 Patch 2 + Hotfix 2 Cassie, Your work is really amazing, thank you very much!  ]wav[

I found a problem, in the full mission builder, when zooming to the maximum, I can't move the 3D cursor with the right mouse key.  ]dontknow[

Hugs! ]wave[
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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #411 on: October 28, 2022, 06:44:14 PM »

Literally two posts up is the solution.
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FNRennier

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Re: Ultrapack bug report thread (all versions)
« Reply #412 on: October 28, 2022, 07:39:50 PM »

Literally two posts up is the solution.

Oh yes! Thanks!
 :blonde_banana:
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FNRennier

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Re: Ultrapack bug report thread (all versions)
« Reply #413 on: October 29, 2022, 10:15:11 AM »

I created a Home Base Red and another Blue, however, I cannot select one of the Home Bases.
The following message appears: "Selected aircraft is not available. Please choose another."
I'm using the same settings for both home bases  :-[


Help please  ]help[
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #414 on: October 29, 2022, 10:34:09 AM »

Can't confirm, just tried the same, same map, basically same homebase location, see attached mission.
Created it from scratch in UP 3.4 Patch 2, saved and hosted it as a Dogfight Mission myself, no issues.
Please see attachment.
If the problem persists we might need your mission file and maybe a logfile output from one of your unsuccessful attempts so we can compare our results.

]cheers[
Mike
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FNRennier

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Re: Ultrapack bug report thread (all versions)
« Reply #415 on: October 29, 2022, 10:59:34 AM »

SAS ~ Storebror, your mission works perfectly!
I will do some tests on the mission I created, if the error persists I will post the log file to find out what may be causing this failure.

Thank you very much!  ]cheers[
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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #416 on: October 29, 2022, 05:24:52 PM »

McDonnell FH2 Banshee has two cockpits.  I have disabled all mods.


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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #417 on: October 30, 2022, 12:11:19 AM »

Isn't that a great deal? You get two at the price of one :P
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FNRennier

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Re: Ultrapack bug report thread (all versions)
« Reply #418 on: October 30, 2022, 07:12:49 AM »

Can't confirm, just tried the same, same map, basically same homebase location, see attached mission.
Created it from scratch in UP 3.4 Patch 2, saved and hosted it as a Dogfight Mission myself, no issues.
Please see attachment.
If the problem persists we might need your mission file and maybe a logfile output from one of your unsuccessful attempts so we can compare our results.

]cheers[
Mike

Thanks to you I managed to solve it.  ;D
I compared the quest you created with mine and found the error.
Thank you very much for your help!  ]hello2[
 ]wav[
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #419 on: October 30, 2022, 08:20:37 AM »

Found a Bug on Ta-152 H-1 Nav Lights No Logs were Found. But Photos Taken.




Also, I am detecting a Strange Bug on that Radio Station is Not Loaded.

Code: [Select]
[2022-10-30 22:17:23.641 UTC +8] dT:    0 INTERNAL ERROR: Can't open file 'icons/RadioStation.mat'
[2022-10-30 22:17:23.641 UTC +8] dT:    0 WARNING: object 'icons/RadioStation.mat' of class 'TMaterial' not loaded


I also Found a Bug on Liberators GR_V on the Logs.

Code: [Select]
[2022-10-31 01:47:03.535 UTC +8] dT:    0 Hook '_MGUN04' NOT found in mesh of class com.maddox.il2.objects.air.Liberator_GR_V
And another one from Ju-388K

Code: [Select]
[2022-10-31 01:48:43.415 UTC +8] dT:    8 3DO/Effects/GunFireDay/12mm/GunFlare.eff : INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2


Best Regards KT503
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My Greatest and Best Regards KT503
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