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Author Topic: Ultrapack bug report thread (all versions)  (Read 98235 times)

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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #600 on: March 19, 2023, 02:19:24 AM »

Hotfix 16 has been released: https://www.sas1946.com/main/index.php/topic,67406.msg767688.html#msg767688

Just a few minor things have been fixed since Hotfix 15, such as:

  • Ta 183 "Default" and "Empty" loadouts fixed
  • Some weapon presets fixed (thx to FL2070!)
  • Differential Brake Axis assignment fixed which could cause a crash in the Controls GUI menu, causing the game to lock up when trying to set Controls assignments
  • Edge case fixed where misaligned cod loadouts could cause an airplane not to replicate over the net correctly

]cheers[
Mike
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #601 on: March 20, 2023, 02:28:05 AM »

Found an Issue on Fw-190A-2 Flaps its not Attach maybe its a Glitch. Photos Taken.

 


It shows a Flaps are Not Attach while Flaps down.

I also Found a Bug on XF5U-1 Flying Flapjack when Storebror was Eject from his Plane. Logs found.

Code: [Select]
[2023-03-20 02:23:26.611 UTC +8] dT:   24 INTERNAL ERROR: Can't open file '3DO/Plane/NA-ESeat/hier.him'
[2023-03-20 02:23:26.611 UTC +8] dT:    0 WARNING: object '3DO/Plane/NA-ESeat/hier.him' of class 'HIM' not loaded
[2023-03-20 02:23:26.611 UTC +8] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/NA-ESeat/hier.him
[2023-03-20 02:23:26.611 UTC +8] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/NA-ESeat/hier.him
[2023-03-20 02:23:26.611 UTC +8] dT:    0
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:622)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:86)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.objects.air.EjectionSeat.<init>(EjectionSeat.java:111)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.objects.air.XF5U1$1.doAction(XF5U1.java:1016)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:17)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-03-20 02:23:26.611 UTC +8] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-03-20 02:23:27.241 UTC +8] dT:   21 ObjState.finalize: Object of com.maddox.il2.objects.air.EjectionSeat NOT destroyed

Best Regards KT503
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #602 on: March 20, 2023, 04:11:44 AM »

Thanks mate.
I confirm both issues, looking for ways to solve it, especially concerning the "Double U - F - nine - tenty" flaps issue which will probably be a tricky one 8)

]cheers[
Mike
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Epervier

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Re: Ultrapack bug report thread (all versions)
« Reply #603 on: March 20, 2023, 06:13:23 AM »

Found an Issue on Fw-190A-2 Flaps its not Attach maybe its a Glitch.
It's a strange story.
You took the Claymore pack, I think.
But in version 4.09 you don't have this problem... weird!  o_O   :-X
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #604 on: March 20, 2023, 06:23:50 AM »

You could come to think that the 4.10 SFS archives are quite buggy.
Nevertheless, since the folder and file names inside are quite different, there's no easy way to change from one version of the archives to another, so we're probably gonna stick to this version for the time being.

]cheers[
Mike
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #605 on: March 27, 2023, 03:05:52 AM »

I Found an Issue on Me-163 Komet Default Skin, But it Looks Weird. I Look at the J8M1 Default Skin is Fine.

It is a Same Skin as Japanese Default Skins but Not German Default Skin.


Best Regards KT503. 

PS, No Logs were Found, But I see on My Own Eyes.
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #606 on: March 27, 2023, 06:29:49 AM »

KT let me try to summarize the last 3 issues you've reported:

  • Bf 109 canopy during bale out:
    You've mentioned "an issue" without further explanation.
    As much as I could see, the canopy briefly disappears when a player hits the "eject" button, after which it immediately re-appears when it's being detached from the aircraft.
    Is this what you were talking about or did you see something else?
    I'm talking about what can be seen at timestamp 1:26:29

  • Ki-84: You've mentioned some "square something" visible "somewhere" when "something" happens.
    I've been watching the first 30 minutes of your sunday's livestream where you were flying a Ki-84 and sorry to say, I cannot find what you were talking about.
    Please specify a timestamp and please be a tad more specific about what you saw.
  • Me-163 default skin: Screenshot please and may I ask you again to be a tad more specific? What "looks weird"?

]cheers[
Mike
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #607 on: March 27, 2023, 06:34:38 AM »

Timestamp is 15.12, that's where i found it on Ki-84.
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #608 on: March 27, 2023, 06:47:23 AM »

Something like This

This is a Me-163 Komet




And This is J8M1 Shusui



Same Default Skin as J8M1
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Frankiek

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Re: Ultrapack bug report thread (all versions)
« Reply #609 on: March 27, 2023, 08:04:50 AM »

The bug is in the bullet holes texture of the windshield there is a square yellowish patch around the bullet hole
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #610 on: March 27, 2023, 08:48:12 AM »

Bf 109: Didn't get any reply, so I take it that this 0.x seconds disappearance of the canopy is what we're talking about.
It's on the list. Priority is... ah guess it.

Ki-84: I get what you mean, but look yourself:


I think you might have some cockpit mod installed, maybe through JSGME?

Me-163: It's not a bug, it's a feature.
The Komet and the J8M1 share the same 3D slot, they only differ in the flight model being used.
As such, they have to share the same set of default skins too (that's a game limitation for 3D models residing in one slot).

When you spawn on an ETO map (Germany, the only country a Me-163 ever flew from) you will get the german default skin.
When you spawn on a "desert" (MTO) or "pacific" (PTO) map, you will get the Japanese default skin.

]cheers[
Mike
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #611 on: March 27, 2023, 09:20:07 AM »

No, I don't have any Cockpit Mods on JSGME..
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