Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 14 15 16 [17] 18 19 20 ... 93   Go Down

Author Topic: Ultrapack bug report thread (all versions)  (Read 110781 times)

0 Members and 21 Guests are viewing this topic.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 24036
  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #192 on: February 07, 2021, 07:22:50 AM »

Yes, confirmed.
Will get fixed in next patch.
For the moment, you can manually configure the zoom function in the "Users/<your username>/settings.ini" file.
Section "[HotKey move]" holds the Hotas settings.
You need to assign a joystick axis to the "zoom" fuction, for instance this sets my X-52 Pro's throttle slider to the zoom function:
"AXE_U JoystickDevice0=-zoom"

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

printenduevel

  • member
  • Offline Offline
  • Posts: 282
Re: Ultrapack bug report thread (all versions)
« Reply #193 on: February 07, 2021, 08:58:16 AM »

Thx, copy from another settings.ini and it works.
Logged

sniperton

  • member
  • Offline Offline
  • Posts: 1228
Re: Ultrapack bug report thread (all versions)
« Reply #194 on: February 08, 2021, 07:49:04 AM »



Noob question, fresh install, the minimap is stuck beyond the right edge of the screen.
Any ideas/tricks how to adjust its position?
Thanks in advance.


Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 24036
  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #195 on: February 08, 2021, 09:18:58 AM »

Usually you can drag the map by clicking with both left and right mouse button and holding it like that simultaneously.
If that doesn't work anymore (cause it's dragable handles are out of screen bounds already), open conf.ini, go to "[game]" section and modify mapPadX and mapPadY values.
In your case for instance, setting mapPadX=0.5 should move the map to the left sufficiently to be able to drag it to your desired position with the mouse again.

tbh this isn't a bug though.
It's always been like that and it's the same for any IL-2 1946 game version.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

sniperton

  • member
  • Offline Offline
  • Posts: 1228
Re: Ultrapack bug report thread (all versions)
« Reply #196 on: February 08, 2021, 11:26:09 AM »

Thanks, Mike, that was it.  ]banghead[
(Just didn't want to make a new thread).
Logged

FL2070

  • Modder
  • member
  • Offline Offline
  • Posts: 1297
  • FAC #87
Re: Ultrapack bug report thread (all versions)
« Reply #197 on: February 12, 2021, 02:09:15 PM »

Cockpit of A-1J

Logged
On average, the average average averages, averagely, the average average of all averages.

P51vsFw190

  • Flying Ass Clown #5/#7
  • Supporter
  • member
  • Offline Offline
  • Posts: 2070
  • Connoisseur of strange aircraft
Re: Ultrapack bug report thread (all versions)
« Reply #198 on: February 12, 2021, 02:32:02 PM »

I see nothing wrong here. That’s just spaced armor.... :P
Logged
“German humor is no laughing matter”

Phoenix

  • member
  • Offline Offline
  • Posts: 70
Re: Ultrapack bug report thread (all versions)
« Reply #199 on: May 08, 2021, 04:20:51 PM »

P-47D-27 : Open cockpit
Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 24036
  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #200 on: May 09, 2021, 12:43:40 AM »

Which mods have been installed on top of UP3.3?

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Phoenix

  • member
  • Offline Offline
  • Posts: 70
Re: Ultrapack bug report thread (all versions)
« Reply #201 on: May 09, 2021, 04:19:12 AM »

Folder Content ( #UP# and SAS_UP ) and Activated Modifications





Found!
The opening of the cockpit does not work correctly after activating the
# Up # _jeronimo_cowlings_props_wheels
Logged

Knochenlutscher

  • Flying Ass Clown #10
  • Modder
  • member
  • Offline Offline
  • Posts: 4621
  • aka Segfej
Re: Ultrapack bug report thread (all versions)
« Reply #202 on: June 08, 2021, 08:37:34 PM »

PBY drops just 1 Torpedo left side, the other keeps hanging.

Full salvo selected, that's the result.

UP3 no Mods



Best wishes
Tobias
Logged
Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 24036
  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #203 on: June 30, 2021, 07:31:01 AM »

Hi folks,

You might come to think that reporting bugs is waste of time, but rest assured: We do listen.

This is the current status of bugs reported here and on our Dogfight Server Thread.







JU88-G6
Can't confirm / reproduce.






I can also confirm that the Ju 88 G-6 has no cockpit, and isn't flyable.



Code: [Select]
java.lang.ClassCastException: com.maddox.il2.objects.air.JU_88G6
at com.maddox.il2.objects.air.CockpitJU_88G6.doFocusEnter(CockpitJU_88G6.java:82)
at com.maddox.il2.objects.air.Cockpit.focusEnter(Cockpit.java:664)
Can't confirm / reproduce.







External Views cannot be turned off
Can't confirm / reproduce.






Last Sunday mission, the one with b-29s, was chasin Helldivers when something start shooting at me, could heard bullets hitting my plane but couldnt see it, like aircraft was invisible, moment later game says that i shot down F7F-3N, what F7F?.Today i discovered the issue, on QMB F7F-3 and F7F-3N spawn and you can fly them, but on Multi only F7F-3 spawn, F7F-3N is visible only on game menu, hitting fly button ends only with click sound and nothing happens.

Log error:ERROR spawn: class com.maddox.il2.objects.air.F7F_3N NOT found or NOT registered in Spawn database

Bug confirmed  by Flanker27,so its not only me.
Confirmed. Fix implemented for upcoming Patch 9.





Not a bug with the game per se, but very annoying. Some Bf 109s (mostly Gustavs) have missing weapons.properties entries.
Confirmed. Fix implemented for upcoming Patch 9.





I notice a Do-217E-2s Cockpit from Outside are having Problems, I have Photos Taken, No Logs found.

That's what that mod airplane looks like. Deal with it.





In-game menu open during a clown session. The menu was open when the mission change started, and...

Confirmed. Fix implemented for upcoming Patch 9.





Hi, I think the compass for the BF 109 E is not working. Always pointing North. Playing campaign Group South, Crimea 1941.
Anyway to fix it? Tks
Can't confirm / reproduce.






I was running a simple mission between four Ki-46's and four Ki-45's on the Singapore 2 map.

The first bug I found is that I am unable to close the cockpit canopy on the Ki-45. It will stay open as I fly regardless of whether I toggle it closed or not.
Confirmed. Fix implemented for upcoming Patch 9.






The second bug is more game breaking. When I attempt to fire the 37mm on the underside of the 45, it acts like time acceleration has been activated and it severely lags my game. I have not added any mods that have not already been on my current save.
Confirmed. Fix implemented for upcoming Patch 9.







It's an old thing, I've been watching it since patch pack 3.03 or 3.2.
During missions in QMB head of AI pilot often takes up strange positions "inside the pilot", mainly when the pilot looks back or up, you can also see pilots head flickering. This happens only during the mission, seeing the mission NTRK, behaviour of the head is normal.

Pending reproduction of the issue.





When I fly on some planes there is textures of another planes
Can't confirm / reproduce.






I miss the zoom function in the Hotas section.
Confirmed. Fix implemented for upcoming Patch 9.





Cockpit of A-1J

Can't confirm / reproduce.






PBY drops just 1 Torpedo left side, the other keeps hanging.
Confirmed. Fix implemented for upcoming Patch 9.








Something i noticed on the Normandy map, mission invasion of Normandy.
top left corner of the picture....non stop explosions.....
same thing on the Pacific islands map, where the crescent moon island is located between the main islands..
Confirmed. Fix implemented for upcoming Patch 9.


If you've got any further bugs to report, hurry up.
Patch 9 is in it's final stage.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.
Pages: 1 ... 14 15 16 [17] 18 19 20 ... 93   Go Up
 

Page created in 0.064 seconds with 26 queries.