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Author Topic: Ultrapack bug report thread (all versions)  (Read 110890 times)

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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #396 on: October 26, 2022, 07:40:57 PM »

Thanks for Patch 2, But I notice a J7W3 from the Arming Preview was Moving X-4 and Droptanks,

And the Go-229 A3 X-7 was Moving from Arming Preview.

Also, HE-219 Loadout is Still Missing from the Arming Preview.

That Bug from the Arming Preview was Still There.


It Requires to Investigate.


Best Regards KT503
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #397 on: October 27, 2022, 12:24:19 AM »

Thanks for the feedback KT.
If that's all that sticks out so far then I'm glad. Could have been much worse 8)

Let us close the case on all those "moving" or rather misaligned ordnance shown in the Arming Preview Screen once and for all:
I can't fix that.
It's because the modder who created the aircraft in the first place, unfortunately decided to use hier.him stretching instead of real 3D modding.
That's what causes the issue and there's no easy fix - curing it would require the whole 3D model of the regarding plane to be reworked more or less from scratch.
I'm not gonna do it and I guess no one else would do so either, especially considering that the "issue" only exists in the arming preview screen (the ordnance displays perfectly well on the mission running) and even there, it only happens when you change loadouts while your plane's orientation is not default (i.e. facing straight and level to the left).
This is what it is. We will have to deal with it.

As for the He-219, I've stepped into a trap here, as the files.sfs archive does contain the required file in the correct version and with correct contents.
The reason why it doesn't get loaded as intended is simply because for some unknown reason, an ancient DBW SFS file contains the same loadout declaration file in a different (older) version, and that's overloading the files.sfs included one.
Unfortunately this seemed to happen on a few other planes as well which is why I've released a Hotfix for it: https://www.sas1946.com/main/index.php/topic,67406.msg759185.html#msg759185

]cheers[
Mike
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #398 on: October 27, 2022, 01:23:52 AM »

Thanks mike.

But the Bug on the Me-410 D 4x20mm on the forward outside cockpit.
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #399 on: October 27, 2022, 04:26:36 AM »

Found a Bug on He-219 Gun Firing issue.

No Logs were Found but Photo was Taken.












Also I found another bug on He-111 H-20 with 3xPC-1000RS, But only Two instead of 3.

No Logs were Found but Photos Taken.








Require a Full Investigation.

Best Regards KT503
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #400 on: October 27, 2022, 04:49:10 AM »

But the Bug on the Me-410 D 4x20mm on the forward outside cockpit.
Doesn't exist with Hotfix 1.

Found a Bug on He-219 Gun Firing issue.
No Logs were Found but Photo was Taken.
Where's the "Bug"?
Looks exactly as intended.

Also I found another bug on He-111 H-20 with 3xPC-1000RS, But only Two instead of 3.
No Logs were Found but Photos Taken.
The H-20 has no 3xPC-1000RS loadout.
The H-21 has a 3xPC-1000RS loadout, where two bombs occupy the same hook, hence you visually see 2, but in fact it's three - when you fire the first bomb, at the same place like the bomb released, the third one will become visible.
That's how that plane mod has been designed, we don't have no pylon for a 3rd PC-1000RS, but for the sake of compatibility with old missions (and only for that reason) I kept that loadout in the list.

]cheers[
Mike
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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #401 on: October 27, 2022, 05:39:45 AM »

Thanks Mike!!! I'm loving all these new planes and FMB options!!!  Two things I noticed.

P-61A is missing in QMB, doesn't appear during mission, and crashes the game in FMB when viewing in "Plane 1" tab

HE-177 is missing in QMB, doesn't appear during mission, and crashes the game in FMB when viewing in "Plane 1" tab
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #402 on: October 27, 2022, 05:53:19 AM »

Can't confirm the P-61A and He-177 issues.
Either it's some additional mod you've installed, or it's something really tricky.
If you can rule out a conflicting mod, please post log contents when this happens to you. Thanks.

]cheers[
Mike
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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #403 on: October 27, 2022, 06:07:35 AM »

#UP#_Jeronimo_Cowlings_Props_Wheels was causing the issue, I went one by one through the mods and that was it!
Thanks Mike!
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #404 on: October 27, 2022, 06:23:59 AM »

HE-219 Cannot Fire a Mk-108 from the Top, I don't know why..


Maybe the Photos were Taken by me.


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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #405 on: October 27, 2022, 06:57:31 AM »

Yep the He-219 Triggers were a bit weird, no clue what the modder's intentions were.
The "Schräge Musik" cannons were actually on Trigger 3 (the Rocket Trigger) - that can't work.
I've set them on Trigger 1 now and while being at it, added the other two MG 151/20 guns to the "Schräge Musik" and fixed the loadout descriptions (i.e. MK 108 were mentioned on R2 loadout which is actually MK 103).

Furthermore, two missing button translations in the Control Screen have been added and, most of all, a very nasty bug in the new Joystick Interface, introduced by TD in Stock IL-2 and unfixed there so far, got fixed.
That bug cause Joystick Input values to be clipped in a pretty weird manner when an axis was neither symmetric nor inverted.

Hotfix 2 is available here: https://www.sas1946.com/main/index.php/topic,67406.msg759205.html#msg759205

]cheers[
Mike
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Knochenlutscher

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Re: Ultrapack bug report thread (all versions)
« Reply #406 on: October 27, 2022, 07:37:33 AM »

Cause was several versions of the initial Mods got released.

- Ranwers (v3)
- Checkyersix (v4)
- benitomuso (v5 + fix)
- Epervier (v5.17m)

these are just 4 of the plenty of Versions we had.

In my DBW I used the Wheelchair Uhu, the Tracers added to SM, I think that was Benitomuso Version.



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Geschirr

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Re: Ultrapack bug report thread (all versions)
« Reply #407 on: October 27, 2022, 04:14:40 PM »

I don't know if this is a bug, but i'm at my wits end.  I was messing around in FMB and I can't move objects around anymore.  When "ENTER" is pressed it zooms in and gives a ground view of the object.  If  "MouseRight" is held down you can drag the object around in the ground view.  That no longer works.  However I am now able to zoom in on the map via my scroll wheel, for years I couldn't before and would have to shift and drag to zoom or use the zoom levels on the side.  I can't find anything wrong in the .confi (that I can see).  I've thrown in a BAT .confi and that had no effect, and messed around with specific lines from the BAT .confi into the UP .confi, with no success.  All mods have been disabled or removed, the only mods i've had in my UP for months/years were the recommended UP Mods and NG CAM 2.0.  Here is my .confi for UP, there might be couple of lines I forgot to take out from BAT.  If someone could upload their .confi from UP I can try and figure out what is wrong.  Thanks.

Code: [Select]
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=1
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=1000000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21010
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=148.251.238.135
localHost=68.229.163.160
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=148.251.238.135:21010
remoteHost_001=67.172.97.7:21000
remoteHost_002=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
adr0=ALL
msg2=two\u0020for\u0020one\u0020:)

[game]
Arcade=0
HighGore=1
mapPadX=0.6479167
mapPadY=-0.05
viewSet=33
Intro=0
NoSubTitles=1
NoChatter=1
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SaveTrk=0
mapPadMode=1
mapZoomMode=0
mapWheelMode=-1
BlockMorseChat=0
SmallMapWPLabels=0
ShowMorseAsText=0


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=0
ObjectVolume=12
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=5
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=0
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=1
UseSmartAxis=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z=0 10 20 30 40 50 60 70 80 90 100 0 0
1X1=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y1=3 10 20 30 40 50 60 70 80 90 100 0 0
1X2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z2=0 10 20 30 40 50 60 70 80 90 100 0 0
1RZ2=0 10 20 30 40 50 60 70 80 90 100 0 0
1U2=0 10 20 30 40 50 60 70 80 90 100 0 0
1V2=0 10 20 30 40 50 60 70 80 90 100 0 0
1X3=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y3=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z3=0 10 20 30 40 50 60 70 80 90 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=3
Water=1
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Mods]
Stabs4All=1
NewTrackIR=1
AutoNtrk=0
Darkness=9
Diffuse=9
EventLogFlushTimeout=1000
LogFlushTimeout=1000
InstantLog=2
HighSpeedNet=1
AddDefaultCountryNone=1
useNetLogin=0
netLogin=
useNetLoginUser=0
netLoginUser=
useNetCallsign=1
netCallsign=Geschirre19
SkinDownloadNotifications=0
UPCockpitInertiaEnabled=0
UPCockpitInertiaValue=0.075
UPGunnerInertiaEnabled=0
UPGunnerInertiaValue=0.01
UPFollowInertiaEnabled=1
UPFollowInertiaPositionValue=0.01
UPFollowInertiaAngleValue=0.01
UPExternalIntertiaEnabled=1
UPExternalIntertiaValue=0.075
UPExternalTrackIREnabled=0
UPGameMenuStatusBar=1
UPGameMenuShowFPS=0
6dof_usezoom=1
6dof_usezoomc6=1
6dof_gfactor=1.0
6dof_tfactor=1.0
ngCAMkillswitch=0
ngCAMspeedext=2
ngCAMspeedint=2
ngCAMfovdefault=90
ngCAMfovspeed=2
ngCAMfovlog=0
ngPALkeyboard=0
[rts_joystick3]
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z=0 10 20 30 40 50 60 70 80 90 100 0 0
1X1=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y1=0 10 20 30 40 50 60 70 80 90 100 0 0
1X2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z2=0 10 20 30 40 50 60 70 80 90 100 0 0
1RZ2=0 10 20 30 40 50 60 70 80 90 100 0 0
1U2=0 10 20 30 40 50 60 70 80 90 100 0 0
1V2=0 10 20 30 40 50 60 70 80 90 100 0 0
1X3=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y3=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z3=0 10 20 30 40 50 60 70 80 90 100 0 0
FF=0
1X5=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y5=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z5=0 10 20 30 40 50 60 70 80 90 100 0 0
1RX5=0 10 20 30 40 50 60 70 80 90 100 0 0
1RY5=0 10 20 30 40 50 60 70 80 90 100 0 0
1X4=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y4=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z4=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX4=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY4=0 100 100 100 100 100 100 100 100 100 100 0 0
[rts_joystick1]
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z=0 10 20 30 40 50 60 70 80 90 100 0 0
1X1=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y1=0 10 20 30 40 50 60 70 80 90 100 0 0
1X2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y2=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z2=0 10 20 30 40 50 60 70 80 90 100 0 0
1X4=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y4=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z4=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX4=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY4=0 100 100 100 100 100 100 100 100 100 100 0 0
FF=0
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