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Author Topic: Ultrapack bug report thread (all versions)  (Read 98236 times)

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Otsu

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  • Posts: 31
Re: Ultrapack bug report thread (all versions)
« Reply #876 on: July 15, 2023, 03:51:53 PM »

Hello, I'm not able to reach cockpit on both Nakajima A2N2, A2N3 default loadout in QMB
running UP3.4 Patch 2 Hotfix 19, I have to go back to menu
Code: [Select]
[15 juil. 23 23:31:56 UTC +2] ------------ BEGIN log session -------------

[2023-07-15 23:31:56.412 UTC +2] dT:    0 Initializing Random Number Generator, Seed=5029183696856984440
[2023-07-15 23:31:56.421 UTC +2] dT:    0 Using new TrackIR: true
[2023-07-15 23:31:56.442 UTC +2] dT:    0 OpenGL provider: Opengl32.dll
[2023-07-15 23:31:56.453 UTC +2] dT:    0 no GLU provider name available
[2023-07-15 23:31:56.687 UTC +2] dT:    0 OpenGL library:
[2023-07-15 23:31:56.687 UTC +2] dT:    0   Vendor: NVIDIA Corporation
[2023-07-15 23:31:56.688 UTC +2] dT:    0   Render: NVIDIA GeForce GTX 970/PCIe/SSE2
[2023-07-15 23:31:56.688 UTC +2] dT:    0   Version: 4.6.0 NVIDIA 536.40
[2023-07-15 23:31:56.689 UTC +2] dT:    0   Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[2023-07-15 23:31:56.691 UTC +2] dT:    0 Size: 1680x1050
[2023-07-15 23:31:56.691 UTC +2] dT:    0 ColorBits: 32
[2023-07-15 23:31:56.691 UTC +2] dT:    0 DepthBits: 24
[2023-07-15 23:31:56.692 UTC +2] dT:    0 StencilBits: 8
[2023-07-15 23:31:56.692 UTC +2] dT:    0 isDoubleBuffered: true
[2023-07-15 23:31:56.757 UTC +2] dT:    0 TrackIRWin create(), createSuccess=true
[2023-07-15 23:31:56.777 UTC +2] dT:    0 *** IL-2 Selector 5.1.2.0 Build 23012801 loaded ***
[2023-07-15 23:31:56.781 UTC +2] dT:    0 Sound: Native library (build 1.1, target - P IV) loaded.
[2023-07-15 23:31:56.936 UTC +2] dT:    0
[2023-07-15 23:31:56.936 UTC +2] dT:    0 *** Looking for Advanced CPU Instructions...
[2023-07-15 23:31:56.936 UTC +2] dT:    0 [x] PentiumPro
[2023-07-15 23:31:56.937 UTC +2] dT:    0 [x] Multimedia (MMX)
[2023-07-15 23:31:56.937 UTC +2] dT:    0 [x] 3D (SSE2)
[2023-07-15 23:31:56.937 UTC +2] dT:    0 [x] 3D (SSE2)
[2023-07-15 23:31:56.938 UTC +2] dT:    0 [-] 3D (3DNow)
[2023-07-15 23:31:56.938 UTC +2] dT:    0 ColourBits 32, ABits 0, ZBits 24
[2023-07-15 23:31:56.940 UTC +2] dT:    0
[2023-07-15 23:31:56.940 UTC +2] dT:    0 *** Looking for Render API Extensions ...
[2023-07-15 23:31:56.941 UTC +2] dT:    0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2023-07-15 23:31:56.941 UTC +2] dT:    0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2023-07-15 23:31:56.942 UTC +2] dT:    0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2023-07-15 23:31:56.942 UTC +2] dT:    0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2023-07-15 23:31:56.942 UTC +2] dT:    0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2023-07-15 23:31:56.943 UTC +2] dT:    0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2023-07-15 23:31:56.943 UTC +2] dT:    0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2023-07-15 23:31:56.943 UTC +2] dT:    0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2023-07-15 23:31:56.944 UTC +2] dT:    0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2023-07-15 23:31:56.944 UTC +2] dT:    0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2023-07-15 23:31:56.944 UTC +2] dT:    0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2023-07-15 23:31:56.945 UTC +2] dT:    0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[2023-07-15 23:31:56.945 UTC +2] dT:    0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2023-07-15 23:31:56.946 UTC +2] dT:    0
[2023-07-15 23:31:56.946 UTC +2] dT:    0 Maximum texture size : 16384
[2023-07-15 23:31:56.946 UTC +2] dT:    0 Maximum simultaneous textures :4
[2023-07-15 23:31:56.947 UTC +2] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2023-07-15 23:31:57.297 UTC +2] dT:    0 AutoMounting SFS files from folder SFS_UP now...
[2023-07-15 23:31:57.301 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Cockpits 01.SFS... mounted successfully!
[2023-07-15 23:31:57.304 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Cockpits 02.SFS... mounted successfully!
[2023-07-15 23:31:57.307 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Cockpits 03.SFS... mounted successfully!
[2023-07-15 23:31:57.310 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Cockpits 04.SFS... mounted successfully!
[2023-07-15 23:31:57.314 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Cockpits 05.SFS... mounted successfully!
[2023-07-15 23:31:57.316 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Misc.SFS... mounted successfully!
[2023-07-15 23:31:57.316 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Misc_02.SFS... mounted successfully!
[2023-07-15 23:31:57.320 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 01.SFS... mounted successfully!
[2023-07-15 23:31:57.323 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 02.SFS... mounted successfully!
[2023-07-15 23:31:57.325 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 03.SFS... mounted successfully!
[2023-07-15 23:31:57.328 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 04.SFS... mounted successfully!
[2023-07-15 23:31:57.330 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 05.SFS... mounted successfully!
[2023-07-15 23:31:57.332 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 06.SFS... mounted successfully!
[2023-07-15 23:31:57.333 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.3 Planes 07.SFS... mounted successfully!
[2023-07-15 23:31:57.335 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Claymore 190s 01.sfs... mounted successfully!
[2023-07-15 23:31:57.337 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Claymore 190s 02.sfs... mounted successfully!
[2023-07-15 23:31:57.361 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 01.SFS... mounted successfully!
[2023-07-15 23:31:57.364 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 02.SFS... mounted successfully!
[2023-07-15 23:31:57.367 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 03.SFS... mounted successfully!
[2023-07-15 23:31:57.368 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 04.SFS... mounted successfully!
[2023-07-15 23:31:57.370 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 05.SFS... mounted successfully!
[2023-07-15 23:31:57.372 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 06.SFS... mounted successfully!
[2023-07-15 23:31:57.373 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Cockpits 07.SFS... mounted successfully!
[2023-07-15 23:31:57.374 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Maps 01.SFS... mounted successfully!
[2023-07-15 23:31:57.375 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Maps 02.SFS... mounted successfully!
[2023-07-15 23:31:57.376 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Misc_01.SFS... mounted successfully!
[2023-07-15 23:31:57.376 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Misc_02.SFS... mounted successfully!
[2023-07-15 23:31:57.377 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Misc_03.SFS... mounted successfully!
[2023-07-15 23:31:57.377 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Misc_04.SFS... mounted successfully!
[2023-07-15 23:31:57.378 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Misc_05.SFS... mounted successfully!
[2023-07-15 23:31:57.379 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 01.SFS... mounted successfully!
[2023-07-15 23:31:57.381 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 02.SFS... mounted successfully!
[2023-07-15 23:31:57.383 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 03.SFS... mounted successfully!
[2023-07-15 23:31:57.385 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 04.SFS... mounted successfully!
[2023-07-15 23:31:57.386 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 05.SFS... mounted successfully!
[2023-07-15 23:31:57.388 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 06.SFS... mounted successfully!
[2023-07-15 23:31:57.390 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 07.SFS... mounted successfully!
[2023-07-15 23:31:57.392 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 08.SFS... mounted successfully!
[2023-07-15 23:31:57.393 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Planes 09.SFS... mounted successfully!
[2023-07-15 23:31:57.393 UTC +2] dT:    0 Trying to AutoMount SFS_UP\000 Ultrapack 3.4 Sounds 01.SFS... mounted successfully!
[2023-07-15 23:31:57.394 UTC +2] dT:    0 AutoMounting SFS files from folder SFS_UP finished.
[2023-07-15 23:31:59.396 UTC +2] dT:    0 SAS Common Utils Game Version = 4.101
[2023-07-15 23:32:06.155 UTC +2] dT:    0 ScreenMode Library Version 0.01 loaded successfully.
[2023-07-15 23:32:08.955 UTC +2] dT:   43 Initializing DirectSound playback device...
[2023-07-15 23:32:08.955 UTC +2] dT:    0 Primary buffer created.
[2023-07-15 23:32:08.955 UTC +2] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2023-07-15 23:32:08.956 UTC +2] dT:    0 Not enought hardware buffers (0), hardware disabled
[2023-07-15 23:32:08.956 UTC +2] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2023-07-15 23:32:08.956 UTC +2] dT:    0 Default speaker config is : 8.
[2023-07-15 23:32:08.956 UTC +2] dT:    0 Direct sound audio device initialized successfully :
[2023-07-15 23:32:08.957 UTC +2] dT:    0 DX Version : 7
[2023-07-15 23:32:08.957 UTC +2] dT:    0 Hardware    - disabled [buffers : 0]
[2023-07-15 23:32:08.957 UTC +2] dT:    0 Extensions  - enabled :
[2023-07-15 23:32:08.957 UTC +2] dT:    0   EAX ver. 1 [ ]  - disabled
[2023-07-15 23:32:08.958 UTC +2] dT:    0   EAX ver. 2 [ ]  - disabled
[2023-07-15 23:32:08.958 UTC +2] dT:    0   EAX ver. 3 [ ]  - disabled
[2023-07-15 23:32:08.958 UTC +2] dT:    0   I3D ver. 2 [ ]  - disabled
[2023-07-15 23:32:08.958 UTC +2] dT:    0   ZoomFX     [ ]  - disabled
[2023-07-15 23:32:08.959 UTC +2] dT:    0   MacroFX    [ ]  - disabled
[2023-07-15 23:32:08.959 UTC +2] dT:    0 SIMD render [X]
[2023-07-15 23:32:08.959 UTC +2] dT:    0 num channels 32
[2023-07-15 23:32:08.960 UTC +2] dT:    0
[2023-07-15 23:32:26.039 UTC +2] dT:  -43 Loading mission Quick/Okinawa/OkinawaBlueNoneN00.mis...
[2023-07-15 23:32:26.059 UTC +2] dT:    0 Loading mission.mis defined airfields...
[2023-07-15 23:32:26.073 UTC +2] dT:    0 Loaded camouflage: PACIFIC
[2023-07-15 23:32:26.074 UTC +2] dT:    0 Loading map.ini defined airfields...
[2023-07-15 23:32:26.078 UTC +2] dT:    0 Detected Vertex Shaders 3.0.
[2023-07-15 23:32:26.079 UTC +2] dT:    0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2023-07-15 23:32:26.079 UTC +2] dT:    0 Vertex texture units: 32
[2023-07-15 23:32:26.079 UTC +2] dT:    0
[2023-07-15 23:32:27.012 UTC +2] dT:    0 PBuffer: suitable formats: 12
[2023-07-15 23:32:27.013 UTC +2] dT:    0
[2023-07-15 23:32:27.016 UTC +2] dT:    0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-15 23:32:27.017 UTC +2] dT:    0 Depth = 24, stencil = 8
[2023-07-15 23:32:27.044 UTC +2] dT:    0 PBuffer: suitable formats: 12
[2023-07-15 23:32:27.045 UTC +2] dT:    0
[2023-07-15 23:32:27.048 UTC +2] dT:    0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-15 23:32:27.049 UTC +2] dT:    0 Depth = 24, stencil = 8
[2023-07-15 23:32:28.295 UTC +2] dT:    0 Loading vertex/fragment programs: *1277177480*
[2023-07-15 23:32:28.295 UTC +2] dT:    0 *** Loading: [vpFogFar2Tex2D]
[2023-07-15 23:32:28.296 UTC +2] dT:    0 *** Loading: [vpFog2Tex2DBlend]
[2023-07-15 23:32:28.296 UTC +2] dT:    0 *** Loading: [vpFogFar4Tex2D]
[2023-07-15 23:32:28.297 UTC +2] dT:    0 *** Loading: [vpFogFar8Tex2D]
[2023-07-15 23:32:28.298 UTC +2] dT:    0 *** Loading: [vpFogNoTex]
[2023-07-15 23:32:28.298 UTC +2] dT:    0 *** Loading: [vpFog4Tex2D]
[2023-07-15 23:32:28.299 UTC +2] dT:    0 *** Loading: [vpFog4Tex2D_UV2]
[2023-07-15 23:32:28.299 UTC +2] dT:    0 *** Loading: [vp4Tex2D]
[2023-07-15 23:32:28.300 UTC +2] dT:    0 *** Loading: [vp6Tex2D]
[2023-07-15 23:32:28.301 UTC +2] dT:    0 *** Loading: [vpTexUVTex2D]
[2023-07-15 23:32:28.301 UTC +2] dT:    0 *** Loading: [vpWaterGrid_NV]
[2023-07-15 23:32:28.302 UTC +2] dT:    0 *** Loading: [vpWaterSunLight_NV]
[2023-07-15 23:32:28.302 UTC +2] dT:    0 *** Loading: [vpWaterSunLight_ATI]
[2023-07-15 23:32:28.303 UTC +2] dT:    0 *** Loading: [vpWaterSunLight_FP]
[2023-07-15 23:32:28.304 UTC +2] dT:    0 *** Loading: [vpTreeSprite]
[2023-07-15 23:32:28.304 UTC +2] dT:    0 *** Loading: [vpTreeTrunk]
[2023-07-15 23:32:28.305 UTC +2] dT:    0 *** Loading: [vpVAObjectsN]
[2023-07-15 23:32:28.306 UTC +2] dT:    0 *** Loading: [vpVAObjectsL0]
[2023-07-15 23:32:28.307 UTC +2] dT:    0 *** Loading: [vpSprites]
[2023-07-15 23:32:28.307 UTC +2] dT:    0 *** Loading: [vpSimpleGL]
[2023-07-15 23:32:28.308 UTC +2] dT:    0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2023-07-15 23:32:28.308 UTC +2] dT:    0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2023-07-15 23:32:28.309 UTC +2] dT:    0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2023-07-15 23:32:28.310 UTC +2] dT:    0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2023-07-15 23:32:28.310 UTC +2] dT:    0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2023-07-15 23:32:28.311 UTC +2] dT:    0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2023-07-15 23:32:28.312 UTC +2] dT:    0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2023-07-15 23:32:28.313 UTC +2] dT:    0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2023-07-15 23:32:28.313 UTC +2] dT:    0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2023-07-15 23:32:28.314 UTC +2] dT:    0 *** Loading: [fpSprites] -> NV3X Optimized!
[2023-07-15 23:32:28.314 UTC +2] dT:    0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2023-07-15 23:32:28.315 UTC +2] dT:    0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2023-07-15 23:32:28.315 UTC +2] dT:    0 *** Loading: [fpSimpleGL]
[2023-07-15 23:32:28.316 UTC +2] dT:    0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2023-07-15 23:32:28.317 UTC +2] dT:    0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2023-07-15 23:32:28.318 UTC +2] dT:    0 *** Loading: [fpRiverCoastAA]
[2023-07-15 23:32:28.319 UTC +2] dT:    0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2023-07-15 23:32:28.320 UTC +2] dT:    0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2023-07-15 23:32:28.321 UTC +2] dT:    0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2023-07-15 23:32:28.322 UTC +2] dT:    0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2023-07-15 23:32:28.324 UTC +2] dT:    0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2023-07-15 23:32:28.324 UTC +2] dT:    0 *** Loading: [vpWaterDM_CPU]
[2023-07-15 23:32:28.325 UTC +2] dT:    0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2023-07-15 23:32:28.326 UTC +2] dT:    0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2023-07-15 23:32:28.327 UTC +2] dT:    0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2023-07-15 23:32:28.328 UTC +2] dT:    0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2023-07-15 23:32:28.329 UTC +2] dT:    0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2023-07-15 23:32:28.329 UTC +2] dT:    0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2023-07-15 23:32:28.332 UTC +2] dT:    0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2023-07-15 23:32:28.333 UTC +2] dT:    0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2023-07-15 23:32:28.337 UTC +2] dT:    0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2023-07-15 23:32:28.338 UTC +2] dT:    0 *** Loading: [fpWaterLFogDM]
[2023-07-15 23:32:28.338 UTC +2] dT:    0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2023-07-15 23:32:28.339 UTC +2] dT:    0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2023-07-15 23:32:28.340 UTC +2] dT:    0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2023-07-15 23:32:28.340 UTC +2] dT:    0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2023-07-15 23:32:28.341 UTC +2] dT:    0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2023-07-15 23:32:28.341 UTC +2] dT:    0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2023-07-15 23:32:28.341 UTC +2] dT:    0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2023-07-15 23:32:28.342 UTC +2] dT:    0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2023-07-15 23:32:28.343 UTC +2] dT:    0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2023-07-15 23:32:28.343 UTC +2] dT:    0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2023-07-15 23:32:28.491 UTC +2] dT:    0 Load bridges
[2023-07-15 23:32:28.542 UTC +2] dT:    0 Load static objects
[2023-07-15 23:32:29.454 UTC +2] dT:    0 File not found: PaintSchemes/Skins/Nakajima-A2N3/vpmedia_Bf109E4_jg52_bobnm.bmp
[2023-07-15 23:32:29.454 UTC +2] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/Nakajima-A2N3/vpmedia_Bf109E4_jg52_bobnm.bmp'
[2023-07-15 23:32:29.455 UTC +2] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/Nakajima-A2N3/vpmedia_Bf109E4_jg52_bobnm.bmp' size: 0 != 512 | 1024
[2023-07-15 23:32:35.731 UTC +2] dT:    0 Searching for missing resources...
[2023-07-15 23:32:35.731 UTC +2] dT:    0 Done!
[2023-07-15 23:32:36.000 UTC +2] dT:    0 Loading RRR objects resources data...
[2023-07-15 23:32:36.001 UTC +2] dT:    0 Done.
[2023-07-15 23:32:36.025 UTC +2] dT:    0 EventLog Pending Events Checker is running!
[2023-07-15 23:32:36.029 UTC +2] dT:    0 Mission: Quick/Okinawa/OkinawaBlueNoneN00.mis is Playing
[2023-07-15 23:32:36.072 UTC +2] dT:    0 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.073 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.074 UTC +2] dT:    0
[2023-07-15 23:32:36.075 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.075 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.076 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.076 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.076 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.077 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.077 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.078 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.078 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.078 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.079 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.079 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.079 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.080 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.080 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.081 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.081 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.081 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:194)
[2023-07-15 23:32:36.082 UTC +2] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:220)
[2023-07-15 23:32:36.082 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-15 23:32:36.082 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.083 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.156 UTC +2] dT:    2 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.156 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.157 UTC +2] dT:    0
[2023-07-15 23:32:36.157 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.157 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.158 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.158 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.158 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.158 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.159 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.159 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.159 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.159 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.160 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.160 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.160 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.161 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.161 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.161 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.162 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.162 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.162 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.163 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.185 UTC +2] dT:    3 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.186 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.186 UTC +2] dT:    0
[2023-07-15 23:32:36.187 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.188 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.188 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.188 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.188 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.189 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.189 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.189 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.189 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.190 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.190 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.190 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.191 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.191 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.191 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.191 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.192 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.192 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.192 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.192 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.211 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.212 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.212 UTC +2] dT:    0
[2023-07-15 23:32:36.212 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.213 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.213 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.213 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.213 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.214 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.214 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.214 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.214 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.215 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.215 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.215 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.215 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.216 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.216 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.216 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.216 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.217 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.217 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.217 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.224 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.224 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.224 UTC +2] dT:    0
[2023-07-15 23:32:36.225 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.225 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.225 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.225 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.226 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.226 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.226 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.227 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.227 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.227 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.227 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.228 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.228 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.228 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.228 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.229 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.229 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.229 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.229 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.230 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.231 UTC +2] dT:    0 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.232 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.232 UTC +2] dT:    0
[2023-07-15 23:32:36.232 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.233 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.234 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.234 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.234 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.234 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.235 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.235 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.235 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.236 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.236 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.236 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.236 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.237 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.237 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.237 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.237 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.238 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.238 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.238 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.245 UTC +2] dT:    0 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.245 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.245 UTC +2] dT:    0
[2023-07-15 23:32:36.246 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.246 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.246 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.246 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.247 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.247 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.247 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.248 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.248 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.248 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.249 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.249 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.249 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.250 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.250 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.250 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.251 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.251 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.251 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.252 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.261 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.262 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.262 UTC +2] dT:    0
[2023-07-15 23:32:36.262 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.263 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.263 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.263 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.264 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.264 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.264 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.264 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.265 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.265 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.265 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.265 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.266 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.266 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.266 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.266 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.267 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.267 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.267 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.267 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.278 UTC +2] dT:    0 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.279 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.279 UTC +2] dT:    0
[2023-07-15 23:32:36.280 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.280 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.280 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.281 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.282 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.282 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.282 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.282 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.283 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.283 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.283 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.283 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.284 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.284 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.284 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.284 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.285 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.285 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.285 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.286 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.294 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.295 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.295 UTC +2] dT:    0
[2023-07-15 23:32:36.295 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.296 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.296 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.296 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.296 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.297 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.297 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.297 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.297 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.298 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.298 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.298 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.298 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.299 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.299 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.299 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.300 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.300 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.300 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.300 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.311 UTC +2] dT:    0 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.312 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.312 UTC +2] dT:    0
[2023-07-15 23:32:36.312 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.313 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.313 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.313 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.313 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.314 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.314 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.314 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.314 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.315 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.315 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.315 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.315 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.316 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.316 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.316 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.316 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.317 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.317 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.317 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.328 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.329 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.329 UTC +2] dT:    0
[2023-07-15 23:32:36.330 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.330 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.330 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.330 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.332 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.332 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.332 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
[2023-07-15 23:32:36.332 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.doPaint(Renders.java:381)
[2023-07-15 23:32:36.333 UTC +2] dT:    0 at com.maddox.il2.engine.Renders.paint(Renders.java:298)
[2023-07-15 23:32:36.333 UTC +2] dT:    0 at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2023-07-15 23:32:36.333 UTC +2] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2023-07-15 23:32:36.333 UTC +2] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2023-07-15 23:32:36.334 UTC +2] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2023-07-15 23:32:36.334 UTC +2] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2023-07-15 23:32:36.334 UTC +2] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2023-07-15 23:32:36.334 UTC +2] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2023-07-15 23:32:36.335 UTC +2] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:18)
[2023-07-15 23:32:36.335 UTC +2] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:137)
[2023-07-15 23:32:36.335 UTC +2] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-15 23:32:36.335 UTC +2] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-15 23:32:36.345 UTC +2] dT:    1 INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.346 UTC +2] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Wrong chunk idx (-1, N:99)
[2023-07-15 23:32:36.346 UTC +2] dT:    0
[2023-07-15 23:32:36.346 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.Material(Native Method)
[2023-07-15 23:32:36.346 UTC +2] dT:    0 at com.maddox.il2.engine.HierMesh.material(HierMesh.java:487)
[2023-07-15 23:32:36.347 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectPlaneMats(CockpitNaka_A2N.java:365)
[2023-07-15 23:32:36.347 UTC +2] dT:    0 at com.maddox.il2.objects.air.CockpitNaka_A2N.reflectWorldToInstruments(CockpitNaka_A2N.java:205)
[2023-07-15 23:32:36.347 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:227)
[2023-07-15 23:32:36.347 UTC +2] dT:    0 at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:755)
[2023-07-15 23:32:36.348 UTC +2] dT:    0 at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:498)
Logged

SAS~Storebror

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  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #877 on: July 16, 2023, 01:02:23 AM »

Confirmed and identified, will be fixed in Hotfix 20.

]cheers[
Mike
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Don't split your mentality without thinking twice.

Juliux1337LTU

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  • Posts: 54
Re: Ultrapack bug report thread (all versions)
« Reply #878 on: July 16, 2023, 01:50:35 AM »

Kurogane type 95 25% power speed bug
Code: [Select]
[[Jul 16, 2023 2:25:29 PM UTC +3] ------------ BEGIN log session -------------
[Jul 16, 2023 2:25:29 PM UTC +3] ----------- Switched to pipe mode ----------
[2023-07-16 14:25:29.997 UTC +3] dT:    0 Initializing Random Number Generator, Seed=-2009404497077834605
[2023-07-16 14:25:29.999 UTC +3] dT:    0 Using new TrackIR: true
[2023-07-16 14:25:30.011 UTC +3] dT:    0 OpenGL provider: Opengl32.dll
[2023-07-16 14:25:30.011 UTC +3] dT:    0 no GLU provider name available
[2023-07-16 14:25:30.367 UTC +3] dT:    0 OpenGL library:
[2023-07-16 14:25:30.367 UTC +3] dT:    0   Vendor: NVIDIA Corporation
[2023-07-16 14:25:30.367 UTC +3] dT:    0   Version: 4.6.0 NVIDIA 536.23
[2023-07-16 14:25:30.368 UTC +3] dT:    0   Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[2023-07-16 14:25:30.368 UTC +3] dT:    0 Size: 1920x1080
[2023-07-16 14:25:30.368 UTC +3] dT:    0 ColorBits: 32
[2023-07-16 14:25:30.368 UTC +3] dT:    0 DepthBits: 24
[2023-07-16 14:25:30.368 UTC +3] dT:    0 StencilBits: 8
[2023-07-16 14:25:30.368 UTC +3] dT:    0 isDoubleBuffered: true
[2023-07-16 14:25:30.424 UTC +3] dT:    0 DirectX Joystick NOT created: DirectX joystick driver: device not attached
[2023-07-16 14:25:30.425 UTC +3] dT:    0 TrackIRWin create(), createSuccess=false
[2023-07-16 14:25:30.434 UTC +3] dT:    0 *** IL-2 Selector 5.1.2.0 Build 23012801 loaded ***
[2023-07-16 14:25:30.436 UTC +3] dT:    0 Sound: Native library (build 1.1, target - P IV) loaded.
[2023-07-16 14:25:30.503 UTC +3] dT:    0
[2023-07-16 14:25:30.503 UTC +3] dT:    0 *** Looking for Advanced CPU Instructions...
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] PentiumPro
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] Multimedia (MMX)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] 3D (SSE2)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] 3D (SSE2)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [-] 3D (3DNow)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 ColourBits 32, ABits 0, ZBits 24
[2023-07-16 14:25:30.504 UTC +3] dT:    0
[2023-07-16 14:25:30.504 UTC +3] dT:    0 *** Looking for Render API Extensions ...
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2023-07-16 14:25:30.505 UTC +3] dT:    0
[2023-07-16 14:25:30.505 UTC +3] dT:    0 Maximum texture size : 32768
[2023-07-16 14:25:30.505 UTC +3] dT:    0 Maximum simultaneous textures :4
[2023-07-16 14:25:30.505 UTC +3] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2023-07-16 14:25:31.106 UTC +3] dT:    0 WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
[2023-07-16 14:25:31.124 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/ExplosionDamageSmokeVehicles.mat'
[2023-07-16 14:25:31.124 UTC +3] dT:    0 WARNING: object 'Effects/Materials/ExplosionDamageSmokeVehicles.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:31.125 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/FireNewFar.mat'
[2023-07-16 14:25:31.125 UTC +3] dT:    0 WARNING: object 'Effects/Materials/FireNewFar.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:31.126 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/FireNewFar.mat'
[2023-07-16 14:25:31.126 UTC +3] dT:    0 WARNING: object 'Effects/Materials/FireNewFar.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:32.657 UTC +3] dT:    0 SAS Common Utils Game Version = 4.101
[2023-07-16 14:25:34.015 UTC +3] dT:    0 No cod'ded weapons list found for com.maddox.il2.objects.air.JEEP50
[2023-07-16 14:25:38.154 UTC +3] dT:    0 ScreenMode Library Version 0.01 loaded successfully.
[2023-07-16 14:25:38.609 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:38.660 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.661 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.661 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:38.872 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:38.932 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.932 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.933 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:39.306 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:40.423 UTC +3] dT:   36 Initializing DirectSound playback device...
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Primary buffer created.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Not enought hardware buffers (0), hardware disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Default speaker config is : 1310724.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Direct sound audio device initialized successfully :
[2023-07-16 14:25:40.423 UTC +3] dT:    0 DX Version : 7
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Hardware    - disabled [buffers : 0]
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Extensions  - enabled :
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 1 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 2 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 3 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   I3D ver. 2 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   ZoomFX     [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   MacroFX    [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0 SIMD render [X]
[2023-07-16 14:25:40.423 UTC +3] dT:    0 num channels 16
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Cannot open audio file samples/infinite 1
[2023-07-16 14:25:40.423 UTC +3] dT:    0
[2023-07-16 14:25:41.028 UTC +3] dT: 1308 Loading mission Records/Intro 04 Ed.trk...
[2023-07-16 14:25:41.039 UTC +3] dT:    0 Loading mission.mis defined airfields...
[2023-07-16 14:25:41.052 UTC +3] dT:    0 Loaded camouflage: PACIFIC
[2023-07-16 14:25:41.052 UTC +3] dT:    0 Loading map.ini defined airfields...
[2023-07-16 14:25:41.812 UTC +3] dT:    0 Load bridges
[2023-07-16 14:25:41.812 UTC +3] dT:    0 Load static objects
[2023-07-16 14:25:43.176 UTC +3] dT:    0 Searching for missing resources...
[2023-07-16 14:25:43.176 UTC +3] dT:    0 Done!
[2023-07-16 14:25:43.411 UTC +3] dT:    0 Loading RRR objects resources data...
[2023-07-16 14:25:43.411 UTC +3] dT:    0 Done.
[2023-07-16 14:25:43.433 UTC +3] dT:    0 EventLog Pending Events Checker is running!
[2023-07-16 14:25:44.885 UTC +3] dT:   47 warning: no files : music/crash
[2023-07-16 14:25:45.094 UTC +3] dT:-1391 Before GC, Memory: total(930873344) free(861118448)
[2023-07-16 14:25:45.946 UTC +3] dT:    0 After GC, Memory: total(930873344) free(864897504)
[2023-07-16 14:25:48.106 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/A-20G/$A20FAKEMARAUDERm1.bmp s1=3DO/Plane/A-20G(Multi1)/summer s2=PaintSchemes/Cache/A-20G
[2023-07-16 14:25:54.037 UTC +3] dT:    0 Loading mission Quick/NorthAfrica/NorthAfricaBlueScramble00.mis...
[2023-07-16 14:25:54.040 UTC +3] dT:    0 Loading mission.mis defined airfields...
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Loaded camouflage: DESERT
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Loading map.ini defined airfields...
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Detected Vertex Shaders 3.0.
[2023-07-16 14:25:54.065 UTC +3] dT:    0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Vertex texture units: 32
[2023-07-16 14:25:54.065 UTC +3] dT:    0
[2023-07-16 14:25:55.057 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-07-16 14:25:55.057 UTC +3] dT:    0
[2023-07-16 14:25:55.060 UTC +3] dT:    0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-16 14:25:55.060 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-07-16 14:25:55.080 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-07-16 14:25:55.080 UTC +3] dT:    0
[2023-07-16 14:25:55.083 UTC +3] dT:    0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-16 14:25:55.083 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-07-16 14:25:56.008 UTC +3] dT:    0 Loading vertex/fragment programs: *1284451976*
[2023-07-16 14:25:56.008 UTC +3] dT:    0 *** Loading: [vpFogFar2Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFog2Tex2DBlend]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogFar4Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogFar8Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogNoTex]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D_UV2]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vp4Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vp6Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpTexUVTex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterGrid_NV]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_NV]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_ATI]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_FP]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpTreeSprite]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpTreeTrunk]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpVAObjectsN]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpVAObjectsL0]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpSprites]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpSimpleGL]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpSprites] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpSimpleGL]
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpRiverCoastAA]
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [vpWaterDM_CPU]
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM]
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.344 UTC +3] dT:    0 Load bridges
[2023-07-16 14:25:56.424 UTC +3] dT:    0 Load static objects
[2023-07-16 14:25:57.253 UTC +3] dT:    0 3DO/Effects/GunFire/20mm/GunFlare.eff : [2023-07-16 14:25:57.274 UTC +3] dT:    0 [2023-07-16 14:25:58.520 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp s1=3DO/Plane/SpitfireMk1vroeg/summer s2=PaintSchemes/Cache/0
[2023-07-16 14:25:58.520 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1902)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1887)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1294)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1255)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1185)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp'
[2023-07-16 14:25:58.521 UTC +3] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp' size: 0 != 512 | 1024
[2023-07-16 14:25:58.521 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp s1=3DO/Plane/SpitfireMk1vroeg/summer s2=PaintSchemes/Cache/0
[2023-07-16 14:25:58.521 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1902)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1887)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1294)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1255)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1185)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp'
[2023-07-16 14:25:58.522 UTC +3] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp' size: 0 != 512 | 1024
[2023-07-16 14:25:58.775 UTC +3] dT:    0 SectFile load failed: null
[2023-07-16 14:25:58.775 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.Actor.newSound(Actor.java:453)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:511)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:433)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2445)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2415)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2056)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1418)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:170)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:107)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1174)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 Cannot load sound preset weapon.MGunWz792s (java.lang.Exception: Invalid preset format)
[2023-07-16 14:25:58.973 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/MiG-3/African.bmp s1=3do/plane/MIG-3(Multi1)/summer s2=PaintSchemes/Cache/5279041981481858716
[2023-07-16 14:25:59.068 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/P-40E-M-105/Macwan_P40EM105.bmp s1=3DO/Plane/P-40E-M-105(Multi1)/summer s2=PaintSchemes/Cache/-8787543054778205118
[2023-07-16 14:25:59.295 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/G_50/$01-SCW-1-1-Fiat G50_nationalist.bmp s1=3DO/Plane/G-50(Multi1)/summer s2=PaintSchemes/Cache/-8627201526886475649
[2023-07-16 14:25:59.338 UTC +3] dT:    0 cannot open file for reading
[2023-07-16 14:25:59.338 UTC +3] dT:    0 Cannot open audio file samples/Fiat_2701.wav
[2023-07-16 14:25:59.338 UTC +3] dT:    0
[2023-07-16 14:26:01.612 UTC +3] dT:    0 Searching for missing resources...
[2023-07-16 14:26:01.612 UTC +3] dT:    0 Done!
[2023-07-16 14:26:01.837 UTC +3] dT:    0 Loading RRR objects resources data...
[2023-07-16 14:26:01.837 UTC +3] dT:    0 Done.
[2023-07-16 14:26:01.842 UTC +3] dT:    0 Mission: Quick/NorthAfrica/NorthAfricaBlueScramble00.mis is Playing
[2023-07-16 14:26:02.232 UTC +3] dT:   13 warning: no files : music/takeoff
[2023-07-16 14:26:13.773 UTC +3] dT:  372 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.776 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.823 UTC +3] dT:   13 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.834 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.873 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.885 UTC +3] dT:    2 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.891 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.892 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.897 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.906 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.907 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.917 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.930 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.931 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.944 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.957 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.959 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.971 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.984 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.985 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.998 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.011 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.012 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.024 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.037 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.038 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.051 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.064 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.065 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.077 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.091 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.092 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.105 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.111 UTC +3] dT:    1 warning: no files : music/inflight
[2023-07-16 14:26:14.117 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.118 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.131 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.144 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.145 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.158 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.171 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.172 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.184 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.197 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.199 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.211 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.224 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.226 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.237 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.250 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.252 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.264 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.278 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.279 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.292 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.304 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.305 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.318 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.331 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.332 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.344 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.357 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.359 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.371 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.384 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.386 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.398 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.410 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.411 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.424 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.438 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.439 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.451 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.465 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.466 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.477 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.491 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.492 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.504 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.517 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.518 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.531 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.545 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.546 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.557 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.571 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.572 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.584 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.597 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.598 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.611 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.624 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.625 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.637 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.651 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.653 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.664 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.677 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.678 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.691 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.704 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.705 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.717 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.730 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.731 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.745 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.758 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.760 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.771 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.784 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.785 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.798 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.811 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.812 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.824 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.838 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.839 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.851 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.864 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.865 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.878 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.891 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.892 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.904 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.918 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.919 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.931 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.944 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.945 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.958 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.970 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.973 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.985 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.998 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.999 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.011 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.024 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.026 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.037 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.051 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.052 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.065 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.078 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.079 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.091 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.104 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.106 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.117 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.131 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.132 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.144 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.158 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.159 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.171 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.185 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.186 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.198 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.211 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.212 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.224 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.238 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.239 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.251 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.264 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.265 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.278 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.291 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.292 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.304 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.318 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.319 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.331 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.344 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.345 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.358 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.372 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.373 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.384 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.398 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.399 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.411 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.424 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.425 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.437 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.451 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.452 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.464 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.477 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.478 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.491 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.505 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.506 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.518 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.530 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.531 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.544 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.558 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.559 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.571 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.585 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.586 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.598 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.611 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.612 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.625 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.638 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.639 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.651 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.665 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.666 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.677 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.690 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.692 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.704 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.717 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.718 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.731 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.745 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.746 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.758 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.770 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.771 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.784 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.797 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.798 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.811 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.824 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.825 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.838 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.851 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.852 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.864 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.877 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.878 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.891 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.904 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.905 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.917 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.930 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:15.931 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
Logged

SAS~Storebror

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  • Taking a timeout
    • STFU
Re: Ultrapack bug report thread (all versions)
« Reply #879 on: July 16, 2023, 03:06:24 AM »

Can't confirm in QMB.
Please send all details required to reproduce the issue (mentioned before, a hundred times at least):

  • Full log (yours is truncated and only contains an absolutely unimportant snipped, both beginning and end of the story are missing)
  • All details, for instance: QMB? FMB? Dogfight Server? Coop game? Self-hosted? Dedicated Server? Which mission? If the mission is not publically available: Provide it! Which mission parameters? Difficulty? What did you do? To which point did it work well? What triggered the issue? What happened thereafter? Did the game crash? Were you able to bail out / refly? Did you have to terminate the process or could you end the mission normally?
    None of this is provided in any of your reports and I will not try all 5-Trillion combinations possible just to stumble upon something that may or may not resemble what you have seen.

I have to repeat what I've told you a hundred times before: The bug fixing is just as effective as your bug reports are comprehensive and conclusive.
IOW: Shit in, shit out.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Juliux1337LTU

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  • Posts: 54
Re: Ultrapack bug report thread (all versions)
« Reply #880 on: July 16, 2023, 05:34:57 AM »

Kurogane type 95 25% power speed bug
Code: [Select]
[Jul 16, 2023 2:25:29 PM UTC +3] ------------ BEGIN log session -------------

[Jul 16, 2023 2:25:29 PM UTC +3] ----------- Switched to pipe mode ----------
[2023-07-16 14:25:29.997 UTC +3] dT:    0 Initializing Random Number Generator, Seed=-2009404497077834605
[2023-07-16 14:25:29.999 UTC +3] dT:    0 Using new TrackIR: true
[2023-07-16 14:25:30.011 UTC +3] dT:    0 OpenGL provider: Opengl32.dll
[2023-07-16 14:25:30.011 UTC +3] dT:    0 no GLU provider name available
[2023-07-16 14:25:30.367 UTC +3] dT:    0 OpenGL library:
[2023-07-16 14:25:30.367 UTC +3] dT:    0   Vendor: NVIDIA Corporation
[2023-07-16 14:25:30.367 UTC +3] dT:    0   Render: NVIDIA GeForce GTX 1650/PCIe/SSE2
[2023-07-16 14:25:30.367 UTC +3] dT:    0   Version: 4.6.0 NVIDIA 536.23
[2023-07-16 14:25:30.368 UTC +3] dT:    0   Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[2023-07-16 14:25:30.368 UTC +3] dT:    0 Size: 1920x1080
[2023-07-16 14:25:30.368 UTC +3] dT:    0 ColorBits: 32
[2023-07-16 14:25:30.368 UTC +3] dT:    0 DepthBits: 24
[2023-07-16 14:25:30.368 UTC +3] dT:    0 StencilBits: 8
[2023-07-16 14:25:30.368 UTC +3] dT:    0 isDoubleBuffered: true
[2023-07-16 14:25:30.424 UTC +3] dT:    0 DirectX Joystick NOT created: DirectX joystick driver: device not attached
[2023-07-16 14:25:30.425 UTC +3] dT:    0 TrackIRWin create(), createSuccess=false
[2023-07-16 14:25:30.434 UTC +3] dT:    0 *** IL-2 Selector 5.1.2.0 Build 23012801 loaded ***
[2023-07-16 14:25:30.436 UTC +3] dT:    0 Sound: Native library (build 1.1, target - P IV) loaded.
[2023-07-16 14:25:30.503 UTC +3] dT:    0
[2023-07-16 14:25:30.503 UTC +3] dT:    0 *** Looking for Advanced CPU Instructions...
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] PentiumPro
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] Multimedia (MMX)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] 3D (SSE2)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [x] 3D (SSE2)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 [-] 3D (3DNow)
[2023-07-16 14:25:30.503 UTC +3] dT:    0 ColourBits 32, ABits 0, ZBits 24
[2023-07-16 14:25:30.504 UTC +3] dT:    0
[2023-07-16 14:25:30.504 UTC +3] dT:    0 *** Looking for Render API Extensions ...
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2023-07-16 14:25:30.504 UTC +3] dT:    0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[2023-07-16 14:25:30.505 UTC +3] dT:    0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2023-07-16 14:25:30.505 UTC +3] dT:    0
[2023-07-16 14:25:30.505 UTC +3] dT:    0 Maximum texture size : 32768
[2023-07-16 14:25:30.505 UTC +3] dT:    0 Maximum simultaneous textures :4
[2023-07-16 14:25:30.505 UTC +3] dT:    0 MaxAnisotropic (1.0 = none) : 16.000000
[2023-07-16 14:25:31.106 UTC +3] dT:    0 WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
[2023-07-16 14:25:31.124 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/ExplosionDamageSmokeVehicles.mat'
[2023-07-16 14:25:31.124 UTC +3] dT:    0 WARNING: object 'Effects/Materials/ExplosionDamageSmokeVehicles.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:31.125 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/FireNewFar.mat'
[2023-07-16 14:25:31.125 UTC +3] dT:    0 WARNING: object 'Effects/Materials/FireNewFar.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:31.126 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'Effects/Materials/FireNewFar.mat'
[2023-07-16 14:25:31.126 UTC +3] dT:    0 WARNING: object 'Effects/Materials/FireNewFar.mat' of class 'TMaterial' not loaded
[2023-07-16 14:25:32.657 UTC +3] dT:    0 SAS Common Utils Game Version = 4.101
[2023-07-16 14:25:34.015 UTC +3] dT:    0 No cod'ded weapons list found for com.maddox.il2.objects.air.JEEP50
[2023-07-16 14:25:38.154 UTC +3] dT:    0 ScreenMode Library Version 0.01 loaded successfully.
[2023-07-16 14:25:38.609 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:38.660 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.661 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.661 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:38.872 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:38.932 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.932 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:38.933 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:39.306 UTC +3] dT:    0 FM called 'FlightModels/Jeep50.fmd:WAGENSANI' is being loaded from File: 'wagensani'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[2023-07-16 14:25:39.358 UTC +3] dT:    0 FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[2023-07-16 14:25:40.423 UTC +3] dT:   36 Initializing DirectSound playback device...
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Primary buffer created.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Playback format is set : sampling rate = 44100, num channels = 2.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Not enought hardware buffers (0), hardware disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Default speaker config is : 1310724.
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Direct sound audio device initialized successfully :
[2023-07-16 14:25:40.423 UTC +3] dT:    0 DX Version : 7
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Hardware    - disabled [buffers : 0]
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Extensions  - enabled :
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 1 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 2 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   EAX ver. 3 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   I3D ver. 2 [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   ZoomFX     [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0   MacroFX    [ ]  - disabled
[2023-07-16 14:25:40.423 UTC +3] dT:    0 SIMD render [X]
[2023-07-16 14:25:40.423 UTC +3] dT:    0 num channels 16
[2023-07-16 14:25:40.423 UTC +3] dT:    0 Cannot open audio file samples/infinite 1
[2023-07-16 14:25:40.423 UTC +3] dT:    0
[2023-07-16 14:25:41.028 UTC +3] dT: 1308 Loading mission Records/Intro 04 Ed.trk...
[2023-07-16 14:25:41.039 UTC +3] dT:    0 Loading mission.mis defined airfields...
[2023-07-16 14:25:41.052 UTC +3] dT:    0 Loaded camouflage: PACIFIC
[2023-07-16 14:25:41.052 UTC +3] dT:    0 Loading map.ini defined airfields...
[2023-07-16 14:25:41.812 UTC +3] dT:    0 Load bridges
[2023-07-16 14:25:41.812 UTC +3] dT:    0 Load static objects
[2023-07-16 14:25:43.176 UTC +3] dT:    0 Searching for missing resources...
[2023-07-16 14:25:43.176 UTC +3] dT:    0 Done!
[2023-07-16 14:25:43.411 UTC +3] dT:    0 Loading RRR objects resources data...
[2023-07-16 14:25:43.411 UTC +3] dT:    0 Done.
[2023-07-16 14:25:43.433 UTC +3] dT:    0 EventLog Pending Events Checker is running!
[2023-07-16 14:25:44.885 UTC +3] dT:   47 warning: no files : music/crash
[2023-07-16 14:25:45.094 UTC +3] dT:-1391 Before GC, Memory: total(930873344) free(861118448)
[2023-07-16 14:25:45.946 UTC +3] dT:    0 After GC, Memory: total(930873344) free(864897504)
[2023-07-16 14:25:48.106 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/A-20G/$A20FAKEMARAUDERm1.bmp s1=3DO/Plane/A-20G(Multi1)/summer s2=PaintSchemes/Cache/A-20G
[2023-07-16 14:25:54.037 UTC +3] dT:    0 Loading mission Quick/NorthAfrica/NorthAfricaBlueScramble00.mis...
[2023-07-16 14:25:54.040 UTC +3] dT:    0 Loading mission.mis defined airfields...
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Loaded camouflage: DESERT
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Loading map.ini defined airfields...
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Detected Vertex Shaders 3.0.
[2023-07-16 14:25:54.065 UTC +3] dT:    0 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[2023-07-16 14:25:54.065 UTC +3] dT:    0 Vertex texture units: 32
[2023-07-16 14:25:54.065 UTC +3] dT:    0
[2023-07-16 14:25:55.057 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-07-16 14:25:55.057 UTC +3] dT:    0
[2023-07-16 14:25:55.060 UTC +3] dT:    0 Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-16 14:25:55.060 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-07-16 14:25:55.080 UTC +3] dT:    0 PBuffer: suitable formats: 12
[2023-07-16 14:25:55.080 UTC +3] dT:    0
[2023-07-16 14:25:55.083 UTC +3] dT:    0 Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[2023-07-16 14:25:55.083 UTC +3] dT:    0 Depth = 24, stencil = 8
[2023-07-16 14:25:56.008 UTC +3] dT:    0 Loading vertex/fragment programs: *1284451976*
[2023-07-16 14:25:56.008 UTC +3] dT:    0 *** Loading: [vpFogFar2Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFog2Tex2DBlend]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogFar4Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogFar8Tex2D]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFogNoTex]
[2023-07-16 14:25:56.009 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpFog4Tex2D_UV2]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vp4Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vp6Tex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpTexUVTex2D]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterGrid_NV]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_NV]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_ATI]
[2023-07-16 14:25:56.010 UTC +3] dT:    0 *** Loading: [vpWaterSunLight_FP]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpTreeSprite]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpTreeTrunk]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpVAObjectsN]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpVAObjectsL0]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpSprites]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [vpSimpleGL]
[2023-07-16 14:25:56.011 UTC +3] dT:    0 *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastBump] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastFoam] -> NV3X Optimized!
[2023-07-16 14:25:56.012 UTC +3] dT:    0 *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCausticSimple] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpCaustic] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpSprites] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpObjectsL0] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpSimpleGL]
[2023-07-16 14:25:56.013 UTC +3] dT:    0 *** Loading: [fpNearLandFog] -> NV3X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpFarLandFog] -> NV3X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpRiverCoastAA]
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[2023-07-16 14:25:56.014 UTC +3] dT:    0 *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[2023-07-16 14:25:56.015 UTC +3] dT:    0 *** Loading: [vpWaterDM_CPU]
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[2023-07-16 14:25:56.016 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.017 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpWaterLFogDM]
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpIceWater] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpFarBlend] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlane] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[2023-07-16 14:25:56.018 UTC +3] dT:    0 *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[2023-07-16 14:25:56.344 UTC +3] dT:    0 Load bridges
[2023-07-16 14:25:56.424 UTC +3] dT:    0 Load static objects
[2023-07-16 14:25:57.253 UTC +3] dT:    0 3DO/Effects/GunFire/20mm/GunFlare.eff : [2023-07-16 14:25:57.274 UTC +3] dT:    0 [2023-07-16 14:25:58.520 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp s1=3DO/Plane/SpitfireMk1vroeg/summer s2=PaintSchemes/Cache/0
[2023-07-16 14:25:58.520 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1902)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1887)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1294)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1255)
[2023-07-16 14:25:58.520 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1185)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp'
[2023-07-16 14:25:58.521 UTC +3] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/SpitfireMkIearly/Gibson_LancasterMkIII_generic.bmp' size: 0 != 512 | 1024
[2023-07-16 14:25:58.521 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp s1=3DO/Plane/SpitfireMk1vroeg/summer s2=PaintSchemes/Cache/0
[2023-07-16 14:25:58.521 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1902)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.prepareMeshSkin(Aircraft.java:1887)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1294)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1255)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1185)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.521 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.522 UTC +3] dT:    0 INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp'
[2023-07-16 14:25:58.522 UTC +3] dT:    0 INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/SpitfireMkIearly/Pe8_41.bmp' size: 0 != 512 | 1024
[2023-07-16 14:25:58.775 UTC +3] dT:    0 SectFile load failed: null
[2023-07-16 14:25:58.775 UTC +3] dT:    0 java.io.FileNotFoundException
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:47)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.Actor.newSound(Actor.java:453)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:511)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:433)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2445)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2415)
[2023-07-16 14:25:58.775 UTC +3] dT:    0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2056)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1418)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:170)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.ai.Wing.load(Wing.java:107)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1174)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:617)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:122)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:383)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:206)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:117)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:380)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2023-07-16 14:25:58.776 UTC +3] dT:    0 Cannot load sound preset weapon.MGunWz792s (java.lang.Exception: Invalid preset format)
[2023-07-16 14:25:58.973 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/MiG-3/African.bmp s1=3do/plane/MIG-3(Multi1)/summer s2=PaintSchemes/Cache/5279041981481858716
[2023-07-16 14:25:59.068 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/P-40E-M-105/Macwan_P40EM105.bmp s1=3DO/Plane/P-40E-M-105(Multi1)/summer s2=PaintSchemes/Cache/-8787543054778205118
[2023-07-16 14:25:59.295 UTC +3] dT:    0 BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/G_50/$01-SCW-1-1-Fiat G50_nationalist.bmp s1=3DO/Plane/G-50(Multi1)/summer s2=PaintSchemes/Cache/-8627201526886475649
[2023-07-16 14:25:59.338 UTC +3] dT:    0 cannot open file for reading
[2023-07-16 14:25:59.338 UTC +3] dT:    0 Cannot open audio file samples/Fiat_2701.wav
[2023-07-16 14:25:59.338 UTC +3] dT:    0
[2023-07-16 14:26:01.612 UTC +3] dT:    0 Searching for missing resources...
[2023-07-16 14:26:01.612 UTC +3] dT:    0 Done!
[2023-07-16 14:26:01.837 UTC +3] dT:    0 Loading RRR objects resources data...
[2023-07-16 14:26:01.837 UTC +3] dT:    0 Done.
[2023-07-16 14:26:01.842 UTC +3] dT:    0 Mission: Quick/NorthAfrica/NorthAfricaBlueScramble00.mis is Playing
[2023-07-16 14:26:02.232 UTC +3] dT:   13 warning: no files : music/takeoff
[2023-07-16 14:26:13.773 UTC +3] dT:  372 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.776 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.823 UTC +3] dT:   13 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.834 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.873 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: VB.RoadsID!
[2023-07-16 14:26:13.885 UTC +3] dT:    2 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.891 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.892 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.897 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.906 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.907 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.917 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.930 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.931 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.944 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.957 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.959 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.971 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.984 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.985 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:13.998 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.011 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.012 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.024 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.037 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.038 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.051 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.064 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.065 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.077 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.091 UTC +3] dT:    1 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.092 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
[2023-07-16 14:26:14.105 UTC +3] dT:    0 WARNING: Render0TL: Exception When update lists: !
Logged

Juliux1337LTU

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Re: Ultrapack bug report thread (all versions)
« Reply #881 on: July 16, 2023, 06:05:24 AM »

Old effects bug on all planes with some engines.

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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #882 on: July 16, 2023, 06:51:49 AM »

Kurogane: Incomplete report, can't reproduce.
Last Post: Not a report at all, just anecdotal chatter.
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Don't split your mentality without thinking twice.

KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #883 on: July 16, 2023, 10:39:51 AM »

I picking up that Damn Issue on this, Here is a half log.

its on the Pastebin

https://pastebin.com/2kdYxx7W

Best Regards KT503
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My Greatest and Best Regards KT503

SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #884 on: July 16, 2023, 10:45:16 AM »

What's that log about?
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #885 on: July 18, 2023, 06:26:24 AM »

on Me-209 - 509 severe fps drop. What is the reason?

On Me-509 - dynamic texture artifacts or something (attaching the screenshot)
Can't reproduce, neither of these:



Fairey Firefly FR1 - you can see that the wings are not rendered already at a small distance (~39) (attaching the screenshot)
You didn't attach any screenshot of a Firefly.

Possibly common to other aircraft
Possibly the sun doesn't rise tomorrow.
What do you expect me to do now?
Check all aircraft on all possible distances?
If you fear further such issues, be my guest, test and report back comprehensive and conclusive.

Canopy not opening in the B-239 3d even if the plane receive the command.
Flight Model separated and Cockpit door disabled on B-239 for HF 20 WIP.

I have activated the 4/3 support (indeed I can run UP3.4 in win xp at 1280x1024  ;) ) however in the joystick set up screen you can't see the moving cursors anymore. If I deactivate the 4/3 support the cursors and orthogonal axes are visible again
Can't reproduce.
Your screenshot is 1280x960, not 1280x1024, just saying.
Nevertheless I tried both and they're both working just fine:

1280x1024


1280x960


]cheers[
Mike
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #886 on: July 18, 2023, 09:29:21 AM »

I repeat:

What's that log about?

To all those "fire & forget" guys who love to post incomplete "bug reports" (namely, right now these are GUN123pro and KingTiger503):
Either you file complete and valid reports from now on, or I will just keep deleting your posts silently.
I'm sick and tired of having to guess what you were reporting about, and I'm more than just sick of getting consequently ignored by these two.
GUYS: You need to READ BEFORE POST and FOLLOW ADVICE GIVEN.
Your attempts to waste my time end right here, right now.

]cheers[
Mike
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Frankiek

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Re: Ultrapack bug report thread (all versions)
« Reply #887 on: July 18, 2023, 10:09:41 AM »

Hi Mike,
thanks for looking into the issue rest reassured that resolution of my screen is 1280x1024 not x960. In any case the problem maybe is with xp or the ATI drivers rather than the display resolution. Funny thing is that if I take out the 4/3 support and get the distorted  image then it works normally.
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