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Author Topic: Ultrapack bug report thread (all versions)  (Read 98218 times)

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The Fly

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Re: Ultrapack bug report thread (all versions)
« Reply #948 on: October 24, 2023, 11:33:06 AM »

The Mitsubishi J2M3/5 does not allow me to enter the cabin. The log tells me that it cannot find the HimR in the cabin.
I installed a cockpit from a mod I had and now it works, but the firing sight is not calibrated with the weapons.
Any suggestions?

And one more question.
Is there a program that translates the meshes that appear with illegible symbols?

Thanks.
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Ta183Huckebein

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Re: Ultrapack bug report thread (all versions)
« Reply #949 on: October 24, 2023, 04:55:56 PM »

I can't confirm the J2M bug with HF 21. I'm guessing there's a mod at play (other than the cockpit mod that you mentioned) that's causing some issue there.
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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #950 on: October 24, 2023, 05:59:38 PM »

In UltraPack 3.4.2.21, when playing a mission, all static objects in the mission which were placed by the mission builder will disappear.

In the FMB:



When playing the mission:



My #UP# folder:



PvF confirms he has the same in his game.
He also downdated to hotfix 20, and the bug didn't occur.
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #951 on: October 24, 2023, 09:49:27 PM »

Found a Bug on Li-2 Gunner..

Logs found

https://pastebin.com/WffTbJkL

Best Regards KT503
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #952 on: October 25, 2023, 12:49:39 AM »

all static objects in the mission which were placed by the mission builder will disappear
Thanks for the heads up.
Now I know what ede meant in the chat.
The blessings of 4.15.1 backports. Of course TD couldn't keep themselves from changing a naming convention - and this slipped through.
Fix is ready with Hotfix 22.

Found a Bug on Li-2 Gunner
Thanks KT. Another bug that existed since day one. You just forgot to mention that there's also the dreaded green fuselage.
Hotfix 22 has both covered.

Berfore I forget to mention... Hotfix 22 is available here:
https://www.sas1946.com/main/index.php/topic,67406.msg779796.html#msg779796

]cheers[
Mike
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Juliux1337LTU

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Re: Ultrapack bug report thread (all versions)
« Reply #953 on: October 27, 2023, 06:01:57 AM »

Fw-190 Mistle mission take off and landing bug when plane not spawning on airbase but instantly flying


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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #954 on: October 27, 2023, 06:17:51 AM »

More details please, including log, mission file and what you've tried to achieve and which result you got.
Attached please find a test mission. Mistel takeoff works.

]cheers[
Mike
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #955 on: October 27, 2023, 09:00:56 AM »

Ultrapack 3.4 "Cassie" Patch 2 Hotfix 23 has been released: https://www.sas1946.com/main/index.php/topic,67406.msg779889.html#msg779889
The Mistle error reported has not been addressed as it is invalid (no details given, not reproducible).

]cheers[
Mike
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Juliux1337LTU

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Re: Ultrapack bug report thread (all versions)
« Reply #956 on: October 27, 2023, 09:45:47 AM »


[2023-10-27 18:40:29.392 UTC +3]   dT:-1344   Before GC, Memory: total(930873344) free(860883184)
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[2023-10-27 18:40:56.241 UTC +3]   dT:    0   Mission: single/de/FW-190F-8 (Mistel)/Mistel.mis is Playing
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Juliux1337LTU

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Re: Ultrapack bug report thread (all versions)
« Reply #957 on: October 27, 2023, 09:46:51 AM »

sorry for that long log :-X
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #958 on: October 27, 2023, 12:07:26 PM »

I see.
You're playing a stock single player mistle mission.
That Mission was designed for the old, non-AI capable mistle.
1C, maddox and TD were not able to get AI to handle the mistle right, so they had to apply other tricks to make it player usable.
This however doesn't work with the new AI mistle anymore.
It's not a bug - these old stock single player missions simply need to be updated accordingly, which in turn is not in my scope as Ultrapack is BAT's online sister.

]cheers[
Mike
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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #959 on: October 28, 2023, 11:04:27 PM »

The beacon navigation instrument of the Ta-183, Ta-183L, and P.1101 does not function.

(download link removed)

For Mike: I found the fix, and it's pretty simple. This goes in each cockpit's Variables class:

Code: [Select]
float beaconDirection;
float beaconRange;

This goes in the tick() method of each cockpit's Interpolator class:

Code: [Select]
setNew.beaconDirection = (10F * setOld.beaconDirection + getBeaconDirection()) / 11F;
setNew.beaconRange = (10F * setOld.beaconRange + getBeaconRange()) / 11F;

Finally, the this goes into the reflectWorldToInstruments() method:

Code: [Select]
mesh.chunkSetAngles("NeedleNahe1", cvt(setNew.beaconDirection, -45F, 45F, -20F, 20F), 0.0F, 0.0F);
mesh.chunkSetAngles("NeedleNahe2", cvt(setNew.beaconRange, 0.0F, 1.0F, 20F, -20F), 0.0F, 0.0F);
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