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Author Topic: Ultrapack bug report thread (all versions)  (Read 98184 times)

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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #996 on: February 05, 2024, 08:37:08 AM »

Hi Ede,

Mk 13 Torp: Ist vor 1.1.1944 nicht verfügbar. Missions-Einstellungen prüfen! Das ist so gewollt.
Kurogan: "Blumax Map"? Welche "Blumax Map"? Sagt mir nichts.
Bf 109W-2: Wie gesagt, nicht nachvollziehbar. Keine Ahnung was Du da machst.

]cheers[
Mike
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ede99

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Re: Ultrapack bug report thread (all versions)
« Reply #997 on: February 05, 2024, 11:31:52 AM »

Mk 13 Torp: Ist vor 1.1.1944 nicht verfügbar. Missions-Einstellungen prüfen! Das ist so gewollt.
Kurogan: "Blumax Map"? Welche "Blumax Map"? Sagt mir nichts.
Bf 109W-2: Wie gesagt, nicht nachvollziehbar. Keine Ahnung was Du da machst.

Danke Mike
Deine info hat mir sehr geholfen.
Mit der Bf 109W-2 übe ich noch, vieleicht klappt es ja bei mir noch.
Blumax Map anbei

Nochmal vielen Dank
ede

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P51vsFw190

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Re: Ultrapack bug report thread (all versions)
« Reply #998 on: February 05, 2024, 01:04:39 PM »

Hi Mike,

Not really a bug so much as a simple fix.

The F-72A Superbolt’s propeller rotation is reversed. It spins the propellers as if it were pushing air forward relative to the pitch of the blades.

I’ve noticed this before but wasn’t too bothered by it but I realize that if we are to really do something for UP then we may as well point out the small things as well as the big things.


James/PvF
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #999 on: February 06, 2024, 06:04:25 AM »

Mit der Bf 109W-2 übe ich noch, vieleicht klappt es ja bei mir noch.
Update: Blöden Flightmodel-Fehler entdeckt. Mit Hotfix 24 wird das erledigt sein.

Blumax Map anbei
Ah, wieder etwas gelernt! 8)
Ich habe den Kurogane jetzt auf der Blumax Map auf der Basis spawnen lassen.
Kein Fehler bei feststellbar.
Haste mal 'ne Testmission o.ä., die bei Dir den Fehler triggert?
Irgendwelche anderen Einstellungen?
Schwierigkeits-Einstellungen?

The F-72A Superbolt’s propeller rotation is reversed.
Thanks James, much appreciated. Will be fixed in HF 24.
I love reading of those tiny immersion killers. They're usually dead easy to fix.
No need to be precaucious when reporting errors.
Rest assured I'm not mad at anyone reporting issues, even if my "robust" responses might come across like it sometimes.
I'm just trying to give honest response, with no gongs and tinsel.

Incomplete reports get tagged as such.
Invalid ones anyway.
If I sense potential mod conflicts, I let you know.
If I can't reproduce an issue, I let you know.
If it's an underlying mod thing, out of UP's scope, I let you know.
Any valid report leading to a reproducible issue gets dealt with accordingly.
Besides that, any bug report is always welcome.
Ultrapack, quite like Stock IL-2, still has hundreds, if not thousands of glitches, bugs, issues, shortcomings.
It's important to name them once you stumble across one.

]cheers[
Mike
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1000 on: February 06, 2024, 06:07:45 AM »

Just FYI, here's a preliminary list of fixes in HF 24 - it's all WIP still, not far from release though.

Code: [Select]
* F-72A prop rotation direction fixed
* Bf-109W-2 empty MW-50 tank fixed
* Vildebeest III prop rotation direction fixed
* Vildebeest Seaplane water hooks fixed
* Vildebeest Series CoG fixed
* Ki-49-II Icon Tag mismatch fixed (Ki-21 --> Ki-49)
* Hawker Fury (Hispano Suiza Model) wing squares fixed
* Dewoitine D.500 series speed and turn rate toned down to RL values, wing squares fixed
* Various smaller Weapon Loadout Declaration glitches fixed (50 Aircraft in total)
* Fw 190D-13 Sea Wulf Wing Root Cannon Hooks fixed
* Aichi D1A main gear clips fixed. NOTE: The hooks on this aircraft are _ALL OVER THE PLACE_. The mod author needs to do a complete overhaul of the 3D of this aircraft!
* B-36 flaps lift and brake power toned down
* Homing X-4 and X-7 series human player controlled missile turn rate reduced by factor 10
* X-4 and X-7 series AI missile turn rate reduced by factor 4
* J7W series crappy Vasya Flight Model fixed (man... what a mess!!!)
* P26 Flaps removed from flight model
* Cockpit vs. Plane Airframe visibility issue mitigation implemented
* Ca-133, 133T & 148 inverted aileron animation fixed
* Farman NC 223 cockpit normals blind spot fixed (partly that is... the cockpit is stand-in and doesn't properly match the plane 3D)
* Arrestor hook spark effects file issue fixed (thanks to FL2070)
* Ki-32 3D updated to new version from 101tfs
* Fw 189 flaps attached to the wings correctly
* Bf-110F-2 WfrGr 21 hooks fixed (thanks to FL2070)
* Me-262A&C, Ta-183, Ta-183L and P.1101 beacon navigation fixed (thanks to FL2070)

]cheers[
Mike
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ede99

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Re: Ultrapack bug report thread (all versions)
« Reply #1001 on: February 06, 2024, 12:20:34 PM »

Hallo
Habe  Blumax  Map gebaut um alle Flugzeuge zu testen.
Der Fehler liegt bei der Kurogane Type-95, 1936 warscheinlich daran
das ich  Home Base - Stand Alone mit  SpawnPlaceholder habe.
Gruß ede99



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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1002 on: February 07, 2024, 01:24:19 AM »

Wenn Du mal ein Missions-File hättest, bei dem das Problem auftritt, könnte ich gern ins log schauen.
Einfach die .mis-Datei bei mediafire.com hochladen und hier den Link posten.

]cheers[
Mike
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1003 on: February 10, 2024, 12:53:58 AM »

Kurogane issue has been identified and solved.
It's a flight model thing, one of the weirdest issues I've seen so far.
Happens in multiplayer missions only, and it's caused by critical AoA values being defined in a way the game cannot handle.
In this particular case, positive AoA limit was 20 degrees, while negative was zero.
The game however expects both values to be of more or less the same magnitude, otherwise it fails to calculate a valid spawn attitude.

]cheers[
Mike
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Knochenlutscher

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Re: Ultrapack bug report thread (all versions)
« Reply #1004 on: February 12, 2024, 07:21:06 AM »

I'm awaiting the X-4 "Durchfall"/X-7 "Reinfall" Fix.
Thanks for consideration.
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sercrets

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Re: Ultrapack bug report thread (all versions)
« Reply #1005 on: February 12, 2024, 09:24:53 AM »

Looks like its my turn to find a nasty bug  :o.

In the KI-83 1945, the cockpit compass is glitched where it is eternally spinning 360 degrees around. Am unsure if other variants of KI-83 have this bug, however I suspect they do. I am pretty busy this week however will look at some other Jap aircraft to see if the case is the same across them.

cheers,

sercrets.
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1006 on: February 13, 2024, 02:01:58 AM »

In the KI-83 1945, the cockpit compass is glitched

Confirmed, well... in a way.
I can reproduce the issue on HF23, whereas on HF24 WIP it doesn't happen.
Fun fact: Nothing changed on the Ki-83 (/cockpit) between HF23 and HF24 ]dontknow[

]cheers[
Mike
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sercrets

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Re: Ultrapack bug report thread (all versions)
« Reply #1007 on: February 13, 2024, 08:20:16 AM »

Very interesting... Gremlins are always funny lol. I suspect this will plague us many months! Oh well, gives us a good laugh.

Thanks for looking at that, cheers,

sercrets
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