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Author Topic: Ultrapack bug report thread (all versions)  (Read 98170 times)

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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #1068 on: August 01, 2024, 10:03:10 PM »

This bug has been around since the dawn of time itself, so it isn't exactly an "UltraPack bug", but it is a bug, and it's in UltraPack.

When you have a joystick and set your throttle above 100%, or you are at 100% and press the "Increase Throttle" key, you will get up to 110% throttle for planes that have it.

But, you'll also get it for planes that shouldn't have 110% throttle, for a split second, then the game will reset the throttle to 100%.

This is definitely not how it should be; the game should simply limit the throttle to 100% or 110% where applicable, instead of letting you always go to 110% then resetting the throttle to 100% if 110% isn't allowed.
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1069 on: August 02, 2024, 05:08:16 AM »

Thank you for your suggestion. While it may seem straightforward, there’s actually an interesting edge case involving aircraft with mixed engines. In mixed engine layouts, one engine might be limited to 100% throttle, while others can reach up to 110%.
However, our game’s internal logic ensures that when one of the selected engines hits the 100% throttle limit, the overall throttle is capped at that value. Consequently, we treat the “higher-rated” engines in a mixed layout as non-existent when considering throttle limits.

The good news is that Ultrapack 3.4 Patch 3 will address this issue. Not only will the throttle be adjusted based on the engine limits of the currently selected engine(s), but we’ll also map joystick throttle inputs accordingly. For instance, if your engine has a maximum throttle value of 100%, your joystick’s physical range will be mapped to 0-100%, rather than the current 0-110% (where 90% of the physical movement corresponds to 100% throttle in the case of 100% throttle-limited aircraft).

I appreciate your patience, and we’re committed to enhancing the overall experience.
If you have any further questions or feedback, feel free to share!

]cheers[
Mike
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Draken

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Re: Ultrapack bug report thread (all versions)
« Reply #1070 on: October 02, 2024, 08:15:44 PM »

There is an anomaly with the Heinkel 100 .
It happens when driving on the ground .

When rolling on the ground and trying to turn to the right side or the left side , it works when using rudder only .

But  when using both rudder and wheel brakes , the result is the opposite :
- rudder to the right makes the plane turn to the left
- rudder to the left makes the plane turn to the right
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1071 on: October 03, 2024, 08:32:02 AM »

Confirmed.
Besides other issues (shadow vertices with smoothing, duplicate collision box on left gear, collision boxes left+right gear swapped), the gear clips for left and right gear got swapped, which will be fixed in the next patch.

]cheers[
Mike
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Draken

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Re: Ultrapack bug report thread (all versions)
« Reply #1072 on: October 30, 2024, 08:37:28 PM »

There is an error in the name of this plane .
It should be " Lioré " instead of " Loiré " .
https://en.wikipedia.org/wiki/Lior%C3%A9_et_Olivier_LeO_45

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Ta183Huckebein

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Re: Ultrapack bug report thread (all versions)
« Reply #1073 on: October 30, 2024, 09:43:55 PM »

You'll be pleased to know that this can very easily be edited yourself

Go to #UP#/STD/i18n/ and find the "plane.properties" file. There, you can find it (under the Lancasters) and fix it for your game.
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Dimlee

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Re: Ultrapack bug report thread (all versions)
« Reply #1074 on: October 31, 2024, 04:17:46 PM »

You'll be pleased to know that this can very easily be edited yourself

Go to #UP#/STD/i18n/ and find the "plane.properties" file. There, you can find it (under the Lancasters) and fix it for your game.

Lioré et Olivier under the Lancasters... I suspect the anti-French conspiracy here!

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csas

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Re: Ultrapack bug report thread (all versions)
« Reply #1075 on: November 02, 2024, 09:20:28 AM »

Hello, firstly I want to thank you for creating this fantastic mod. And I'm using Ultrapack 3.4 Patch2 Hotfix23 and I noticed that the vertical speed gauge for FW190 A-4 is not working (It always points to 0). Don't know if it's a bug and please confirm.
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ssn637

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Re: Ultrapack bug report thread (all versions)
« Reply #1076 on: November 02, 2024, 11:41:26 AM »

Yes, I'm having the same issue. 
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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #1077 on: November 02, 2024, 01:05:53 PM »

It's the flat earthers version of the focke, that's a feature  :D
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Draken

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Re: Ultrapack bug report thread (all versions)
« Reply #1078 on: November 05, 2024, 07:49:16 AM »

Hello, firstly I want to thank you for creating this fantastic mod. And I'm using Ultrapack 3.4 Patch2 Hotfix23 and I noticed that the vertical speed gauge for FW190 A-4 is not working (It always points to 0). Don't know if it's a bug and please confirm.

This gauge is functional in HSFX 7
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Draken

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Re: Ultrapack bug report thread (all versions)
« Reply #1079 on: November 08, 2024, 04:03:15 PM »

The gunsight of the Ju 187 is not accurate .
The bullets do not go to the center of the gunsight


In comparison , the same  plane in BAT is more accurate :
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