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Author Topic: F-80 Shooting Stars - Unified pack - Version 1.1 20170801  (Read 27050 times)

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airkidgeek

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Re: F-80 Shooting Stars - Unified pack
« Reply #12 on: October 31, 2015, 08:04:42 PM »

Hey guys, I installed the pack, and when it gets to 20 percent on loading, it crashes. I added the required files. Please advise
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SAS~Storebror

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Re: F-80 Shooting Stars - Unified pack
« Reply #13 on: November 01, 2015, 01:36:13 AM »

I added the required files. Please advise
Log.lst please, thanks.
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deSAD

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Re: F-80 Shooting Stars - Unified pack
« Reply #14 on: November 01, 2015, 01:43:52 AM »

Hey guys, I installed the pack, and when it gets to 20 percent on loading, it crashes.
I think I had a similar problem. I assume that you, like me, there is no class 3727C4BC97895F8A that is missing in this pack :-[ In this case, we get the CTD with the following error ...
Code: [Select]
[8:09:46] Spawn.get( com.maddox.il2.objects.air.F94B ): com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[8:09:46] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[8:09:46] at java.lang.ClassLoader.defineClass0(Native Method)
[8:09:46] at java.lang.ClassLoader.defineClass(Unknown Source)
[8:09:46] at java.lang.ClassLoader.defineClass(Unknown Source)
[8:09:46] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[8:09:46] at java.lang.ClassLoader.loadClass(Unknown Source)
[8:09:46] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[8:09:46] at java.lang.Class.forName0(Native Method)
[8:09:46] at java.lang.Class.forName(Unknown Source)
[8:09:46] at com.maddox.rts.Spawn.get(Spawn.java:39)
[8:09:46] at com.maddox.rts.Spawn.get(Spawn.java:28)
[8:09:46] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[8:09:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1528)
[8:09:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1460)
[8:09:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[8:09:46] at com.maddox.il2.game.Main.exec(Main.java:439)
[8:09:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:09:46] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[8:09:46] at java.lang.ClassLoader.defineClass0(Native Method)
[8:09:46] at java.lang.ClassLoader.defineClass(Unknown Source)
[8:09:46] at java.lang.ClassLoader.defineClass(Unknown Source)
[8:09:46] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[8:09:46] at java.lang.ClassLoader.loadClass(Unknown Source)
[8:09:46] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[8:09:46] at java.lang.Class.forName0(Native Method)
[8:09:46] at java.lang.Class.forName(Unknown Source)
[8:09:46] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:218)
[8:09:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1528)
[8:09:46] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1460)
[8:09:46] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[8:09:46] at com.maddox.il2.game.Main.exec(Main.java:439)
[8:09:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

If so, you can download the class here.

edit Gerax: New dl link for this fix in the attachment!
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4S_Vega

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Re: F-80 Shooting Stars - Unified pack
« Reply #15 on: November 01, 2015, 04:36:21 AM »

you need the SAS Engine mod for "TypeNoOpenCanopyFly
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deSAD

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Re: F-80 Shooting Stars - Unified pack
« Reply #16 on: November 01, 2015, 02:51:22 PM »

you need the SAS Engine mod for "TypeNoOpenCanopyFly
I'm sorry, but I could not find the file or the "clean" version SAS Engine MOD 2.7 or last patch by western :-[ According to rumors, this file is in the F8 Crusader pack by Mario71 from Free Modding :-|
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airkidgeek

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Re: F-80 Shooting Stars - Unified pack
« Reply #17 on: November 01, 2015, 04:53:42 PM »

...
If so, you can download the class here.

I tried the fix and it worked like a charm, thanks!! :)
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deSAD

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Re: F-80 Shooting Stars - Unified pack
« Reply #18 on: November 07, 2015, 03:11:14 PM »

I discovered another problem :-[ If the T-33 weapons set choose to default (denoted "#default"), the mission is not loaded. In this case, the log displays the following error message:
Code: [Select]
[18:57:11] Mission error, ID_04: java.lang.RuntimeException: Weapon set '' not registered in air.T_33
[18:57:11] java.lang.RuntimeException: Weapon set '' not registered in air.T_33
[18:57:11] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2904)
[18:57:11] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2545)
[18:57:11] at com.maddox.il2.game.Mission.loadAir(Mission.java:1583)
[18:57:11] at com.maddox.il2.ai.Wing.load(Wing.java:145)
[18:57:11] at com.maddox.il2.game.Mission.loadWings(Mission.java:1302)
[18:57:11] at com.maddox.il2.game.Mission._load(Mission.java:701)
[18:57:11] at com.maddox.il2.game.Mission.access$6(Mission.java:670)
[18:57:11] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:323)
[18:57:11] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:57:11] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[18:57:11] at com.maddox.il2.game.Main.exec(Main.java:456)
[18:57:11] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[18:57:12] null
[18:57:12] java.lang.NullPointerException
[18:57:12] at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:639)
[18:57:12] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:579)
[18:57:12] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:543)
[18:57:12] at com.maddox.il2.game.Mission._load(Mission.java:866)
[18:57:12] at com.maddox.il2.game.Mission.access$6(Mission.java:670)
[18:57:12] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:323)
[18:57:12] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[18:57:12] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[18:57:12] at com.maddox.il2.game.Main.exec(Main.java:456)
[18:57:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
With a different weapons set similar problems do not arise.
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4S_Vega

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Re: F-80 Shooting Stars - Unified pack
« Reply #19 on: November 08, 2015, 01:15:33 PM »

I discovered another problem :-[ If the T-33 weapons set choose to default (denoted "#default"), the mission is not loaded. In this case, the log displays the following error message:
...
With a different weapons set similar problems do not arise.

I Know, use the "Default" option for stock configuration
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deSAD

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Re: F-80 Shooting Stars - Unified pack
« Reply #20 on: November 08, 2015, 02:41:33 PM »

But what distinguishes the "default" from "none"? Or, for example, the difference between "2x0.50 Machine gun" from "50cal"? :-[
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Fresco23

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Re: F-80 Shooting Stars - Unified pack
« Reply #21 on: December 23, 2015, 10:10:03 AM »

Im getting the above 20% crash, and the "FIX" is un-available.

Running everything as required above.... including SAS Engine Mod 2.7.
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SAS~Gerax

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Re: F-80 Shooting Stars - Unified pack
« Reply #22 on: December 23, 2015, 10:36:31 AM »

and the "FIX" is un-available.

reuploaded in reply #14.
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dpimborough

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Re: F-80 Shooting Stars - Unified pack
« Reply #23 on: December 23, 2015, 03:06:33 PM »

The links to the fix don't appear to work

I get 20% CTD

Code: [Select]
[10:01:39 PM] AutoMounting SFS files from folder SFS_AUTO finished.
[10:01:39 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[10:01:39 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[10:01:39 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[10:01:39 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[10:01:39 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[10:01:43 PM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
[10:01:43 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[10:01:44 PM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[10:01:44 PM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[10:01:44 PM] INTERNAL ERROR: Texture required
[10:01:44 PM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[10:01:44 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 320 -> 128 (delta = -192) to Range 0.01..128
[10:01:52 PM] Spawn.get( com.maddox.il2.objects.air.F94B ): com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[10:01:52 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[10:01:52 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[10:01:52 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[10:01:52 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[10:01:52 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[10:01:52 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[10:01:52 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[10:01:52 PM] at java.lang.Class.forName0(Native Method)
[10:01:52 PM] at java.lang.Class.forName(Unknown Source)
[10:01:52 PM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[10:01:52 PM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[10:01:52 PM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[10:01:52 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1646)
[10:01:52 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[10:01:52 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[10:01:52 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[10:01:52 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10:01:52 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeNoOpenCanopyFly
[10:01:52 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[10:01:52 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[10:01:52 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[10:01:52 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[10:01:52 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[10:01:52 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[10:01:52 PM] at java.lang.Class.forName0(Native Method)
[10:01:52 PM] at java.lang.Class.forName(Unknown Source)
[10:01:52 PM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:218)
[10:01:52 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1646)
[10:01:52 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[10:01:52 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[10:01:52 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[10:01:52 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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