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Author Topic: Helicopters 2.0  (Read 40566 times)

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Koty

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Re: Helicopters 2.0
« Reply #72 on: December 21, 2017, 05:59:02 AM »

it's a conflict with the EngineMod
you need to clear some classes
how to do it is described in the thread with western's patch.
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KingTiger503

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Re: Helicopters 2.0
« Reply #73 on: December 21, 2017, 07:16:18 AM »

hey Koty, the Engine Mod got Conflict , Did you have a Hotfix Patch for the Hind.
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Koty

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Re: Helicopters 2.0
« Reply #74 on: December 21, 2017, 07:26:08 AM »

the issue is not with the hind
the issue is with engine mod
you have to fix the engine mod and it will work ;)
(I mean, both I and Wasted got it to work without a problem, after all...)
there are classes conflicting with your engine mod which causes certain machines not to work

One of the mods causing this is Dreamk's bomb pack to my experience. No idea how, but it does, change the order of the folders so that the enginemod is always loading first.
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Koty

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Re: Helicopters 2.0
« Reply #75 on: January 07, 2018, 11:24:43 AM »

so, the maximum vertical acceleration is now done, however, I have a problem figuring out how to limit the vertical speed limit.

Currently, the acceleration is roughly 2.1G, but the vertical speed is some 20-30 m/s.
Just for the record, Mi-28 is said to have over 3 G acceleration, but vertical speed of roughly 12 m/s.
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western0221

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Re: Helicopters 2.0
« Reply #76 on: October 11, 2019, 07:18:30 AM »

Collaborations wanted:
  Several 3D fixes are required:
  -Wheel are primitive, would be very benefited by a Jeronimo intervention.


Like this ?


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ljmagnum

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Re: Helicopters 2.0
« Reply #77 on: January 30, 2024, 11:39:29 AM »

hi Gents

4.12.2.sas modact
i try all version of Hind > all Russian Choppers don t fly 30 % CTD
where can i find the description to got the Hind the Mi 8 the KA52 working
i got always the same Message in logfile

what i read is a conflict in engine mod

java.lang.NoSuchFieldError: printCompassHeading
[17:49:37]      at com.maddox.il2.objects.air.CockpitMi24.<init>(CockpitMi24.java:109)
[17:49:37]      at java.lang.Class.newInstance0(Native Method)
[17:49:37]      at java.lang.Class.newInstance(Unknown Source)
[17:49:37]      at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2638)
[17:49:37]      at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2141)
[17:49:37]      at com.maddox.il2.game.Mission.loadAir(Mission.java:1290)
[17:49:37]      at com.maddox.il2.ai.Wing.load(Wing.java:144)
[17:49:37]      at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
[17:49:37]      at com.maddox.il2.game.Mission._load(Mission.java:655)
[17:49:37]      at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[17:49:37]      at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[17:49:37]      at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[17:49:37]      at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[17:49:37]      at com.maddox.il2.game.Main.exec(Main.java:422)
[17:49:37]      at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


any advice would be helpful
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Frankiek

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Re: Helicopters 2.0
« Reply #78 on: January 30, 2024, 12:12:23 PM »

Just read carefully from post #70 onward in particular post #72 in this very same page
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ljmagnum

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Re: Helicopters 2.0
« Reply #79 on: January 30, 2024, 01:41:57 PM »

Thx Frankiek

i reed its a conflict in engine mod
and now ?

any solution ?

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Frankiek

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Re: Helicopters 2.0
« Reply #80 on: January 30, 2024, 01:52:36 PM »

So check your mod folder for any conflict you may have
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ansons

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Re: Helicopters 2.0
« Reply #81 on: January 31, 2024, 12:50:41 AM »

Hello,

Looking at your log file which indicates an issue related to the Compass Heading, I found a fix for it. Check  the link below, I hope it will solve your issue.
https://www.sas1946.com/main/index.php/topic,63497.msg699100.html#msg699100

Best regards


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ljmagnum

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Re: Helicopters 2.0
« Reply #82 on: January 31, 2024, 08:52:54 AM »

Dear ansons

Thx 4 ur efford to help me to get this choppers working

but not sucess i try loadorder differnt choppers mods
i put ur classfile in engine mod no difference
i can fly huey lynx apache MD but all russians not
i am waste my time to get this mod working

thx a lot dear ansons
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Frankiek

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Re: Helicopters 2.0
« Reply #83 on: January 31, 2024, 11:01:56 AM »

what you need to do is to make sure that the original engine mod with no changes load first before the chopper mod
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