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Author Topic: Newbie: Tiger33s or Jiver67s sound mods with CUP?  (Read 7349 times)

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kosmoface

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Newbie: Tiger33s or Jiver67s sound mods with CUP?
« on: November 12, 2015, 05:57:52 PM »

Hey there!

Problem: The sound is okay, but the flyby in CUP seems to be a stock sound. I can barely hear it and it sounds like from vanilla 4.12.2. For immersions sake, I want to change this.

I'm searching the forum for two days now to find a comprehensive explanation to alter the sound of CUP, but all "solutions" I could find are written from people that know the structure of IL2 in and out it seems - I'm in over my head and everything I try fails.

In one thread they say Jivers mod works with CUP, but for the hell of it... I can't get it to work. When I select modact in the selector it is there, but when I chose WAW...all gone.

Then I tried to put Jivers files into #WAW\!SAS_Engine_Mod as I suspected these are the sounds I hear ingame...to no avail. It seems it is not as simple as I thought. :(

I'm pretty new to IL2 1946 and am happy and greateful for the wonderful work that CUP is (espacially how simple it is to install)... the only thing I need is a better sound, especially the flybys (am also playing HSFX with Tigers mod and it is awesome, get goosebumps when I hear the flyby).

Can somebody help me out, please?
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kosmoface

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #1 on: November 13, 2015, 12:25:40 PM »

I'm puzzled...

This is only about the flyby sound.

this is from my config.ini:
SoundMode=1
SamplingRate=2
NumChannels=4

This says the logfile:
Audio finished.
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2

Shouldn't it be num channels = 4?

I know that all sound mods work, because in all of my other installs, every sound mord works, hell even my CUP install sounds correct, but only if I select Modact5.13 in the selector.

In another thread there was the suggestion to download a JAVA file and put it into #WAW/VT... did that to no avail. Tried flyby=o or 1 with water=2 or 0. Hardware channel=1. What else can I try?

I have a Soundblaster Xonar U7 external Soundcard.
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Mick

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #2 on: November 13, 2015, 12:45:46 PM »

... there is something strange in what you posted, because:

"Playback format is set : sampling rate = 22050" means you have SamplingRate=1 in your conf.ini ...

... when in fact you say you have SamplingRate=2 ...  o_O



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kosmoface

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #3 on: November 13, 2015, 12:53:56 PM »

I was clicking away in the games Audio-Menu, maybe that did something? Just let the game run again and get this:

Audio finished.
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 44100, num channels = 2.


Had it on 22050 beforehand for many tests, because I read that somewhere.
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kenk039

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #4 on: November 25, 2015, 09:28:58 PM »

I too have this problem. I've changed speaker setup, channel setup, pretty much anything I could think of, no go. You can hear the flyby, but its a fraction of the volume, and it does sound like stock sounds. Hoping someone has a fix....
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vpmedia

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #5 on: November 25, 2015, 10:06:02 PM »

SAS had a really good soundmod for 4.10 and there were several others (Jiver, Jafa, Tiger).
Nowdays all the soundmods are useless for 4.12 because SAS modact was reverted to stock sounds for the stock planes. I'm trying to get Jivers soundmod to work with 4.12 at least half way but its an uphill struggle for someone who is not a java programmer. Not everybody can see the need for good sounds unfortunately. I'm not familiar with CUP so I dont know what sounds they use but I would be surprised if they got a complete rework of Tigers mod with flyby's and all and it wasnt shared back to the community for non CUP users to have.

PapaG39

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #6 on: November 27, 2015, 09:01:56 PM »

I have been hoping and hoping for some mg & cannon sounds with some actual 'bang" sound to them, but I guess it isn't to be done
with the CUP install and I'm just to dang tired to try & figure out another 1946 IL2 DBW etc  setup again.
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A Pilots Prayer:  "May you not run out of airspeed, altitude and ideas all at the same time".

vpmedia

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #7 on: November 28, 2015, 12:20:31 AM »

I'm not sure about mod planes but the stock planes use stock weapon preset names which are these:

Code: [Select]
weapon.air_cannon_37.prs
weapon.air_cannon_45.prs
weapon.air_cannon_75.prs
weapon.bomb_big.prs
weapon.bomb_cassette.prs
weapon.bomb_mid.prs
weapon.bomb_phball.prs
weapon.bomb_small.prs
weapon.bomb_std.prs
weapon.bombgun.prs
weapon.bombgun_AO10.prs
weapon.bombgun_fueltank.prs
weapon.bombgun_phball.prs
weapon.bombgun_torpedo.prs
weapon.Cannon100.prs
weapon.Cannon100t.prs
weapon.cannon37.prs
weapon.cannon37t.prs
weapon.Cannon45.prs
weapon.Cannon45t.prs
weapon.Cannon75.prs
weapon.Cannon75t.prs
weapon.cannon85.prs
weapon.Cannon85t.prs
weapon.fau_2.prs
weapon.mgun_07_1500.prs
weapon.mgun_07_1500t.prs
weapon.mgun_07_900.prs
weapon.mgun_07_900t.prs
weapon.mgun_13_800.prs
weapon.mgun_15_700.prs
weapon.mgun_15_dual.prs
weapon.mgun_15_dual_t.prs
weapon.mgun_20_500.prs
weapon.mgun_20_700.prs
weapon.mgun_30_500.prs
weapon.mgun_tank_13.prs
weapon.mgun_tank_20.prs
weapon.mgun_tank_20x2.prs
weapon.rocket_132.prs
weapon.rocket_82.prs
weapon.rocketgun_132.prs
weapon.rocketgun_82.prs
weapon.torpedo.prs
weapon.zenitka_20.prs
weapon.zenitka_37.prs
weapon.zenitka_37c.prs
weapon.zenitka_85.prs

Cirx's Gun Soundmod Reference pack from the sound section has these presets, jivers soundmod also has these presets so its relative easy to replace the gun sounds. The problem for me is that for example in the stock game the browning 303 and mg17 shares the same sample.

I did some gun sound replacing with Jivers soundmod for the exact same reason you've mentioned, here's what I'm using now for 4.12...its quite an improvement over the modact 5.3 sounds, this should be CUP compatible:
http://ulozto.net/xMZzzutc/00-1jiversounds-4-12-7z

I also got a very advanced effects mod which also should be CUP compatible, its like GurnerFX but it has no big fps impact because I eliminated every effect which was not optimized and I also went thru the mat files which had a large number of errors: http://ulozto.net/xeJrrmi7/fxevolution-v4-12-vpmod-7z

Cheers

Mick

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #8 on: November 28, 2015, 03:08:41 AM »

... Not everybody can see the need for good sounds unfortunately.

... you have no idea how much I agree with you, Istvan ...!  ;)

That's mainly why I won't use any version of the game that is not compatible with Tiger's UV3 ...  :P
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ol' Navy

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #9 on: November 28, 2015, 08:34:59 AM »

... Not everybody can see the need for good sounds unfortunately.

... you have no idea how much I agree with you, Istvan ...!  ;)

That's mainly why I won't use any version of the game that is not compatible with Tiger's UV3 ...  :P

I always like to read what you smart guys are saying about various things.  This one interested me.  Let me just add my two cents worth.  Try listening to all these sounds with seventy three yr old ears (and graphics through eyes that are the same age, except they are "helped" using trifocals).  Count yourselves fortunate if you don't have to.
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PapaG39

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #10 on: November 28, 2015, 09:34:06 PM »

Ha ha like ol'Navy this 76 yr ol fart has only bout half my ear sounds left...Most aircraft gun shots in CUP sound to me like
old air rifle bb guns.  kinda takes the fun level way down.


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A Pilots Prayer:  "May you not run out of airspeed, altitude and ideas all at the same time".

Mick

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Re: Newbie: Tiger33s or Jiver67s sound mods with CUP?
« Reply #11 on: November 29, 2015, 02:03:04 AM »

... Not everybody can see the need for good sounds unfortunately.

... you have no idea how much I agree with you, Istvan ...!  ;)

That's mainly why I won't use any version of the game that is not compatible with Tiger's UV3 ...  :P

I always like to read what you smart guys are saying about various things.  This one interested me.  Let me just add my two cents worth.  Try listening to all these sounds with seventy three yr old ears (and graphics through eyes that are the same age, except they are "helped" using trifocals).  Count yourselves fortunate if you don't have to.

... yep, I understand, amigo, but you may also know that as much as there are solutions for eyes, there are solutions for ears too ...  ;)

X'Mas is approaching fast, so why not suggest that kind of pressie to your kids and family ...?  :P

After all, Rudel and Bader didn't have legs, but that didn't prevent them from flying to defend their country ...  8)
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