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Author Topic: F-4 Phantom II - Version 3.3 - 20181001  (Read 74102 times)

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Koty

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Re: F-4 Phantom II - Version 2.1 - Update 10.26.2016
« Reply #60 on: November 12, 2016, 07:54:35 AM »



Here is a nice example of the flap-less behavior, removing 0.3 from GCenter might still not be enough to recreate that (given that you adjust the Flap shift so that the result on flaps is more or less what you got now)

In theory, that would mean stable landing, nose-up take offs and the extreme pitching speeds of F-4's. (Note - pitching speed has nothing to do with sustained turns.)
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4S_Vega

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #61 on: November 12, 2016, 08:40:10 AM »

version 2.2 at first post
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urmel

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #62 on: November 12, 2016, 10:48:58 AM »

Many Thanks 4S_Vega
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SAS~Gerax

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #63 on: November 12, 2016, 11:09:31 AM »

many thanks for all your work with this!  :)
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SAS~Gerax

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #64 on: November 12, 2016, 12:15:00 PM »

anyone else having this? Or is only my install?
with F-4B GAttack: 8xMk83+4xAIM7E+1xDT
its the same with other loadouts.
Have the latest weapons pack, also tried loading
the Phantoms before this pack, doesn't help.  :-|


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Koty

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #65 on: November 12, 2016, 12:19:09 PM »

iirc mine work well...

 8) Gerax, what about the log :))


On the other note, Vega, you might want to have a look on the 80's ground attack loadout with Snake eyes on F-4E (should be around the end of the list), it uses MK82's in standard version instead of snake eye.
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SAS~Gerax

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #66 on: November 12, 2016, 12:42:29 PM »

8) Gerax, what about the log :))

true.  :P

Code: [Select]
[7:38:43 PM] Hook '_CANNON01' NOT found in mesh of class com.maddox.il2.objects.air.F_4B
[7:38:43 PM] java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key Mk83

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nadvgia

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #67 on: November 12, 2016, 03:18:51 PM »

version 2.2 at first post

Many thanks for the new update, Vega ! :)
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damienn902

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #68 on: January 02, 2017, 04:59:25 AM »

It's normal to drop all the bombs instead of dropping them 1x2?
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4S_Vega

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #69 on: January 02, 2017, 05:16:25 AM »

It's normal to drop all the bombs instead of dropping them 1x2?

you can select how dropping bomb: single, pairs, salvo, train
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damienn902

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #70 on: January 02, 2017, 08:21:29 AM »

Awesome Thank You
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Jebediah26

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Re: F-4 Phantom II - Version 2.2 - Update 11.12.2016
« Reply #71 on: January 23, 2017, 01:27:09 AM »

This is a amazing mod but after the latest update the D and E versions of the aircraft cause the game to crash.
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