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Author Topic: moving test-runways & homebases on them..  (Read 924 times)

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SAS~Skylla

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moving test-runways & homebases on them..
« on: November 21, 2015, 10:05:40 AM »

Hi Everyone :)

I am planning to make a new UP3 Mission for our SAS Dogfight Server:

The players have to escort a big formation of B-17s back to their bases in England.
So I thought of setting up an airspawn-homebase somewhere over western europe at the first waypoint of the bomber formation.
As we're on a Dogfight Server, players can join any time they like, leading me to the question: what happens to someone joining 10 minutes "late"?
He would have no chance to catch up ..

As already discussed here, it is possible to let ships (in this case an unvisible Test-Runway) travel to any point at any speed on the map by telling them to do so in the .mis file ..
So, I tried to place one super-fast travelling (invisible) runway with a homebase attached to it on the map; following exact the course of my bombers.. and that's were the trouble started:

when editing the .mis file, the hombase got unattached from my ship-runway .. and atm I've got no clue how I can reattach it so it stays with the runway and spawning is possible...

Code: (escort_test.mis) [Select]
...
[Chiefs]
  0_Chief Ships.RwyTranspWide 1 0 0 100.0
[0_Chief_Road]
  389464.34 252042.27 120.00 0 2 90.0
  238547.52 230646.17 120.00
...
[BornPlace]
  1 1350 386753 254173 1 7800 400 270 100 0 0 0 1 1 1 0 0 1 2.9 0 0 100 0 0 0 0 30 0 0 0 //Bornplace0 is a test homebase I placed on the map, please ignore it.
  1 500 155311 233367 1 7800 400 270 100 0 0 0 1 0 1 0 0 0 3.8 0 0 100 0 0 0 0 30 0 0 0 //This is the one I want to attach to my RwyTranspWide
[BornPlace0]
  P-47D 100 3 1 2
  P-47D-22 100 3 1 2
  P-51B-10NA 100 3 4
  P-51C-NT 100 3 4
  P-51D-20NA 100 3 4
  P-51D-5NT 100 3 4
[MDS_BornPlace_386753_254173_Countries]
  nn
  us
[BornPlace1]
  P-51D-20NA 100 3 4
[MDS_BornPlace_155311_233367_Countries]
  nn
  us
...

complete escort_test.mis

Thanks for any help :)

Best Regards,
skylla
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