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Author Topic: C.U.P.- Module 04 - The Jet Age Pt-09  (Read 32975 times)

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Ibis

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #12 on: December 06, 2015, 05:04:45 PM »

Yes, thanks to all involved, really appreciated, wondrfull work.
  cheers
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vegetarian

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #13 on: December 06, 2015, 05:21:50 PM »

Quote
My excuse is 40' tonight and the aircon has packed up!

Ahh, the joys of South Aus in summer! Now I know the secret to your productivity - too bloody hot to go outside and do anything else :)

Seriously, fantastic work once again to all the team members.
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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #14 on: December 06, 2015, 05:50:35 PM »

Quote
My excuse is 40' tonight and the aircon has packed up!

Ahh, the joys of South Aus in summer! Now I know the secret to your productivity - too bloody hot to go outside and do anything else :)

Seriously, fantastic work once again to all the team members.

You got it mate, the weather this last couple of weeks is bloody freakish!  You can only spend so much time at the beach and my beer-stocked 'man cave', where the PCs live, is also a good place to be.  :P

******************************

COMPATIBILITY PACKAGE


This small Upgrade will eventually become part of JTW Part-10 but its worth getting right now if you use other CUP Modules.  The new JTW37.SFS and VCL14/15.SFS SFS_MAPS Place-holders will ensure that the new Vietnam era vehicles do not over-ride existing WWII vehicle slots and avoid interfering with #WAW!

INSTALL
UnZIP/UnRAR 'C.U.P. Module 04 The Jet Age Pt-09B' direct to your Il2 Main Directory and allow overwrite.

EVEN IF YOU HAD THE PREVIOUS #JTW PART-09B DOWNLOAD THIS ONE WILL SIMPLY GO OVER THE TOP OF IT AND TIDY UP.

Community Universal Patch
CUP Module 04 The Jet Age Pt-09B

https://www.mediafire.com/?wdcrlgb1i68siko

SAS~Monty27

******************************
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benson

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #15 on: December 07, 2015, 04:15:47 PM »

Hi gents. I had some mods enabled with JSGME and although I disabled them before installing the new update the game is now crashing at 60% of the load screen. I have included the end lines of my logfile where I would think the problem is showing and which I tried to make sense of before I bothered you but I failed. Could someone point out my problem? Thanks in advance.

Code: [Select]
being loaded from Alternative File: 'f4e'
FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
FM called 'FlightModels/L-39C.fmd:L39' is being loaded from Alternative File: 'l39'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from Alternative File: 'l39c'
FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from Alternative File: 'l39a'
FM called 'FlightModels/L-159F.fmd:L159F' is being loaded from File: 'l159f'
FM called 'FlightModels/L-159F.fmd:L159F' is being loaded from Alternative File: 'l159f'
FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from Alternative File: 'l159g'
FM called 'FlightModels/AV-8B.fmd:AV8B' is being loaded from File: 'av8b'
FM called 'FlightModels/AV-8B.fmd:AV8B' is being loaded from Alternative File: 'av8b'
FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B25.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16C_B30.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B30.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16C_B30.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B30.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16C_B52.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B52.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-16C_B52.fmd:f16_fm' is being loaded from File: 'f16_fm'
FM called 'FlightModels/F-16C_B52.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
FM called 'FlightModels/F-18C.fmd:F18_FM' is being loaded from File: 'f18_fm'
FM called 'FlightModels/F-18C.fmd:F18_FM' is being loaded from Alternative File: 'f18_fm'
FM called 'FlightModels/F-18D.fmd:F18_FM' is being loaded from File: 'f18_fm'
FM called 'FlightModels/F-18D.fmd:F18_FM' is being loaded from Alternative File: 'f18_fm'
FM called 'FlightModels/F84F1.fmd:F84_FM' is being loaded from File: 'f84_fm'
FM called 'FlightModels/F84F1.fmd:F84_FM' is being loaded from Alternative File: 'f84_fm'
FM called 'FlightModels/F-80A.fmd:F80_FM' is being loaded from File: 'f80_fm'
FM called 'FlightModels/F-80A.fmd:F80_FM' is being loaded from Alternative File: 'f80_fm'
FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from File: 'f80_fm'
FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from Alternative File: 'f80_fm'
FM called 'FlightModels/T-33.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from File: 'f80_fm'
FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from Alternative File: 'f80_fm'
Main begin: PlMisAir(GUIQuick): class 'air.F94B' not found
java.lang.RuntimeException: PlMisAir(GUIQuick): class 'air.F94B' not found
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2807)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3954)
at com.maddox.il2.gui.GUI.create(GUI.java:160)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Dec 7, 2015 11:05:10 PM] -------------- END log session -------------
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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #16 on: December 07, 2015, 04:58:46 PM »

...Could someone point out my problem? Thanks in advance....

Since its a Restore Point install JTW Part-09 provides an entirely new #JTW folder + the SFS content required.  Junk your old #JTW folder, all of it, throw it away, and use the entirely new one from Part-09.

Before you do this de-activate all JSGME options then add the ones you want back in afterwards.

With the SFS content in place (SFS_JTW and SFS_MAPS) and the new clean #JTW from Part-09 no errors are possible.

I strongly suspect you threw this in on top of your existing install.  Not a problem though, every now and then a "Restore Point" install is used to give it a good enema! (don't have an icon for that, just as well!  ;D ;D )

After Part-09 is up and running please install the COMPATIBILITY PACKAGE from the same page.  JTW Part-09B is a simple, and small, "Drop-in" install type that will eventually be superceded by JTW-Part-10.



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benson

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #17 on: December 07, 2015, 05:20:20 PM »

Thank you very much. I'll get straight onto it.
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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #18 on: December 07, 2015, 05:23:27 PM »

Thank you very much. I'll get straight onto it.

I meant Part-09 of course, typos... let us know, should be OK.
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benson

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #19 on: December 08, 2015, 05:38:21 AM »

SAS~MONTY27. Reinstalled Part-09 and the Compatibility Pack as you suggested and now everything is fine. Thank you again.
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dpeters95

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #20 on: December 08, 2015, 03:01:13 PM »

Anyone else having problems with some of the "00-Cup-Demos" missions?  Or, have I hosed up something?

Eagles 08, 09,10 - Planes explode on carrier deck
Eagles 12 - Blue Sky
P01 Lebanon-03 - The F4 is submerged in the tarmac

I went into FMB to see if I could fix them but can only fix Eagles 08, 09,10 by changing the takeoff time of the 2nd flight.  Fixed the Blue Sky problem in Eagles 12 by checking "Player" for the 1st aircraft that was left out.  But then, I got the planes exploding problem.  And, no joy for the P01 Lebanon-03 mission.  No idea how to fix a sunken aircraft.

Any ideas,
TIA
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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #21 on: December 08, 2015, 03:39:59 PM »

Anyone else having problems with some of the "00-Cup-Demos" missions?  Or, have I hosed up something?

Eagles 08, 09,10 - Planes explode on carrier deck
Eagles 12 - Blue Sky
P01 Lebanon-03 - The F4 is submerged in the tarmac

I went into FMB to see if I could fix them but can only fix Eagles 08, 09,10 by changing the takeoff time of the 2nd flight.  Fixed the Blue Sky problem in Eagles 12 by checking "Player" for the 1st aircraft that was left out.  But then, I got the planes exploding problem.  And, no joy for the P01 Lebanon-03 mission.  No idea how to fix a sunken aircraft.

Any ideas,
TIA

Yes we know the answer Dennis - Its one of the reasons we have CUP in the first place.  These mission examples were made on an earlier version.  Aircraft that have had major changes now need to be reset in FMB.  Its frustrating and one of the reasons I have been trying to stabilise things, for about 3 years now, so that campaigns get fixed and stay fixed.

Unfortunately I included those WIPs but all the aircraft upgrades broke them!  Of course, its all fixable by tinkering in FMB, but in any case Screaming Eagles is now ready for release - patched to the latest version - and will be out later today.

The others are being updated too, did some more last night, so I will have a set that overwrites the ones you have and then you can try those too.

In future missions and campaigns for CUP will be fixed and stay fixed.  The broken WIP missions you have will also be replaced - But they are a good illustration of what we have to deal with!

Simon


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dpeters95

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #22 on: December 08, 2015, 04:00:33 PM »

Simon and all those involved, thank you, thank you, thank you!  I didn't realize these were older missions.  I just assumed they were created for this new update.  My mistake and I certainly was not trying to throw stones.  Just trying to get them sorted out.  But, it sounds like that has already been done!

Thanks again!
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farang65

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #23 on: December 08, 2015, 05:58:05 PM »

Thanks Simon, crew, and Hangar 19  :D
I just noticed part 09 b and am downloading it now  ;D

I always wait patiently for CUP updates.
I NEVER mod my CUP as well.

my CUP is purely for flying and fun.  :D

Cheers
Kirby
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