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Author Topic: C.U.P.- Module 04 - The Jet Age Pt-09  (Read 32974 times)

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markino

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #36 on: December 15, 2015, 11:23:48 AM »

Hi dpeters95, if possible I wish to avoid to re-install part 9....provided there is another alternative of course.... ;)

I never performed the procedure of restore point. There are some instructions about this procedure?

Many thanks for your help!

Ciao.

Marco
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eMeL

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #37 on: December 15, 2015, 12:35:06 PM »

RESTORE POINT INSTALL TYPE: 
Make sure you are up-to-date, to Part 08, from previously.

1) JSGME DISABLE everything prefixed #CUP and #JTW

2) In your Main Il2 directory rem out (rename with a -) your current #JTW to -#JTW.

3) UnZIP/UnRAR 'C.U.P. Module 04 The Jet Age Pt-09' direct to your Il2 Main Directory and allow overwrite.

4) ENABLE JSGME Options to taste.

5) Delete old -#JTW at your convenience.


Taken straight from the read me file, included in each new pack. Note the part number may not be correct, only as reference in this case. The same method applies to DOF, WAW and TGA. Hope this will help. :)
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dpeters95

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #38 on: December 15, 2015, 04:25:56 PM »

Hi dpeters95, if possible I wish to avoid to re-install part 9....provided there is another alternative of course.... ;)

I never performed the procedure of restore point. There are some instructions about this procedure?

Many thanks for your help!

Ciao.

Marco

If you didn't perform it before, you may have several problems.  A lot of the last few updates required you to perform the "Restore Point" method before adding the new modules.  The procedure is always listed in the same post by Monty when he provides the download link.

I see that eMel has provided the process so I won't do it again.

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markino

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #39 on: December 16, 2015, 10:32:34 AM »

Hi guys, many thanks for your help!

@dpeters95: any problems till now mate, this is my first one. I did not understand that the normal installing procedure is the restore points procedure also.... As eMel has posted....

My mistake, sorry...

Ciao!

Marco

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SAS~Gerax

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #40 on: December 16, 2015, 10:48:42 AM »

Marco, read this Step-by-step thread by the letter,
there you see where the "restore point install procedure" is needed.
https://www.sas1946.com/main/index.php/topic,47647.0.html

also read all the threads where you see "restore point" next to the dl links.
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killerbee759

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #41 on: December 16, 2015, 11:04:58 AM »

Hi everybody!! I have installed CUP JTW many times following instructions but i still have a problem. When i fly F-4 Phantom, my wingman refuse to shoot AAM to enemy planes. And no WSO on screen also!!! I hope to resolve because CUP is Amazing!!!
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P51vsFw190

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #42 on: December 16, 2015, 11:57:18 AM »

My thanks goes out to everyone that made this amazing piece of work happen.

You have all earned my respect and I thank you from the bottom of my heart.

I am glad I can be a part of this fantastic community.

Happy Holidays!  :)


Sincerely,

James
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markino

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #43 on: December 16, 2015, 02:14:47 PM »

Hi Gerax, many thanks for your reply. I downloaded again part 9 and 9b. I done by the letter the restore point procedure (as Emel and you suggested), but I still have the same problems. When I try to flight with Beechcraft G58 baron the system crash at 30% loading error.
Here the logfile for Baron:

Code: [Select]
Mission error, ID_04: java.lang.ArrayIndexOutOfBoundsException
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3084)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3052)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2691)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:897)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission QuickQMBPro/Crimea/CrimeaRedNone00.mis...
Month = 6 , Hour = 17
Temperature -     0m = 22.0 .
Temperature -  1000m = 15.51001 .
Temperature -  2000m = 9.019989 .
Temperature -  3000m = 2.5299988 .
Temperature -  4000m = -3.9599915 .
Temperature -  5000m = -10.450012 .
Temperature -  6000m = -16.940002 .
Temperature -  7000m = -23.429993 .
Temperature -  8000m = -29.919998 .
Temperature -  9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 0,  Vert 0,  Ind 0
WARNING: * Buf1 : Obj: 75,  Vert 26638,  Ind 77625
WARNING: * Buf2 : Obj: 0,  Vert 0,  Ind 0
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from Alternative File: 'l39c'
FM called 'FlightModels/IvchenkoA:L39A.emd' is being loaded from File: 'l39a'
FM called 'FlightModels/IvchenkoA:L39A.emd' is being loaded from Alternative File: 'l39a'
Flight Model File FlightModels/L-39C.fmd:L39C contains no Mach Drag Parameters.
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from Alternative File: 'l39c'
ERROR loading sound control sample.339_idle_x4.wav.rpm
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
cannot open file for reading
Cannot open audio file samples/339_fuelsystem.wav

ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/Crimea/CrimeaRedNone00.mis is Playing
warning: no files : music/inflight
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 22 was clamped to (1 .. 16)
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
Loading mission QuickQMBPro/Crimea/CrimeaRedNone00.mis...
Month = 6 , Hour = 17
Temperature -     0m = 22.0 .
Temperature -  1000m = 15.51001 .
Temperature -  2000m = 9.019989 .
Temperature -  3000m = 2.5299988 .
Temperature -  4000m = -3.9599915 .
Temperature -  5000m = -10.450012 .
Temperature -  6000m = -16.940002 .
Temperature -  7000m = -23.429993 .
Temperature -  8000m = -29.919998 .
Temperature -  9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 2,  Vert 173,  Ind 306
WARNING: * Buf1 : Obj: 298,  Vert 47982,  Ind 105639
WARNING: * Buf2 : Obj: 10,  Vert 5519,  Ind 9120
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'

It is no simple to restart the system, I must to try several time because the mouse also doesn't work, with several time with alt+ctrl+canc; I must to move to  buttons by "tab".

During one of these attempts it appeared this message:



Again...I tried to flight with MI_8 Terminator but the mission load failed. The message is: "mission loading failed: null". Below the corresponding logfile:

Code: [Select]
Loading mission QuickQMBPro/Crimea/Crimearedscramble00.mis...
Month = 7 , Hour = 17
Temperature -     0m = 23.0 .
Temperature -  1000m = 16.51001 .
Temperature -  2000m = 10.019989 .
Temperature -  3000m = 3.5299988 .
Temperature -  4000m = -2.9599915 .
Temperature -  5000m = -9.450012 .
Temperature -  6000m = -15.940002 .
Temperature -  7000m = -22.429993 .
Temperature -  8000m = -28.919998 .
Temperature -  9000m = -35.410004 .
Temperature - 10000m = -41.899994 .
Temperature - 11000m = -48.39 .
Temperature - 12000m = -54.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 576,  Vert 15295,  Ind 22710
WARNING: * Buf1 : Obj: 390,  Vert 87604,  Ind 198174
WARNING: * Buf2 : Obj: 17,  Vert 16620,  Ind 30912
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from File: 'mi'
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from Alternative File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from Alternative File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from Alternative File: 'mi'
Flight Model File FlightModels/Mi-8.fmd:MI contains no Mach Drag Parameters.
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from File: 'mi'
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from Alternative File: 'mi'
Hook '_MGUN01' NOT found in mesh of class com.maddox.il2.objects.air.MI_8TERMINATOR
Mission error, ID_04: java.lang.ArrayIndexOutOfBoundsException
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3084)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3052)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2691)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
FM called 'FlightModels/Li-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:897)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission QuickQMBPro/Crimea/Crimearednone00.mis...
Month = 6 , Hour = 17
Temperature -     0m = 22.0 .
Temperature -  1000m = 15.51001 .
Temperature -  2000m = 9.019989 .
Temperature -  3000m = 2.5299988 .
Temperature -  4000m = -3.9599915 .
Temperature -  5000m = -10.450012 .
Temperature -  6000m = -16.940002 .
Temperature -  7000m = -23.429993 .
Temperature -  8000m = -29.919998 .
Temperature -  9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from File: 'mi'
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from Alternative File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from Alternative File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from File: 'mi'
FM called 'FlightModels/MI:MI.emd' is being loaded from Alternative File: 'mi'
Flight Model File FlightModels/Mi-8.fmd:MI contains no Mach Drag Parameters.
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from File: 'mi'
FM called 'FlightModels/Mi-8.fmd:MI' is being loaded from Alternative File: 'mi'
Hook '_MGUN01' NOT found in mesh of class com.maddox.il2.objects.air.MI_8TERMINATOR
Mission error, ID_04: java.lang.ArrayIndexOutOfBoundsException
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3084)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3052)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2691)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:897)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Dec 16, 2015 8:33:01 PM] -------------- END log session -------------

I hope you can help me to solve these problems.
Many thanks for all!

Ciao.

Marco



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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #44 on: December 16, 2015, 11:50:55 PM »

Hi everybody!! I have installed CUP JTW many times following instructions but i still have a problem. When i fly F-4 Phantom, my wingman refuse to shoot AAM to enemy planes. And no WSO on screen also!!! I hope to resolve because CUP is Amazing!!!

@killerbee759 - Enable Subtitles for WSO. 

I know this is probably a language thing but what do you mean by refuse to shoot - you asked him to?  ie:  Did you lock a target and hear your wingman respond?  In most cases simply locking an enemy aircraft is enough for the AI to "roger that" and go for your target.

If you just float around up there and do not direct the fight its 50/50 on QMB.

Of course; in a proper QMB mission you can Flightplan the course and encounters, pre-designate the attackers and decide who does what, properly.

Get into FMB, write some encounters and share them.  Soon we will have a part of the Forum didicated to just this sort of excercise, as well as a place for all of our missions and campaigns.  So you will get the answers.  ;D

@ Marco -Can you confirm you are testing with no JEGME options enabled?

Also - stop messing about in QMB and write some proper missions in FMB for the aircraft you want to fly.  I'm not surprised you are locking up trying to use WWII QMB with jetage planes.  There are some JTW-scenarios for QMBPRO - Please start with those.

Its also very easy to put an aircraft anywhere and write a simple scenario in FMB.  QMB is an interesting feature and a nice 'side program' but it is not the place to test.  For the reasons I have explained thousands of times over many years QMB is not for testing and NO result from QMB is a reliable indicator of ANYTHING other than whether that particular QMB combo worked at that particular time.

Fly out of FMB, post the mission, and let's see what is happening.

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markino

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #45 on: December 17, 2015, 10:24:21 AM »

Hi Simon, many thanks for your reply!

Well, I have all jsgme options activated, #cup and #jtw.

I tried to set a mission with BE 58 in North Korea 1950 map, just the plane at 1000 ft  at 250 kts speed. I save the mission as "Baron BE58 test", then I select play, but when I do "fly" the system even crash at "30% loading plane". Here the logfile:

Code: [Select]
java.lang.ClassNotFoundException
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1317)
at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:200)
at com.maddox.il2.gui.GUIBriefingGeneric.enterPush(GUIBriefingGeneric.java:912)
at com.maddox.il2.gui.GUIBriefing.enterPush(GUIBriefing.java:183)
at com.maddox.il2.gui.GUISingleBriefing.enterPush(GUISingleBriefing.java:22)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.builder.PlMission.playMission(PlMission.java:2693)
at com.maddox.il2.builder.PlMission.access$5300(PlMission.java:53)
at com.maddox.il2.builder.PlMission$58.execute(PlMission.java:2548)
at com.maddox.gwindow.GWindowMenu.execute(GWindowMenu.java:119)
at com.maddox.gwindow.GWindowMenu.doExecute(GWindowMenu.java:125)
at com.maddox.gwindow.GWindowMenuItem.mouseButton(GWindowMenuItem.java:38)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
Loading mission Single/Tempperprove/Baron BE58 Test.mis...
Month = 6 , Hour = 12
Temperature -     0m = 13.0 .
Temperature -  1000m = 6.51001 .
Temperature -  2000m = 0.019989014 .
Temperature -  3000m = -6.470001 .
Temperature -  4000m = -12.959991 .
Temperature -  5000m = -19.449997 .
Temperature -  6000m = -25.940002 .
Temperature -  7000m = -32.429993 .
Temperature -  8000m = -38.92 .
Temperature -  9000m = -45.410004 .
Temperature - 10000m = -51.899994 .
Temperature - 11000m = -56.5 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 0,  Vert 0,  Ind 0
WARNING: * Buf1 : Obj: 136,  Vert 27767,  Ind 78774
WARNING: * Buf2 : Obj: 2,  Vert 1248,  Ind 1968
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'

This is the last part af my logfile, after lines as:
Code: [Select]
FM called 'FlightModels/FFR-41MR.fmd:FAF' is being loaded from File: 'faf'
FM called 'FlightModels/FFR-41MR.fmd:FAF' is being loaded from Alternative File: 'faf'
FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from File: 'saucer_fm'
FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from Alternative File: 'saucer_fm'
null

I don't know if is the right part of logfile.

I tried also with BE58 in QBM jtw-scenarios (jtw-grand canyon, to take off my doubt) but the results is always the same.....system crash at "30% loading plane". Here the logfile:

Code: [Select]
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2.
Not enought hardware buffers (0), hardware disabled
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware    - disabled [buffers : 0]
Extensions  - enabled :
  EAX ver. 1 [ ]  - disabled
  EAX ver. 2 [ ]  - disabled
  EAX ver. 3 [ ]  - disabled
  I3D ver. 2 [ ]  - disabled
  ZoomFX     [ ]  - disabled
  MacroFX    [ ]  - disabled
SIMD render [X]
num channels 32

null
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1270)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:748)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
Loading mission QuickQMBPro/JTW-Grand Canyon/JTW-Grand CanyonRedScramble00.mis...
Month = 6 , Hour = 17
Temperature -     0m = 17.0 .
Temperature -  1000m = 10.51001 .
Temperature -  2000m = 4.019989 .
Temperature -  3000m = -2.4700012 .
Temperature -  4000m = -8.959991 .
Temperature -  5000m = -15.450012 .
Temperature -  6000m = -21.940002 .
Temperature -  7000m = -28.429993 .
Temperature -  8000m = -34.92 .
Temperature -  9000m = -41.410004 .
Temperature - 10000m = -47.899994 .
Temperature - 11000m = -54.39 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

PBuffer: suitable formats: 6

Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
PBuffer: suitable formats: 6

Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
Loading vertex/fragment programs: *700575760*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
WARNING: Texture 'MAPS/VKG_Grand_Canyon/map_R.tga' - has non power of 2 dimensions (528 x 336)
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/Floor/live.sim)
##### House without collision (3do/Buildings/Russia/Kiev/Hangar_Lrge3/live.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron:Baron_FM.emd' is being loaded from Alternative File: 'baron_fm'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from File: 'baron_fm'
FM called 'FlightModels/Baron.fmd:Baron_FM' is being loaded from Alternative File: 'baron_fm'

How can I post to you the Baron BE58 test mission, please?

Many thanks for all our help!

Ciao!

Marco


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SAS~Monty27

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #46 on: December 17, 2015, 02:02:16 PM »

Yes, good idea I will post some FMB test scenarios as soon as can get clear.

Also, reading through the threads about 6Dof errors, try JSGME disabling VisualMOD...  It works for most, me included, but it seems that different versions affect individual O/Ss in different ways.

I suggest testing with all JSGME options disabled, except for MissionPRO.
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markino

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Re: C.U.P.- Module 04 - The Jet Age Pt-09
« Reply #47 on: December 18, 2015, 09:46:54 AM »

Hi Simon,  next I will post my BE58 mission by "insert code" (#)...I think is the correct way to do this.

I have not any VisualMOD enabled. In the past me too had  many problems with it.

Quote
I suggest testing with all JSGME options disabled, except for MissionPRO.

Just #jtw or #jtw and #cup?

Ciao!

Marco
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