Hi Kirby,
Well fortunately you and I are making the next SAS Map Expanion for CUP, so no surprises, you control the pace there my friend!
Thorsten has sent the material requested, thanks Thorsten, he didn't need asking either it was already in my inbox, he's too efficient! I'm working on a new static.ini in order to add more infantry to all modules as well. While we are here I can show you what we have so far:
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Infantry and Airfield Personnel in CUP. The combined resources of Develpier, Wngflyr and Tomoose present a huge variety of military personnel. These detailed soldiers look great in dioramas, stuff you would see from your aircraft at an airfield or over a target.
Develpier made the original Aircrew and Soldier mods; with detailed skins and a new look to the figures. The individual work of Wngflyr and Tomoose features additional figures with detailed skins, different poses and varying elevations, so that some figures can stand on vehicles or buildings.

These guys will function very well to bring an airfield, target or ground battle to life when joined by the appropriate effects, flak, artillery and vehicles.

The new CUP Static.INIs will place these figures at the start of the list, so you don't have to go hunting all over for them. They are followed in sequence by groups of weaponry and clutter before getting to the buildings.
These CUP upgrades will apply to all modules and will be available with the next SAS Modular Map Expansion (SAS MME) Part-13.
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I think all modules because Tomoose's partisans would be great for Spain as well and his MPs and Command Personnel will work equally well in a modern setting. Wngflyr's personnel also work across several eras and look fantastic with artillery pieces and support vehicles.