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Author Topic: WIP-Italia centrale 1:1  (Read 5071 times)

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Mick

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Re: WIP-Italia centrale 1:1
« Reply #12 on: December 28, 2015, 02:11:39 AM »

... Uzin is right.

In the texture pack you uploaded there is no such thing as a "macchia_neu4.tga" texture for ex ...

Same with most textures ...  ::(

Your map does load and works OK, but it looks like a generic and boring one ...  :(

What we need is a pack with the textures used in your load.ini ...  ;)
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bigans

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Re: WIP-Italia centrale 1:1
« Reply #13 on: January 08, 2016, 06:53:09 AM »

I forgot to write that I chose  main textures with microdem and so they depends from height. Then I used a Maraz's load.ini

Mick

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Re: WIP-Italia centrale 1:1
« Reply #14 on: January 09, 2016, 12:18:42 AM »

THx for replying, bigans, but I am not sure I understand what you mean ...  o_O

The problem is most of the textures listed in your load.ini are not included in the download link you gave here ...!  ::(

https://www.sas1946.com/main/index.php/topic,49339.msg542158.html#msg542158

We need all these textures, and only them ...  ;)

Code: [Select]
[FIELDS]
LowLand0 = land/summer/LowLand_2neu.tga
LowLand1 = land/summer/MTO_Desert_3_Fields.tga,2
LowLand2 = Italy_DF/land/summer/macchia_neu4.tga,2
LowLand3 = Italy_DF/land/summer/fields_v2.tga,2

MidLand0 = Italy_DF/land/summer/mount_top2.tga,2
MidLand1 = land/summer/MTO_Desert_4_Fields.tga,2
MidLand2 = land/summer/MTO_Desert_2.tga,2
MidLand3 = land/summer/dry2_v1.tga,2

Mount0 = land/summer/MTO_Desert_1_Fields.tga, 2
Mount1 = land/summer/MTO_Lowland_1.tga,2
Mount2 = land/summer/mrz_sebkha_Fields.tga,2
Mount3 = Italy_DF/land/summer/mount_top2.tga,2

Country0 = Italy_DF/land/summer/fields_dry2.tga,2
Country1 = land/summer/MTO_Agrar.tga,2
Country2 = Italy_DF/land/summer/vulcan.tga,2
Country3 = land/summer/MTO_Agrar.tga,2

City0 = land/summer/MTO_Lowland_0_Fields.tga,2
City1 = land/summer/mrz_pantell_air_Fields.tga,3
City2 = land/summer/mrz_Tunisia_Factory.tga,2
City3 = Italy_DF/land/summer/factory_dry.tga,2

AirField0= Italy_DF/land/summer/dry2_v2.tga,2
AirField1= Italy_DF/land/summer/grass_macchia_rock_v2.tga,2
AirField2= land/summer/MTO_Desert_3_Fields.tga,2
AirField3= land/summer/fields_airfieldDesert.tga,2

Wood0 = Italy_DF/land/summer/macchia_neu4.tga,2
Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2

Without these textures your map looks dull and generic, and doesn't pay justice to your work ...  :(
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bigans

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Re: WIP-Italia centrale 1:1
« Reply #15 on: January 19, 2016, 03:10:10 PM »

I copy paste the load.ini from another map. So the texture here listed are referring to that map, not mine.
This is why my map textures are dull and generic. For the moment textures are not my first thought. Now i'm working river, so long job!
Remember that this is a Work in progress map, not a final version.
Stay tuned for upgrade. Thank you

Mick

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Re: WIP-Italia centrale 1:1
« Reply #16 on: January 20, 2016, 01:19:55 AM »

... now I understand, bigans ...!  :P

THX for replying, take your time, I am sure the final result will be worth it ...  8)
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