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Author Topic: DCS in Google CardBord.  (Read 4239 times)

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JapanCat

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DCS in Google CardBord.
« on: December 21, 2015, 07:55:43 AM »

Hi everyone

I found
DCS is Google CardBord.
It is a VR

What you need

1, Google CardBrd VR

2, NVIDIA GeForce GTX 650 or more of the graphics card.
The use is NVIDIA SHIELD

3, DCS World

4, Android, or iPhone software MoonLight

5, TrackIR.


Please visit
http://blog.goo.ne.jp/japancat_il2/e/739582587677b3999439d098f3bb1ff1

Thank very much JapanCat
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SAS~Gerax

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Re: DCS in Google CardBord.
« Reply #1 on: December 22, 2015, 02:05:12 AM »

Hi JapanCat!

nice to see you here again!  ;)
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Kilo

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Re: DCS in Google CardBord.
« Reply #2 on: December 22, 2015, 03:34:33 AM »

I knew it! Thanks for bringing this to light, JapanCat
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JapanCat

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Re: DCS in Google CardBord.
« Reply #3 on: December 22, 2015, 05:33:18 AM »

Hello guy's

Many thanks

VR is great
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SAS~Storebror

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Re: DCS in Google CardBord.
« Reply #4 on: December 22, 2015, 05:37:54 AM »

That looks freaking interesting.
I'm wondering how much IL2 could be made compatible with such VR devices.
For instance benitomuso's fantastic stereo3D mod is already a step in that direction.
The same way like you tint each eye's perspective red and blue and show them interleaved, as much could they be shown in separate half of the screen (I guess lol, have no clue really).
The biggest part might be the control feedback.
Something would have to connect the gyro output to the head movement.

Best regards - Mike
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Kilo

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Re: DCS in Google CardBord.
« Reply #5 on: December 22, 2015, 06:34:04 AM »

What about someyhing like TrackIR? I think that could do the job.
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SAS~Storebror

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Re: DCS in Google CardBord.
« Reply #6 on: December 22, 2015, 06:51:48 AM »

I have TrackIR, I love it and I'd recommend it to everyone - it's a totally new way of playing IL2, a new level of immersion.
The difference between TrackIR and VR however is that with VR you look into the direction you'd actually look at in real life, whereas with TrackIR you move your head, but you always have to look at a fixed monitor.

Best regards - Mike
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Kilo

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Re: DCS in Google CardBord.
« Reply #7 on: December 22, 2015, 07:55:06 AM »

I agree, but I was thinking of using a joint TrackIR-GoogleCardboard system: Google cardboard as the split screen and TrackIR for tracking the head. With a bit of editing Benitomuso's stereo 3d mod and configuring TrackIR's driver, I think VR can be achieved for IL-2.
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SAS~Storebror

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Re: DCS in Google CardBord.
« Reply #8 on: December 22, 2015, 11:08:35 AM »

That again would kill most of the immersion.
With TrackIR all the head movements are applied with a "scaling" factor, e.g. you move your head 30 degree to the side and ingame it moves 90 degrees.
In VR mode any head movement should be translated 1:1 to give the "right" feeling.
But that's impossible to do with TrackIR since it requires a line of sight connection between the Tracking camera and the LEDs / the reflectors.

Best regards - Mike
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PlaneEater

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Re: DCS in Google CardBord.
« Reply #9 on: December 22, 2015, 03:42:33 PM »

I have TrackIR, I love it and I'd recommend it to everyone - it's a totally new way of playing IL2, a new level of immersion.
The difference between TrackIR and VR however is that with VR you look into the direction you'd actually look at in real life, whereas with TrackIR you move your head, but you always have to look at a fixed monitor.

Best regards - Mike

TrackIR can be set to have a 1:1 movement correlation, and if I recall correctly, the underlying driver is actually capable of a full 360 degrees in 6DOF.  The only real limiting factor is that the IR tracking device has a limited field of vision (partially by design).

If you were to design a hardware system (or just hook up an existing one) that could full track movement in 6DOF and relay that data to the TrackIR driver, by my understanding, it would work fine.  I am not a programmer though - I could be wrong.

The HTC Vive and Oculus both have full 6DOF tracking without deadzones / blind spots.
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Kilo

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Re: DCS in Google CardBord.
« Reply #10 on: December 23, 2015, 01:17:29 AM »

What about placing the TrackIR overhead and the sensors on top of the google cardboard box and tweaking the settings in the driver? Could that be feasible?
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SAS~Storebror

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Re: DCS in Google CardBord.
« Reply #11 on: December 23, 2015, 03:21:25 AM »

TrackIR can be set to have a 1:1 movement correlation
Sure.

the underlying driver is actually capable of a full 360 degrees in 6DOF.

The only real limiting factor is that the IR tracking device has a limited field of vision (partially by design).
What about placing the TrackIR overhead and the sensors on top of the google cardboard box and tweaking the settings in the driver? Could that be feasible?

Well that's an easy thing to reproduce on your own.
TrackIR relies on a line-of-sight connection between the imaging sensor (which usually sits on your monitor, but in theory it could be anywhere) and three spots that emit infrared light back to that sensor, either active ones (infrared LEDs) or passive ones (reflector, in that case the imaging sensor itself emits infrared light).
The TrackIR software explicitely needs all of these three spots to face forward from your head, otherwise the coordinate system would get twisted.
They can be anywhere around your head but they have to "look" forward and hence the imaging sensor has to be in front of your face.

That's basically all.

Now take an opaque ball and place 3 LEDs around it in a way that both suits the above mentioned specification and keeps line-of-sight connection when you look left/behind you/down (e.g. 135 degrees to the left, 45 degrees down) and with the same arrangement keeps a line-of-sight connection when you look right/behind you/up (e.g. 135 degrees to the right, 45 degrees up).

If that's physically possible I owe you a beer.

Best regards - Mike
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