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Author Topic: CUP Module 01 SAS-MME LATEST (FIXES ONLY, NO NEW CONTENT!!)  (Read 26612 times)

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Whiskey_Sierra_972

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Re: CUP Module 01 SAS-MME LATEST
« Reply #12 on: February 04, 2016, 12:26:40 PM »

Hi!

As this 'll be a long lasting download mod any chance to help users to know if their latest is really the lates by adding the date?

Like this example....for example....

CUP Module 01 SAS-MME LATEST_20160122
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Gaston

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Re: CUP Module 01 SAS-MME LATEST
« Reply #13 on: February 04, 2016, 03:51:42 PM »

Very good point, WhiskySierra !
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SAS~Monty27

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Re: CUP Module 01 SAS-MME LATEST
« Reply #14 on: February 04, 2016, 10:17:40 PM »

I did:

January 24th, 2016
Cyberolas Kursk - Pathway corrected

That's the last thing I did - its the latest.

For the next one I will also date the file upload label as you suggest.   8)
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Gaston

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Re: CUP Module 01 SAS-MME LATEST
« Reply #15 on: February 05, 2016, 05:48:51 AM »

Thank you very much, my dear Monty !

We owe you lots of beers, now... :P ;) ;D



Cheers ! These ones are from my area...
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Whiskey_Sierra_972

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Re: CUP Module 01 SAS-MME LATEST
« Reply #16 on: February 05, 2016, 06:00:48 AM »

Thanks mate!

Never seen before such high level of care for users!!

C.U.P. can be laso another acronim:Care Users Punctually

;)
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spartan18a

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Re: CUP Module 01 SAS-MME LATEST
« Reply #17 on: February 05, 2016, 01:25:44 PM »

Thanks mate!

Never seen before such high level of care for users!!

C.U.P. can be laso another acronim:Care Users Punctually

;)

+1
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Winning is optional, but trying your best is not.

Hunter

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Re: CUP Module 01 SAS-MME LATEST
« Reply #18 on: February 27, 2016, 10:47:32 AM »

Dear Sirs,
i am sorry but I don't remember how to change the shape of the list of the maps in FMB, with the original shape it is not easy to quit.
Best regards.

JSGME Activate #CUP_00-PALsMissionProCombo-v4122  sorts out the lists nicely.  Otherwise there are too many maps to deal with. 8)
Monty , activate it and try to play a quick mission in cup berlin terrain . Make error berlin.load.ini
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Hunter

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Re: CUP Module 01 SAS-MME LATEST
« Reply #19 on: February 27, 2016, 01:10:05 PM »

Code: [Select]
NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
FM called 'FlightModels/Bf-110Fvroeg.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-601-110fam.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
FM called 'FlightModels/DB-601-110fam.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Flight Model File FlightModels/Bf-110Fvroeg.fmd contains no Mach Drag Parameters.
FM called 'FlightModels/Bf-110Fvroeg.fmd' is being loaded from Alternative File: 'gui/game/buttons'
Cannot load sound preset motor.DB-600_Series.start.begin (java.lang.Exception: Invalid preset format)
ERROR [com.maddox.sound.Sample@16ffed] cannot load sample: null
ERROR [com.maddox.sound.Sample@7c4825] cannot load sample: null
ERROR [com.maddox.sound.Sample@64860e] cannot load sample: null
ERROR [com.maddox.sound.Sample@1d0ad2] cannot load sample: null
ERROR [com.maddox.sound.Sample@318eb3] cannot load sample: null
ERROR [com.maddox.sound.Sample@f8aa3] cannot load sample: null
ERROR [com.maddox.sound.Sample@56ebfb] cannot load sample: null
ERROR [com.maddox.sound.Sample@1ed2e4] cannot load sample: null
ERROR [com.maddox.sound.Sample@27a744] cannot load sample: null
ERROR [com.maddox.sound.Sample@56681b] cannot load sample: null
ERROR [com.maddox.sound.Sample@4cd846] cannot load sample: null
ERROR [com.maddox.sound.Sample@b168b] cannot load sample: null
ERROR [com.maddox.sound.Sample@753445] cannot load sample: null
ERROR [com.maddox.sound.Sample@3ab96e] cannot load sample: null
ERROR [com.maddox.sound.Sample@63f60e] cannot load sample: null
ERROR [com.maddox.sound.Sample@2f4771] cannot load sample: null
ERROR [com.maddox.sound.Sample@7b87d1] cannot load sample: null
ERROR [com.maddox.sound.Sample@11e550] cannot load sample: null
ERROR [com.maddox.sound.Sample@661834] cannot load sample: null
ERROR [com.maddox.sound.Sample@3f30e7] cannot load sample: null
FM called 'FlightModels/Yak-9.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Yak-9.fmd' is being loaded from Alternative File: 'gui/game/buttons'
ERROR [com.maddox.sound.Sample@267caa] cannot load sample: null
ERROR [com.maddox.sound.Sample@4297a5] cannot load sample: null
ERROR [com.maddox.sound.Sample@71f7fb] cannot load sample: null
ERROR [com.maddox.sound.Sample@4f970c] cannot load sample: null
ERROR [com.maddox.sound.Sample@459fc2] cannot load sample: null
ERROR [com.maddox.sound.Sample@7b880e] cannot load sample: null
ERROR [com.maddox.sound.Sample@215f06] cannot load sample: null
ERROR [com.maddox.sound.Sample@658cfb] cannot load sample: null
ERROR [com.maddox.sound.Sample@ad75b] cannot load sample: null
ERROR [com.maddox.sound.Sample@40c692] cannot load sample: null
ERROR [com.maddox.sound.Sample@2cc218] cannot load sample: null
ERROR [com.maddox.sound.Sample@7ae572] cannot load sample: null
ERROR [com.maddox.sound.Sample@6db297] cannot load sample: null
ERROR [com.maddox.sound.Sample@67ebba] cannot load sample: null
ERROR [com.maddox.sound.Sample@250a08] cannot load sample: null
ERROR [com.maddox.sound.Sample@35b004] cannot load sample: null
ERROR [com.maddox.sound.Sample@36da90] cannot load sample: null
ERROR [com.maddox.sound.Sample@473913] cannot load sample: null
ERROR [com.maddox.sound.Sample@743791] cannot load sample: null
ERROR [com.maddox.sound.Sample@6c4c10] cannot load sample: null
ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/CUP-Crimea/CUP-CrimeaBlueNone00.mis is Playing
java.lang.NoSuchFieldError: listenTACAN
at com.maddox.il2.objects.air.Cockpit.updateBeacons(Cockpit.java:1000)
at com.maddox.il2.objects.air.Cockpit.access$600(Cockpit.java:21)
at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:100)
at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:834)
at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Hunter

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Re: CUP Module 01 SAS-MME LATEST
« Reply #20 on: February 28, 2016, 01:14:31 AM »

SOLVED , havn't delete #waw folder before.....sorry
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Gremlin4

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Re: CUP Module 01 SAS-MME LATEST
« Reply #21 on: March 10, 2016, 10:36:20 AM »

I have installed Maps to version 12. I had hoped that this latest MOD would enable me to open the Western Europe La Chute by Spit973 map but it still comes up in FMB with the message "WF_La_Chute_Spit973/Chute_load.ini loading error." Can anyone suggest what I've got wrong please?
Gremlin4
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Gremlin4

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Re: CUP Module 01 SAS-MME LATEST
« Reply #22 on: March 10, 2016, 10:40:43 AM »

Since writing the above, I've found parts 13 and 14, so I will install them before re-installing MME Latest again and see if that makes any difference
Gremlin4
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Gremlin4

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Re: CUP Module 01 SAS-MME LATEST
« Reply #23 on: March 11, 2016, 12:49:35 PM »

I have installed all of the Module 01 updates now and still get the result described above when I try to load Western Europe La Chute by Spit973. My Log File does not give any information but this could be because having failed to load the map, there was no further action before I shut down.
Any suggestions welcomed.
Gremlin4
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