Some old plane model, like Bf 109, on some old game version, like 4.09, suffers of bad modeling and transition at levels higher than "0". For instance, Bf 109E-1, which has no wing cannons, being the plane model likely based on E-4, lets see again wing cannons and relevant underwing bulges as soon as it switches to LOD "1". In addition, odd wing "thickenings" and "plate reflections" are seen at higher LOD's. No need to say how this is disturbing and anti-immersive. Many talented artists improved its LOD "0", like Anto, Jero and JapanCat, but their work vanishes when it goes far than 25 m.
I wonder if would be possible to make an "universal" mod, working with all game versions, allowing player to "set" at will LOD "0" distance; I mean, 50, 100, 66.7, 1000 m or whichever distance he want. I came from experience in RB3D and EAW, where this kind of mod was commonly available and, in my experience, didn't affect at all framerate (in my ignorance, I think CPU spends more power to keep track of all object distances and consequent LOD transition, than to keep all of them at same LOD, lol).
Please!
Happy flying,
GB