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Author Topic: 4.13.1 is released  (Read 32905 times)

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Uzin

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Re: 4.13.1 is released
« Reply #12 on: April 08, 2016, 02:10:18 AM »


...so I guess picking only a certain circle of people is reasonable.
who will pick the pickers ?   :P
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Ranwers

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Re: 4.13.1 is released
« Reply #13 on: April 08, 2016, 02:23:34 AM »

I think is time to finish added "patches" for our mod game.
In my opinion TD added some "news" only by damage our community mods work.
We can cut only news from patch (planes, pits, maps etc) - classes - not !
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Gaston

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Re: 4.13.1 is released
« Reply #14 on: April 08, 2016, 02:51:24 AM »

I find no readme...

Does it have to be installed on a 4.12.2m or a 4.13RC04m ?
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SAS~Poltava

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Re: 4.13.1 is released
« Reply #15 on: April 08, 2016, 03:02:16 AM »

4.13 has no such exciting gameplay update hence I also think like Ranswers, we should import into 4.12 what we can.

+1
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Mick

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Re: 4.13.1 is released
« Reply #16 on: April 08, 2016, 03:11:50 AM »

Since TD's habit of deliberately changing the base game code in a way to render most of the existing mods incompatible with new patch versions is unlikely to change, our limited resources are far too precious to waste them on running behind TD's bait.
We tried to change that, we tried to talk to TD and establish a kind of mutual respect in the development of code changes, but TD showed no commitment at all.

... at last ...!  :D

This is exactly what guys like Lebig and Lutz have been saying and writing for years and years ... ;)

Can't remember that DT's member name who said:

"... we are officials, we've got the tools and bla bla bla ..."

This was very long ago, at a time when HaDeS used to develop UP, using "da tooolz" he shared with Lutz ...


Long live 4.09 rebels ...!  :P
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Dreamk

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Re: 4.13.1 is released
« Reply #17 on: April 08, 2016, 03:17:26 AM »

The main addition of 413 is in the field of bombing and it's really a great thing (truth must be said) - barometric fuze, new bombsights historically correct and working, chronometer and such - If these can be brought to 4.12, then we can wipe 413 without any second thought and free some room on hard disk.
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Asura

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Re: 4.13.1 is released
« Reply #18 on: April 08, 2016, 03:20:43 AM »

Hi, everybody. Has seen many panic messages that to be engaged in creation of MODS there is no sense any more that everything was gone... Hold your horses. :) The last half a year I was engaged in new assembly of MODS instead of HSFX, DBW and others. Assembly is made on version 4.13.1. I used the initial ModAct 6, SAS EngineMOD 2.8, C&C codes and other developments. I have tried to put as much as possible into her all operation which I used earlier. Assembly on structure completely open, addition of new MODS in her is possible as in the folder #SAS earlier. Now the first stage - the WWII planes is ready, in work of JetEra and WWI is planned. On existence of free time I hope to continue her development and addition of new good MODS.
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Asura

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Re: 4.13.1 is released
« Reply #19 on: April 08, 2016, 03:22:18 AM »

The main addition of 413 is in the field of bombing and it's really a great thing (truth must be said) - barometric fuze, new bombsights historically correct and working, chronometer and such - If these can be brought to 4.12, then we can wipe 413 without any second thought and free some room on hard disk.

In it there is no sense, it is possible just to go forward.
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SAS~Malone

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Re: 4.13.1 is released
« Reply #20 on: April 08, 2016, 03:26:02 AM »

it beggars belief how a small handful of bastages keep trying to spoil the fun for everyone else.
absolutely disgusting, is what it is. worse than pre-schoolers, seems the standard behavior.
they should leave modding and become politicians. lol. not.
best i not comment any further, as i don't like being too rude in a public forum.
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Dreamk

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Re: 4.13.1 is released
« Reply #21 on: April 08, 2016, 03:47:33 AM »

These are not panic messages, Asura. This are only messages of people tired of TD childish behavior, and tired of loosing time in adapting mods to a perpetually changing environment.
If these changes of environment were really worth it, nobody would complain. But the overwhelming assessment of the modding community is that the few worthy additions of the successive TD versions do not worth the pain and the time of the modders.
And it's really beyond my understanding why when passing from 4.13 RC4 to 4.13.1, TD team did not care to keep compatibility with the current mod activators (SAS and FM), after all the discussions that took place - It's simply insulting.
This kind of situation calls from a single kind of answer - take the last stable modded version (4.12) and extract all the worthy additions from TD present and future (if there are such) versions. This was obvious in my eyes since the release of 4.11 - I wrote so then. It's sad that facts have proven I was correct.
Apparently. and although we wanted and tried hard to believe differently, this recurring TD's team behavior is not accidental, but reflects the dark sides of their personality and (lack of) education.
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Asura

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Re: 4.13.1 is released
« Reply #22 on: April 08, 2016, 04:10:36 AM »

Except us, there are many people understanding many subtleties of 3D modeling and programming those who from the word MODS jump aside as from the devil. :) And new versions from DT after all become first of all for them. As for 4.13.1 and compatibility, unfortunately the new team had to correct many mistakes in cheese 4.13RC4. Therefore there are a lot of changes. Question of interaction between DT and MOD community in general very difficult. Two different teams with the different purposes won't be able to synchronize the plans. For moders there is a choice - to stop and work with the old version and not to watch then new DT versions, or to regularly adapt the works under fresh versions. I for myself have chosen the second. What else can be made in order that the old man of Il-2 continued to live and please players? I as the participant of DT (in some measure) and 100% of moder am ready to be someone like the intermediary. I have access to initial codes 1C and I can help with adaptation of spendthrifts under new versions (what I was engaged recently in), I can (likely) as to inform on plans and the made changes. But here to influence these plans and for the made changes I won't be able and I won't be.
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Mick

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Re: 4.13.1 is released
« Reply #23 on: April 08, 2016, 04:16:29 AM »

This kind of situation calls from a single kind of answer - take the last stable modded version (4.12) and extract all the worthy additions from TD present and future (if there are such) versions. This was obvious in my eyes since the release of 4.11 - I wrote so then. It's sad that facts have proven I was correct.
Apparently. and although we wanted and tried hard to believe differently, this recurring TD's team behavior is not accidental, but reflects the dark sides of their personality and (lack of) education.

... yep, exactly what could have been done way back, right from 4.09m, and thus many mods wouldn't have been lost on the way, and many modders wouldn't have been disgusted to the point of quitting modding ...  :-X

Hopefully, apart from DT's patches, there would only be one community, gathered around a unique modded version of our beloved sim, made of all that could be extracted from non cooperative DT (+ of course all the modders mods), and not like it was the case, several packs that are not compatible with the other site's one, not to say a word about inter sites wars ...

The recent release of FM's Sunderland + cooperation of SAS modders, is the perfect example of what can be achieved when forces and talent work together ...  ;)
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