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Author Topic: missing cockpit in swordfish  (Read 3016 times)

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vikshloss

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missing cockpit in swordfish
« on: May 24, 2016, 08:10:41 AM »

in the past when a plane has been missing a cockpit and yo hit fly it takes you to  a horizon and you haved to alt del the game to shut it down , swordfish used to be flyable but now it isnt or its missing something  in the download  cos select it hit fly and im looking at the horizon and not sat int he cockpit  can nay one help?
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SAS~Skylla

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Re: missing cockpit in swordfish
« Reply #1 on: May 24, 2016, 08:52:45 AM »

to help we need your log!

Read how to get the log here, and the instant log here.

Important: read here which part(s) from the log to post
and how to post it. (code option!)

Best Regards,
skylla
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vikshloss

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Re: missing cockpit in swordfish
« Reply #2 on: May 24, 2016, 10:44:21 AM »

doing that now , i didnt do it as its an old error when planes are missing cockpits  an din truth was expecting ahh the cockpit can be downloaded here response lol
brb with the log
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vikshloss

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Re: missing cockpit in swordfish
« Reply #3 on: May 24, 2016, 11:04:43 AM »

init log

Code: [Select]
2016-05-24 18:47:41:400 (dinput.dll) : JVM Parameters injector activated
2016-05-24 18:47:41:400 (dinput.dll) : Applying JVM Memory Settings from IL-2 Selector...
2016-05-24 18:47:41:400 (dinput.dll) : Adding JVM Option: -Xms444M
2016-05-24 18:47:41:400 (dinput.dll) : Adding JVM Option: -Xmx444M
2016-05-24 18:47:41:400 (dinput.dll) : Adding JVM Option: -Xss4096K
2016-05-24 18:47:41:416 (dinput.dll) : Adding JVM Option: -XX:PermSize=64M
2016-05-24 18:47:41:416 (dinput.dll) : Adding JVM Option: -XX:MaxPermSize=64M
2016-05-24 18:47:41:416 (dinput.dll) : Checking duplicate JVM Options...
2016-05-24 18:47:41:416 (dinput.dll) : Checking mandatory JVM Options...
2016-05-24 18:47:41:416 (dinput.dll) : Adding JVM Option: -Djava.class.path=.
2016-05-24 18:47:41:416 (dinput.dll) : Adding JVM Option: -Xverify:none
2016-05-24 18:47:41:416 (dinput.dll) : Adding JVM Option: -Xcomp
2016-05-24 18:47:41:416 (dinput.dll) : Final JVM Option List:
2016-05-24 18:47:41:416 (dinput.dll) : -Xms444M
2016-05-24 18:47:41:416 (dinput.dll) : -Xmx444M
2016-05-24 18:47:41:416 (dinput.dll) : -Xss4096K
2016-05-24 18:47:41:416 (dinput.dll) : -XX:PermSize=64M
2016-05-24 18:47:41:416 (dinput.dll) : -XX:MaxPermSize=64M
2016-05-24 18:47:41:416 (dinput.dll) : -Djava.class.path=.
2016-05-24 18:47:41:416 (dinput.dll) : -Xverify:none
2016-05-24 18:47:41:416 (dinput.dll) : -Xcomp
2016-05-24 18:47:41:416 (dinput.dll) : IL-2 Process ID = 00000FE4
2016-05-24 18:47:41:416 (dinput.dll) : Starting Watchdog at C:\Users\david\Desktop\IL-2 Sturmovik 1946\bin\selector\basefiles\IL-2 Watchdog.exe 3
2016-05-24 18:47:41:447 (dinput.dll) : Watchdog process started.
2016-05-24 18:47:41:447   (watchdog) : IL-2 Parent Process Handle = 0000007C, ID=00000FE4
2016-05-24 18:47:41:463   (watchdog) : IL-2 Watchdog started.
2016-05-24 18:47:41:463   (watchdog) : Splash Screen Mode = 3
2016-05-24 18:47:41:463   (watchdog) : Message Window Created.
2016-05-24 18:47:41:572   (watchdog) : Splash Screen Created.
2016-05-24 18:47:41:634 (dinput.dll) : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2016-05-24 18:47:41:650 (dinput.dll) : Java Virtual Machine Initialization with additional parameters successful!
2016-05-24 18:47:41:666    (wrapper) : ProcessAttach, attached Processes =  1
2016-05-24 18:47:41:666    (wrapper) : Calling GetCommandLineParams()
2016-05-24 18:47:41:666    (wrapper) : MODS Folder = "#WAW"
2016-05-24 18:47:41:666    (wrapper) : No FILES Folder set.
2016-05-24 18:47:41:666    (wrapper) : Calling LinkIl2fbExe()
2016-05-24 18:47:41:666    (wrapper) : Trying to link back to C:\Users\david\Desktop\IL-2 Sturmovik 1946\il2fb.exe through LoadLibrary()
2016-05-24 18:47:41:666    (wrapper) : Calling CreateModsFolderList()
2016-05-24 18:47:42:009    (wrapper) : Scanning #WAW folder took 339 milliseconds.
2016-05-24 18:47:42:009    (wrapper) : Total number of modded files = 11445.
2016-05-24 18:47:42:009    (wrapper) : Calling SortList()
2016-05-24 18:47:42:009    (wrapper) : Sorting modded files list took 2.475 milliseconds.
2016-05-24 18:47:42:009    (wrapper) : Calling RemoveDuplicates()
2016-05-24 18:47:42:009    (wrapper) : Removing 815 Duplicates took 0.193 milliseconds.
2016-05-24 18:48:00:921   (watchdog) : IL-2 Main Window created: "Il2-Sturmovik Forgotten Battles" (MaddoxRtsWndClassW), Handle= 0x0013016A
2016-05-24 18:48:00:937   (watchdog) : Activating IL-2 Main Window (0x0013016A) using SwitchToThisWindow()
2016-05-24 18:48:00:968    (wrapper) : ThreadAttach, attached Threads =  1
2016-05-24 18:48:00:968    (wrapper) : ThreadAttach, attached Threads =  2
2016-05-24 18:48:00:968    (wrapper) : ThreadAttach, attached Threads =  3
2016-05-24 18:48:00:968    (wrapper) : ThreadDetach, attached Threads =  2
2016-05-24 18:48:00:968    (wrapper) : ThreadDetach, attached Threads =  1
2016-05-24 18:48:00:968    (wrapper) : ThreadAttach, attached Threads =  2
2016-05-24 18:48:00:983    (wrapper) : ThreadAttach, attached Threads =  3
2016-05-24 18:48:00:983    (wrapper) : ThreadDetach, attached Threads =  2
2016-05-24 18:48:00:983    (wrapper) : ThreadAttach, attached Threads =  3
2016-05-24 18:48:00:983    (wrapper) : ThreadDetach, attached Threads =  2
2016-05-24 18:48:00:983    (wrapper) : ThreadAttach, attached Threads =  3
2016-05-24 18:48:01:342    (wrapper) : ThreadAttach, attached Threads =  4
2016-05-24 18:48:01:373    (wrapper) : ThreadAttach, attached Threads =  5
2016-05-24 18:48:01:405    (wrapper) : ThreadAttach, attached Threads =  6
2016-05-24 18:48:01:405    (wrapper) : ThreadAttach, attached Threads =  7
2016-05-24 18:48:01:420    (wrapper) : ThreadAttach, attached Threads =  8
2016-05-24 18:48:01:436    (wrapper) : ThreadAttach, attached Threads =  9
2016-05-24 18:48:01:436    (wrapper) : ThreadAttach, attached Threads =  10
2016-05-24 18:48:01:467    (wrapper) : ThreadAttach, attached Threads =  11
2016-05-24 18:48:01:937   (watchdog) : Successfully activated IL-2 Main Window (Handle: 0x0013016A)
2016-05-24 18:48:30:640    (wrapper) : ThreadAttach, attached Threads =  12
2016-05-24 18:49:08:436    (wrapper) : ThreadDetach, attached Threads =  11
2016-05-24 18:49:18:259    (wrapper) : ThreadAttach, attached Threads =  12
2016-05-24 18:49:18:259    (wrapper) : ThreadAttach, attached Threads =  13
2016-05-24 18:49:22:843    (wrapper) : ThreadAttach, attached Threads =  14
2016-05-24 18:49:42:806    (wrapper) : ThreadAttach, attached Threads =  15
2016-05-24 18:49:43:638    (wrapper) : ThreadDetach, attached Threads =  14
2016-05-24 18:49:44:570    (wrapper) : ThreadAttach, attached Threads =  15
2016-05-24 18:50:51:570    (wrapper) : ThreadDetach, attached Threads =  14
2016-05-24 18:51:24:332    (wrapper) : ThreadAttach, attached Threads =  15
2016-05-24 18:51:24:366    (wrapper) : ThreadDetach, attached Threads =  14
2016-05-24 18:51:24:396    (wrapper) : ThreadDetach, attached Threads =  13
2016-05-24 18:51:27:108    (wrapper) : ThreadAttach, attached Threads =  14
2016-05-24 18:51:27:109    (wrapper) : ThreadDetach, attached Threads =  13
2016-05-24 18:51:41:865    (wrapper) : ThreadAttach, attached Threads =  14
2016-05-24 18:51:41:866    (wrapper) : ThreadDetach, attached Threads =  13
2016-05-24 18:52:52:416    (wrapper) : ThreadAttach, attached Threads =  14
2016-05-24 18:52:52:417    (wrapper) : ThreadDetach, attached Threads =  13
2016-05-24 18:52:56:421    (wrapper) : ThreadAttach, attached Threads =  14
2016-05-24 18:53:04:225    (wrapper) : ThreadAttach, attached Threads =  15
2016-05-24 18:53:04:231    (wrapper) : ThreadDetach, attached Threads =  14
2016-05-24 18:54:00:794    (wrapper) : ThreadDetach, attached Threads =  13
it ends there nothing after that last line
and from logfile.txt
Code: [Select]
(3do/Buildings/Port/BaseSegment/live.sim)
[5:01:11 PM] Mission: net/dogfight/4/BFT2.mis is Playing
[5:01:17 PM] FM called 'FlightModels/Swordfish.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[5:01:17 PM] FM called 'FlightModels/Bristol-Pegasus.emd' is being loaded from Alternative File: 'gui/game/buttons'
[5:01:17 PM] Motor resolveFromFile starter = 0
[5:01:17 PM] Motor resolveFromFile starter = 0
[5:01:17 PM] FM called 'FlightModels/Swordfish.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[5:01:17 PM] INTERNAL ERROR: Can't open file '3DO/Cockpit/SwordfishTAG/skin1o.tga'
[5:01:17 PM] WARNING: object '3DO/Cockpit/SwordfishTAG/skin1o.tga' of class 'TTexture2D' not loaded
[5:01:17 PM] INTERNAL ERROR: Texture required
[5:01:17 PM] WARNING: object '3DO/Cockpit/SwordfishTAG/Gloss1D0o.mat' of class 'TMaterial' not loaded
[5:01:17 PM] INTERNAL ERROR: Material: Can't load 'Gloss1D0o.mat'
[5:01:17 PM] INTERNAL ERROR: Material: Can't load 'Gloss1D0o.mat'
[5:01:17 PM]
[5:01:17 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gloss1D0o.mat'
[5:01:17 PM]
[5:01:17 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[5:01:17 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[5:01:17 PM] at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:907)
[5:01:17 PM] at com.maddox.il2.objects.air.CockpitGunner.<init>(CockpitGunner.java:303)
[5:01:17 PM] at com.maddox.il2.objects.air.CockpitSwordfish_TAG.<init>(CockpitSwordfish_TAG.java:136)
[5:01:17 PM] at java.lang.Class.newInstance0(Native Method)
[5:01:17 PM] at java.lang.Class.newInstance(Unknown Source)
[5:01:17 PM] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3545)
[5:01:17 PM] at com.maddox.il2.objects.air.NetAircraft$SPAWN._actorSpawn(NetAircraft.java:2310)
[5:01:17 PM] at com.maddox.il2.objects.air.NetAircraft$SPAWN.actorSpawn(NetAircraft.java:2489)
[5:01:17 PM] at com.maddox.il2.engine.cmd.CmdActorSpawn.exec(CmdActorSpawn.java:194)
[5:01:17 PM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[5:01:17 PM] at com.maddox.il2.gui.GUINetServerDBrief.doNext(GUINetServerDBrief.java:214)
[5:01:17 PM] at com.maddox.il2.gui.GUIBriefingGeneric$DialogClient.notify(GUIBriefingGeneric.java:586)
[5:01:17 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[5:01:17 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[5:01:17 PM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[5:01:17 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[5:01:17 PM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[5:01:17 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[5:01:17 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:01:17 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:01:17 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:01:17 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:01:17 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:01:17 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:01:17 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:01:17 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:01:17 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:01:17 PM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[5:01:17 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:01:17 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:01:17 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:01:17 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:01:17 PM] ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitSwordfish_TAG NOT destroyed
[5:01:18 PM] cannot open file for reading
[5:01:18 PM] Cannot open audio file samples/null.wav
[5:01:18 PM]
[5:01:18 PM] Time overflow (176): tickLen 71
[5:01:18 PM] warning: no files : music/takeoff
and its all gobbldigook to me dont understand any of it
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SAS~Skylla

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Re: missing cockpit in swordfish
« Reply #4 on: May 24, 2016, 12:30:21 PM »

ok ...

the log says a Material File (Gloss1D0o.mat) fails to load in your Swordfish's Cockpit ..
I honestly don't know how that could get corrupted in first place.. I had this problem a few times but usually I caused it myself by editing / moving the concerning file ..
Which game version / Mods are you using again?

If this problem occurs on a Mod installed explicitely by yourself you might want to redownload the files ..

apart from that .. I can't help you atm, sorry :-X
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vikshloss

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Re: missing cockpit in swordfish
« Reply #5 on: May 24, 2016, 01:34:48 PM »

just standard cup waw
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Gatrasz

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Re: missing cockpit in swordfish
« Reply #6 on: May 24, 2016, 02:15:54 PM »

just standard cup waw
With no mod added ? So I would suggest to make a backup of your #WAW folder, then remove it from your game (keep it somewhere safe !) and replace it with the fresh #WAW folder from the Pt.20 download (if it's the one you use). Then launch the game ; if Swordfish is ok now, something was wrong in your WAW folder (I just did and Swordfish was ok, just avoid 'none' loadout which won't work). If still no cockpit, then the problem comes from elsewhere, maybe a corrupted SFS_WAW file ?.
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vikshloss

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Re: missing cockpit in swordfish
« Reply #7 on: May 24, 2016, 02:17:14 PM »

wil try it in morning  thx
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vikshloss

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Re: missing cockpit in swordfish
« Reply #8 on: June 05, 2016, 01:51:27 PM »

ok complete reinstall form scratch and working BUT select the base fly swordfish land hit refly
back to the button for fly or arming just clicks and nothing else  so closed game down  opened fmb put a different plane on the  ship
flew landed  refly rearm and fly work as normal
only seems to happen so far if i used the swordfish
logs to follow after ive had some sleep
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Gatrasz

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Re: missing cockpit in swordfish
« Reply #9 on: June 05, 2016, 02:46:01 PM »

Maybe try this, as the torpedoes mod affected Swordfish loadout (at least it solves the disappearance of cockpit when 'none' arming selected) : https://www.sas1946.com/main/index.php/topic,46400.msg560514.html#msg560514
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vikshloss

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Re: missing cockpit in swordfish
« Reply #10 on: June 06, 2016, 01:07:57 AM »

not sure do i install these or are as they say already installed in waw20 and just need  enabling? or download and install them?

Requirements: (for ModAct installs as they are already in CUP-WAW20)
DreamK's Torp Pack - https://www.sas1946.com/main/index.php/topic,46400.0.html
DreamK's Mine Pack - https://www.sas1946.com/main/index.php/topic,46135.0.html
Ranwer's & Ensign Ro's PBY - https://www.sas1946.com/main/index.php/topic,476.0.html
Optional - Mikoyan99's 3D update for PBY - https://www.mediafire.com/?ewuay9q7hszd9n6
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Moezilla

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Re: missing cockpit in swordfish
« Reply #11 on: June 06, 2016, 02:38:44 AM »

They are already in WAW20 and active. You only need the compatibility patch.

Please let us know if it works as I've had no feedback so far.
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