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Author Topic: Aviaskins vehicle project.  (Read 34340 times)

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David Prosser

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Re: Aviaskins vehicle project.
« Reply #36 on: September 04, 2017, 11:13:46 PM »

Great work guys. Lots of amazing stuff  coming from this site.


cheers

David

stiv_069

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Re: Aviaskins vehicle project.
« Reply #37 on: September 05, 2017, 05:43:37 AM »



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stiv_069

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Re: Aviaskins vehicle project.
« Reply #38 on: September 05, 2017, 08:00:23 PM »









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stiv_069

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Re: Aviaskins vehicle project.
« Reply #39 on: September 30, 2017, 02:49:13 AM »

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stiv_069

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Re: Aviaskins vehicle project.
« Reply #40 on: September 30, 2017, 07:38:07 AM »











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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #41 on: January 09, 2018, 11:55:46 PM »

Hello guys, some time ago I posted these images in the actual release thread:







This is one of the vehicles that I posted in the second link in that thread, basically it had a slot and functioned, however, it and the rest were
devoid of a paint scheme so I began the process then of trying to identify the various parts.

As with a lot of things it then went on the back burner until last night I felt the need to take a look at it again.

The lines on the bonnet were adjusted into the correct position and I tried to identify where to colour the alpha channel for
the windows:

 
 



I was surprised not to be able to see through the cab as I had applied the alpha and after a little thought realised there
was a inner face that was facing the same direction as the outer one. :D

Anyway, into gmax late last night and after flipping some faces and finding where I needed to paint a second set of
alpha windows here we are:










Now I know there is a interior I can hopefully get on with the job of putting the template together, not sure how long
this will take though. ;)


Wishing you all the very best, Pete. ;D

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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #42 on: January 12, 2018, 06:30:24 PM »

Cab coming together. ;)







I need to make some foot pedals then it should look a little better.

Makes a nice change to try something else, first time for a vehicle skin. :o


Wishing you all the very best, Pete. ;D
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<Gunny>

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Re: Aviaskins vehicle project.
« Reply #43 on: January 12, 2018, 10:17:09 PM »

Lookin good Pete you always do good work ..........
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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #44 on: January 15, 2018, 12:17:24 PM »

Lookin good Pete you always do good work ..........


Thank you very much Gunny, realy appreciated. 8)


The model is not mine and will need the attention of one of our skin Masters but I am trying to make sure
the faces and such are right so the paint and alpha layer are where they should be. ;)


Update on the cab, gear stick and I think parking brake, rear window cut in, pedals and a little texture work
to give a impression of the interior:









I am just attempting to identify where the paint will go, some one I am sure will give it a decent skin eventually.


There might be 3d additions I can make to improve the equipment fit, we will see.


Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #45 on: January 19, 2018, 02:47:10 AM »

Getting there, a few areas to tidy up though. ;)






There are no hoses or ladders so I might have to make them just to complete things.



Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #46 on: January 23, 2018, 03:00:22 AM »

Found a texture for the radiator mesh online, some alpha work also gives us the material used on certain areas of
the body most likely to help water drain away but might just be a material cost measure, trouble with using alpha
for this is quite a few areas only have the outward face so looking in certain directions you see right through the
vehicle.  Maybe it would be better portrayed with dark squares instead of the alpha, thoughts anyone please.






Progress is slow I know but getting there, good job someone else built the model. :D

Still need to look at making some pipes and a ladder and also the dead version.


Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Aviaskins vehicle project.
« Reply #47 on: February 06, 2018, 03:58:06 PM »

On the home run now I think, adding some extra bits using the hier. ;)














I have no reference of the exact vehicle the model represents just images of similar models so a little artistic
license has been used to add the extra detail.

Still a few parts to make yet.


Wishing you all the very best, Pete. ;D
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