The IL-2_Selector_Manual reads:
For both sentences ("...one of the most important..." and "...available to and used by IL-2") I would kindly ask:<<Sorry for my ignorance,but to do what?>>.
It has been repeated over and over that no more than 2GB can be used by the old Java 1.3 of the game, that also lower settings work fine (even 128 MB), etc. But I would be curious to know actually what does IL-2 inside that RAM. I was also unable to find detailed comments about more or less RAM; the best I found is that highest RAM allowed game to run smoother, although with some stuttering. Unfortunately, I can't figure what does it mean "smoother stuttering", so i remained confused.
I wonder: is that RAM used only by Java? If so, since I see classfiles are relatively little, also 512 MB should allow to manage thousands of files. Or in that RAM resides also graphics, if so it seems that would be required the highest possible...
Is there any impact on FPS?
Personally, I tested with some different setting on my most troubled install, finding that with 128 MB the game just won't start. With 256/512/768 MB it works with same FPS and apparently same stuttering. With 1024 locks up in some instance. Having no instruments for an accurate measure of performance, I wonder if should be better "minimize" or "maximize" the RAM, or searching a balance around the middle. I've no clue. To know what usage makes the game of assigned RAM would help to perform a reasoned choice.
Thank you,
GB