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Author Topic: Foo Fighter  (Read 2285 times)

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SGT68

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Foo Fighter
« on: August 10, 2016, 12:35:43 PM »

FOO FIGHTER ( popular nomenclature - official type and classification unobtainable)



Proposal
A mod that takes newly created FooFighter Objects and FooFighterEncounter classes and makes them behave like the bulleted WP desc below.  Pilot sound files will kick in and pilots will exclaim things like:"What the hell??", "Heeey, would you look at that"? " "Stay in formation - do not engage !!" and whatever else might be fun to hear... It is mostly a passive encounter. More a visual or fx type mod than a fight.

Firstly let's look at the witness reports as to what happened, rather than open a debate on what the hell they were. For the purposes of this mod we are only focussing on reported facts:
This is from Wikipedia
<>The objects were variously described as fiery, and glowing red, white, or orange
<>They seemed to toy with the aircraft, making wild turns before simply vanishing.
<>Pilots and aircrew reported that the objects flew formation with their aircraft and behaved as if under intelligent control, but never displayed hostile behavior
<>They could not be outmaneuvered or shot down
<>As with the European foo fighters, no aircraft was reported as having been attacked by a "ball of fire"

My experience with OOP is limited so please excuse any funnies..

FooFighter Class
Colours
Shape Type
Glow intensity
Velocity
Acelleration
Collision detection params

FooFighter Encounter Class
Duration of Encounter
Number of Foos (max 4 or 6)
Trails / no trails
Behaviour Type (random movements or formation)

Some Mesh examples



The Foo FighterMod could be manipulated via FMB

<> The mod works only during 'passive' points in the mission, ie after take off and before enemies/ground targets are engaged. It may add a bit of spice to long missions.
<> If  1/2x, 2x, 4x, 8x modes are engaged at the time of an encounter, game switches to normal speed
<> These Foos should GLOW, and cast their glow on surrounding aircraft. From inside the cockpit as they zip past the cockpit is flushed with their glow.
<> They are passive, they do not fire, but shooting one causes it to break up in an asteroids type way. (not sure about this)
<> The Foos do not collide with aircraft but circumnavigate them the same way in a terrain following fashion

I eagerly await your comments.
SGT68
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max_thehitman

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Re: Foo Fighter
« Reply #1 on: August 10, 2016, 02:39:37 PM »


We used to have a flying Santa Claus once  ;D
I dont know where it went.
Must have been a UFO.

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Dimlee

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Re: Foo Fighter
« Reply #2 on: August 10, 2016, 05:05:50 PM »

Can seamen have some fun as well?
If Foo Fighters roam the skies, Water Wheels should rule the waters.
https://www.reddit.com/r/UnresolvedMysteries/comments/2rnf9o/a_little_known_and_mysterious_phenomena_marine/
http://www.cropcircleanswers.com/'MarineLightWheel'illust.gif
Yes, IL2 is not a marine simulator, but come on...

By the way, those "wheels" is real phenomena. I have observed it once in 1987.
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SGT68

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Re: Foo Fighter
« Reply #3 on: August 10, 2016, 05:50:16 PM »

Can seamen have some fun as well?
If Foo Fighters roam the skies, Water Wheels should rule the waters.
https://www.reddit.com/r/UnresolvedMysteries/comments/2rnf9o/a_little_known_and_mysterious_phenomena_marine/
http://www.cropcircleanswers.com/'MarineLightWheel'illust.gif
Yes, IL2 is not a marine simulator, but come on...

By the way, those "wheels" is real phenomena. I have observed it once in 1987.

Underwater alien base - that's a no-brainer....Next !




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SAS~Malone

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Re: Foo Fighter
« Reply #4 on: August 24, 2016, 11:08:33 PM »

so basically, you're asking for flying lights, lol
while i''m all for original ideas, this just seems a little pointless, really - think about it - are you going to want to encounter these lights in every mission you fly? i highly doubt it!
this seems to be a sort of novelty idea - fun for a very short time, and then never used again, ever. surely not very motivating for any modder, considering the potentially huge amount of coding involved for something like this...
i don't see it happening, tbh - but good luck, who knows.... :D
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SAS~Storebror

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Re: Foo Fighter
« Reply #5 on: August 25, 2016, 03:48:51 AM »

That one made me smile, thanks for this ;)
Other than that I'm afraid Eugene is absolutely right, but hey, we've seen other useless mods before, so who knows?

Best regards - Mike
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