Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 23 [24] 25 26 27 ... 38   Go Down

Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168188 times)

0 Members and 1 Guest are viewing this topic.

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2784

What if they clash? Let them clash and fight for the greater good :D

I am sure many 4.12 players don't even know about the Ordinance View and how cool it is.

Sadly, I prioritize "Disable head-tracking in external views" over the other two mods for practical reasons, but I would opt for the Ordinance View anytime. A triple combo would be just perfect. VisualMod (or any other) can be loaded on top when needed anyway.

EDIT - If there are elemental conflicts that can potentially cause the game to CTD or user headaches, then I understand your approach and I apologize for my lack of knowledge.
Logged
NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog

Beta test patch is released in 1st post.

- Fix Bomb Select lock up at last one bomb left time.
- Beta test ground AAA firing to cruise missiles in its flag is set in technics.ini .
- Beta test ground AAA firing air enemies through clouds when Radar flag is set in technics.ini .


technics.ini sample for ZSU-23-4
Code: [Select]
[ZSU23]     
Description  USSR ZSU-23-4 Self Propelled Anti Aircraft Gun
Icon         fieldgun       // used for 'stacionar' tank only

.....

// Weapon
Gun                MachineGunAZP23Amur_23mm
NumShells          2200
AttackMaxDistance    4000.0
AttackMaxRadius      4000.0
AttackMaxHeight      2550.0
HeadYawHalfRange      180.0
GunMinPitch            -4.0
GunStdPitch             0.0
GunMaxPitch           +85.0
HeadMaxYawSpeed        70.0   // ??
GunMaxPitchSpeed       60.0   // ??
DelayAfterShoot         2.0
ChainfireTime           2.0
FastTargetsAngleError   0.1
FireFastTargets           1
InterceptMissiles         1
RadarSearch               1

// Moving
.....

InterceptMissiles         1   <---- Firing to cruise missiles
RadarSearch               1   <---- Radar search
Each flags are individual.

"RadarSearch 1" AAA 's aiming is noticed in target's cockpit RWR.



Even I make cruise missile intercepted function, but in my testing ZSU-23-4 ..... AGM-84 Harpoon family is never shot down.
New damage calculation on missiles might be needed.

Ship AAA is separated to Ship Extensions mod. So, not a part of Engine mod.
I'll try it later.
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog

PRE release Beta version of 2.8.5 is in Reply 3 , in a patch style.
https://www.sas1946.com/main/index.php/topic,52489.msg571157.html#msg571157

Previous versions (from 2.7 to 2.8.4w) looked like supporting 8x engines , but that implementing was incomplete one.
Today's 2.8.5w finishes 8x engines implement.
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog

PRE release Beta version of 2.8.5 is in Reply 3 , in a patch style.
https://www.sas1946.com/main/index.php/topic,52489.msg571157.html#msg571157

Previous versions (from 2.7 to 2.8.4w) looked like supporting 8x engines , but that implementing was incomplete one.
Today's 2.8.5w finishes 8x engines implement.

2.8.5w PRE Beta yesterday had some bugs.
Now I fixed them, published in the same place.
Logged

KingTiger503

  • Legendary History Luftwaffe Elite Ace ,,,
  • Supporter
  • member
  • Offline Offline
  • Posts: 1994
  • KT503 Elite

you using Modact or B.A.T hitman.
Logged
My Greatest and Best Regards KT503

Vampire_pilot

  • member
  • Offline Offline
  • Posts: 8552

I have found the this claim about the Bon Homme Richard Catapult is also true for the latest Engine Mod:
https://www.sas1946.com/main/index.php/topic,53512.msg646039.html#msg646039

The catapult is set in a wrong position, basically centre of the flight deck. The set provided in the post puts the catapult to the front left.

max_thehitman

  • SAS~Area51
  • Modder
  • member
  • Offline Offline
  • Posts: 8976
  • Beer...Girls...IL2+Mods!

you using Modact or B.A.T hitman.

Sorry for the late reply.
I am using Modact 4.12 with all the updates for it.


Thank You Western0221 for your upgrades and amazing work!
and also Thank you to Vegas for his airplane upgrades.

You are both genious modders !



Logged
Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

Piotrek1

  • member
  • Offline Offline
  • Posts: 2367
    • SAS IL BYTES BACK

Welcome everyone., I'm a little confused, a question to Vp_modpack users :
Which version do you use?
Logged

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 561

Hi Western
In the new version of the Engine Mod from April 23 there is a strange phenomenon in some helicopters do not operate launchers unguided missiles, inter alia in Mi-8 or AH-1W, there is no problem in the case of Mi-24 or UH-1.
Regards
Sebastian
Logged

KingTiger503

  • Legendary History Luftwaffe Elite Ace ,,,
  • Supporter
  • member
  • Offline Offline
  • Posts: 1994
  • KT503 Elite

you using Modact or B.A.T hitman.

Sorry for the late reply.
I am using Modact 4.12 with all the updates for it.

NO FULL QUOTES!

Hitman, that Modact is for Dummkopf, Its a Stand it basic,

B.A.T 3.3 is no problem for that,
Logged
My Greatest and Best Regards KT503

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4766

Hitman, that Modact is for Dummkopf

What do you mean with this?  :-X
Logged
i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

Piotrek1

  • member
  • Offline Offline
  • Posts: 2367
    • SAS IL BYTES BACK

Forgive me Max for late response I was absent, without access to the computer,
Due to my old computer and limited disk space I prefer only IIWW planes.
Thank you for the guide you have placed here, I am sure I will use it many times.
Logged
Pages: 1 ... 21 22 23 [24] 25 26 27 ... 38   Go Up
 

Page created in 0.061 seconds with 24 queries.