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Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168045 times)

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shashadra

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I accidentally enabled stab4all in JGSME, now the option to assign left and right toe brakes under the HOTAS control is missing.
Can anyone help me?

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Modifly1

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Re: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020
« Reply #445 on: September 04, 2021, 05:46:33 PM »

I don't know if anyone is looking at this lately but this fault keeps happening. I launch any missile from the jet war and the missiles just crash the game dead. So what do I do? I checked for any old conflicts, none. The missile files are the single ones that are found in the guided missiles folder. So why do my jets keep crashing the game with this thing?
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sbdDauntless

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How to install this? I put it on #SAS folder and It crash my game
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BartheFr

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Did you install "SAS_Common_Utils_113" first ? You need it if you want "SAS Engine MOD" to work.
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Hayanami

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Re: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020
« Reply #448 on: September 23, 2023, 07:41:27 PM »

CTD when firing guns weapon 1 or 2 and hitting.
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PhantomII

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Re: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020
« Reply #449 on: September 23, 2023, 08:02:54 PM »

Hi Hayanami, for anyone to be able to help you first see here: https://www.sas1946.com/main/index.php/topic,13457.0.html
and also it might be helpful if you post what version of the game you are playing.
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Hayanami

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Re: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020
« Reply #450 on: September 23, 2023, 09:40:04 PM »

Just install Jet Era 1956 and adding A-4 Skyhawk.
CTD in FMB or QMB and every planes when firing and hitting.
Not only A-4 Skyhawk I mention earlier.
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Hayanami

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Code: [Select]
[8:01:33 PM] java.lang.NoSuchMethodError
[8:01:33 PM] at com.maddox.il2.objects.weapons.Bullet.showExplosion(Unknown Source)
[8:01:33 PM] at com.maddox.il2.objects.weapons.Bullet.collided(Unknown Source)
[8:01:33 PM] at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
[8:01:33 PM] at com.maddox.rts.Message._send(Message.java:1217)
[8:01:33 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:01:33 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[8:01:33 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:01:33 PM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[8:01:33 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:01:33 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:01:33 PM] at com.maddox.il2.game.Main.exec(Main.java:422)
[8:01:33 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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