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Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168105 times)

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western0221

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  • Live in Japan
    • IL-2 itaki blog

Western, i have a question. AI opponents sometimes uses flares, sometimes not. More clearly, F-18s and A-4 skyhawks uses flares to dodge my heat-seeking missiles, but F-16s, F-4s dont.(Same weapon configuration as the AI, i have flares, and flares are working...) These things are engine mod related, or related to each individual plane pack?
THX

That function code is written in each individual aircraft classfiles.
At least released in 2016 or earlier ones had same bug almost not to work.

First solution to the public is my new F/A-18C/D and AV-8B+ , next A-4E/F/M sas ver in this spring.
I changed AI countermeasure codes drastic.
Other Jets are not mine. If the author used old bug codes, they have bug ---- not work.
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Mopat

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THX, both you guys! :)
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steven197106

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keep getting CTD with engine mod 2.7.4.
Code: [Select]
m)
##### House without collision (3do/Buildings/46/Trench3/live.sim)
##### House without collision (3do/Buildings/46/Trench5/live.sim)
##### House without collision (3do/Buildings/46/Trench4/live.sim)
##### House without collision (3do/Buildings/46/Trench8/live.sim)
##### House without collision (3do/Buildings/England/jetty6/live.sim)
##### House without collision (3do/Buildings/England/jetty5/live.sim)
##### House without collision (3do/Trains/PRVZb_B/body.sim)
##### House without collision (3do/Buildings/England/jetty1/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
##### House without collision (3do/Buildings/England/jetty2/live.sim)
##### House without collision (3do/Buildings/England/jetty3/live.sim)
##### House without collision (3do/Buildings/England/signpost/live.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BmpUtils bmp24PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BmpUtils bmp24PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-100D/309th TFS Tuy Hoa AB 1970.bmp s1=3DO/Plane/F-100D(Multi1)/summer s2=PaintSchemes/Cache/-8202303320254410828
##### House without collision (3do/buildings/airfield/USAAFMechanic2/live.sim)
##### House without collision (3do/Buildings/Troops/rus/rus_solder_s_ppd/live.sim)
##### House without collision (3do/Buildings/Troops/rus/rus_solder_w_mosin/live.sim)
No Name for Mission
No Short for Mission
No Description for Mission
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/479th TFW.bmp height=1024 width=1024 bpp=8
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104-RCAF60s-HD.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104-RCAF60s-HD.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_60922_hd.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_60922_hd.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1-HD.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1-HD.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1.bmp height=1024 width=1024 bpp=8
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF80scamo.bmp height=1024 width=1024 bpp=8
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/479th TFW.bmp height=1024 width=1024 bpp=8
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104-RCAF60s-HD.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104-RCAF60s-HD.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_60922_hd.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_60922_hd.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1-HD.bmp height=2048 width=2048 bpp=24
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1-HD.bmp will be reported to be a 1024x1024 texture!
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF70s1.bmp height=1024 width=1024 bpp=8
BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/F-104C/F104-RCAF80scamo.bmp height=1024 width=1024 bpp=8
Loading mission Vietnam 68.mis...
Month = 6 , Hour = 12
Temperature -     0m = 23.0 .
Temperature -  1000m = 16.51001 .
Temperature -  2000m = 10.019989 .
Temperature -  3000m = 3.5299988 .
Temperature -  4000m = -2.9599915 .
Temperature -  5000m = -9.450012 .
Temperature -  6000m = -15.940002 .
Temperature -  7000m = -22.429993 .
Temperature -  8000m = -28.919998 .
Temperature -  9000m = -35.410004 .
Temperature - 10000m = -41.899994 .
Temperature - 11000m = -48.39 .
Temperature - 12000m = -54.880005 .
Loading map.ini defined airfields:
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+015 -> 1e+006 (delta = -1e+015) to Range 0..1e+006
ERROR loading sound control sample.339_idle_x4.wav.rpm
INTERNAL ERROR: Str2FloatClamp() - Clamped 5.4 -> 2 (delta = -3.4) to Range 0..2
java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key 500lbInc_BLU32B
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp s1=3DO/Plane/F-104/summer s2=PaintSchemes/Cache/1938162636955293396
BmpUtils bmp24PalTo4TGA4 s=PaintSchemes/Skins/F-104C/f-104c_70923_hd.bmp s1=3DO/Plane/F-104/summer s2=PaintSchemes/Cache/1938162636955293396
BmpUtils bmp24PalTo4TGA4 enlarging default skin (current size: 1024, target size: 2048).
INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
cannot open file for reading
Cannot open audio file samples/339_fuelsystem.wav

BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/AC-47/Spooky 43770.bmp s1=3DO/Plane/AC-47/summer s2=PaintSchemes/Cache/5642089085654471781
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BmpUtils bmp24PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BmpUtils bmp24PalTo4TGA4 s=PaintSchemes/Skins/F-105D/f105d_KORAT-AB.bmp s1=3DO/Plane/F-105D/summer s2=PaintSchemes/Cache/1237941847270515533
BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/F-100D/309th TFS Tuy Hoa AB 1970.bmp s1=3DO/Plane/F-100D(Multi1)/summer s2=PaintSchemes/Cache/-8202303320254410828
ERROR file: File users/doe/Icons not found
Mission: Vietnam 68.mis is Playing
INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust1'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust2'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust3'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust4'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust5'
INTERNAL ERROR: HierMesh: Can't find chunk 'Brake03_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Brake04_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust1'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust2'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust3'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust4'
INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust5'
INTERNAL ERROR: HierMesh: Can't find chunk 'Brake03_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Brake04_D0'
WARNING: ***( GL error: 0x0500 (pBuf11a)
warning: no files : music/inflight
INTERNAL ERROR: Str2FloatClamp() - Clamped 55 -> 32 (delta = -23) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
com.maddox.il2.engine.ActorException: Hook: _Shockwave not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.objects.air.F_104.soundbarier(F_104.java:1080)
at com.maddox.il2.objects.air.F_104.update(F_104.java:1169)
at com.maddox.il2.objects.air.F_104C.update(F_104C.java:158)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1215)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.FlightModel.update(FlightModel.java:546)
at com.maddox.il2.fm.AIFlightModel.update(AIFlightModel.java:46)
at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:837)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1247)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.NoSuchMethodError
at com.maddox.il2.objects.vehicles.tanks.TankGeneric.targetGun(TankGeneric.java:1988)
at com.maddox.il2.ai.ground.Aim.tick_(Aim.java:309)
at com.maddox.il2.objects.vehicles.tanks.TankGeneric$Move.tick(TankGeneric.java:396)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:374)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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i7-5820k CPU 3.30gHZ, 16 GB ram, RTX 2080 Graphic card, 49" CHG90 QLED Gaming Monitor, VKB- T-Rudders Mk.III pedals, VPC MongoosT-50 Flightstick with VPC Desk Mount, VPC Extensions Set with a thrustmaster warthog grip on the stick, saitek TPM System, thrustmaster warthog throttle,

western0221

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keep getting CTD with engine mod 2.7.4.

where Engine MOD 2.7.4w's fault in your error log ?

It shows only aircraft mod side trouble, no Engine MOD one.
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Koty

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  • It's a MiG!

Code: [Select]
[22:53:49] java.lang.NoSuchFieldError: printCompassHeading
[22:53:49] at com.maddox.il2.objects.air.CockpitMi24.<init>(CockpitMi24.java:109)
[22:53:49] at java.lang.Class.newInstance0(Native Method)
[22:53:49] at java.lang.Class.newInstance(Unknown Source)
[22:53:49] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3339)
[22:53:49] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2705)
[22:53:49] at com.maddox.il2.game.Mission.loadAir(Mission.java:1752)
[22:53:49] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[22:53:49] at com.maddox.il2.game.Mission.loadWings(Mission.java:1430)
[22:53:49] at com.maddox.il2.game.Mission._load(Mission.java:838)
[22:53:49] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[22:53:49] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[22:53:49] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[22:53:49] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[22:53:49] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:53:49] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


Yes
the printCompassHeading error

Culprit being - the fuse mod, by Dreamk.

So my question is - what exactly does cause this incompatibility?
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If I don't have to do it, I won't. If I have to do it, I'll make it quick.

4S_Vega

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Guys, in my game the bomb type selector doesn't works.

Do you have the same issue?
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DU30

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Mine too, some doesnt show up
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mikejr

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Re: SAS Engine MOD 2.7.4 western & JC's Merge Effect (Beta) Full-pack 04/Jun/2017
« Reply #199 on: September 10, 2017, 06:00:50 PM »

Hi,

Firstly, thanks for this fantastic mod!  :)

With regard to how the new engine starting procedures affect engine sounds, I was wondering if there was a way of modifying something so that the starter sounds for the Bf-109/DB-600 series of engines are correct?

With this mod, whilst the startup animation is now more accurate - the prop only spins once the inertia is engaged - there is no longer the sound of the inertia starter, only the actual startup sound when the inertia clutch is engaged, i.e. there is no sound until the engine itself starts. I think the starter sound does occur, but simultaneously with the startup sound.

Is there someway of modifying the presets or is this hard coded and cannot be changed?

Cheers, Mike.
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western0221

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    • IL-2 itaki blog

New version 2.7.5w is released in 1st - 2nd posts.

- Ready for OrdinanceView optional mod (not released that optional mod yet)
- Retrofit Storebror's less verbose startup errors option on Ships , Vehicles

B.A.T. 3.2 + Service patch 1 already contains less verbose startup errors option.
Today's my version is its cut-out and Retrofit.
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western0221

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Re: Optional mod of SAS Engine MOD 2.7.5 western
« Reply #201 on: October 20, 2017, 04:33:10 PM »

In Reply #3 of this topic .....
https://www.sas1946.com/main/index.php/topic,52489.msg571157.html#msg571157

I released an optional mod of Engine MOD 2.7.5 western.

- Ordinance View mod
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taskf53

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Thanks for your work :)
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Seb

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Hello Western.
The latest SAS Engine Mod does not work with ILS, TACAN, and radio navigation.
Regards
Seb
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