What change?
When testing before release I had not gear broken issue in F-8/A-7
From 24th/Nov./2017 ver, the changed point is only .....
AI Elevator pitch control schedule and pitch degrees on taking-off.
Other flight characteristics: acceleration, drag, lift --- are nothing changed.
Not latest Beta patch , F-8 with most heavy loadouts breaks gears; A-7 with most ~~ fails taking-off , and not only AI but also players' full manual operation.
F-8 mod stands on the ground in 1 degree pitch up style. (I don't know this 1 degree is historical, though. )
Even F-8 reaches 280km/h and elevator is full up, but no rotation comes.
Player's is same.
At the end of the runway, F-8 reaches 350km/h and elevator keeps full up, but still 1 degree pitch, no rotation .... no lifting.
Player's is same.
On plateau location runway, F-8 jumps to the air in 400km/h but gears are broken.
A-7 mod stands on the ground in 3 degrees pitch up style. (I don't know this 3 degrees is historical, though. )
Even A-7 reaches 300km/h and elevator is full up, but no rotation comes; still keeps 3 degrees pitch up.
Player's is same.
A-7 never succeed rotation or lift , finally crashes.
Player's is same.