Thanks for the feedback guys, also in the name of 101tfs who did that great 3D model, much appreciated
how do you get the propellers to do that swivel thing?
You mean from a players or a programmers point of view?
From a players point of view, you just need to pull your stick or kick a rudder pedal.
This will engage the cyclic blade mechanism, which you will see immediately.
The vectoring/swivel effect naturally will only happen when the prop is actually rotating.
It all depends on the prop's RPM, with no RPM no vectoring/swivel effect can happen since the blades are just mounted to the hub fexibly, they don't have an active vectoring/swivel actuator.
You can see the effect pretty well when you look from outside / sideways at your prop while it starts to roll.
From a programmers point of view we'd need to meet, have a few cans of coffee and lots of time to explain.
the additional skins don't appear in my DBW installation
The "PaintSchemes" folder from the addon skins archive goes straight into the DBW installation folder, not into the mods folder.
There are two "normal" skins inside, one true color skin and one 2048x2048 HD skin.
Depending on whether or not your have the True Color / HD mod installed, you will see either two or four additional skins.
Best regards - Mike